assets for multiplayer
BIN
data/multiplayer/hunt/advanced/Architecture.jpg
Normal file
|
After Width: | Height: | Size: 46 KiB |
1941
data/multiplayer/hunt/advanced/Architecture.mis
Normal file
BIN
data/multiplayer/hunt/advanced/Concentric.jpg
Normal file
|
After Width: | Height: | Size: 49 KiB |
1046
data/multiplayer/hunt/advanced/Concentric.mis
Normal file
BIN
data/multiplayer/hunt/advanced/EyeOfTheStorm_Hunt.jpg
Normal file
|
After Width: | Height: | Size: 44 KiB |
463
data/multiplayer/hunt/advanced/EyeOfTheStorm_Hunt.mis
Normal file
|
|
@ -0,0 +1,463 @@
|
|||
//--- OBJECT WRITE BEGIN ---
|
||||
new SimGroup(MissionGroup) {
|
||||
|
||||
new ScriptObject(MissionInfo) {
|
||||
desc = "Use the tornado to your advantage!";
|
||||
artist = "Alex Swanson";
|
||||
type = "Advanced";
|
||||
level = "7";
|
||||
name = "Eye of the Storm";
|
||||
music = "Beach Party.ogg";
|
||||
startHelpText = "Move back and forth to escape the tornado\'s pull!";
|
||||
time = "240000";
|
||||
Gamemode = "Hunt";
|
||||
game = "Gold";
|
||||
MaxGemsPerSpawn = "6";
|
||||
RadiusFromGem = "15";
|
||||
score[0] = "15";
|
||||
score[1] = "35";
|
||||
platinumScore[0] = "35";
|
||||
platinumScore[1] = "60";
|
||||
ultimateScore[0] = "75";
|
||||
ultimateScore[1] = "95";
|
||||
alarmStartTime = "20";
|
||||
overviewHeight = "15";
|
||||
};
|
||||
new MissionArea(MissionArea) {
|
||||
area = "-360 -648 720 1296";
|
||||
flightCeiling = "300";
|
||||
flightCeilingRange = "20";
|
||||
locked = "true";
|
||||
};
|
||||
new Sky(Sky) {
|
||||
position = "336 136 0";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
cloudHeightPer[0] = "0";
|
||||
cloudHeightPer[1] = "0";
|
||||
cloudHeightPer[2] = "0";
|
||||
cloudSpeed1 = "0.0001";
|
||||
cloudSpeed2 = "0.0002";
|
||||
cloudSpeed3 = "0.0003";
|
||||
visibleDistance = "10000";
|
||||
useSkyTextures = "1";
|
||||
renderBottomTexture = "1";
|
||||
SkySolidColor = "0.600000 0.600000 0.600000 1.000000";
|
||||
fogDistance = "300";
|
||||
fogColor = "0.600000 0.600000 0.600000 1.000000";
|
||||
fogVolume1 = "-1 7.45949e-031 1.3684e-038";
|
||||
fogVolume2 = "-1 1.07208e-014 8.756e-014";
|
||||
fogVolume3 = "-1 5.1012e-010 2.05098e-008";
|
||||
materialList = "~/data/skies/Cloudy/cloudy.dml";
|
||||
windVelocity = "1 0 0";
|
||||
windEffectPrecipitation = "0";
|
||||
noRenderBans = "1";
|
||||
fogVolumeColor1 = "128.000000 128.000000 128.000000 0.000000";
|
||||
fogVolumeColor2 = "128.000000 128.000000 128.000000 0.000004";
|
||||
fogVolumeColor3 = "128.000000 128.000000 128.000000 14435505.000000";
|
||||
};
|
||||
new Sun() {
|
||||
direction = "0.638261 0.459006 -0.61801";
|
||||
color = "1.400000 1.200000 0.400000 1.000000";
|
||||
ambient = "0.300000 0.300000 0.400000 1.000000";
|
||||
};
|
||||
new StaticShape() {
|
||||
position = "0 0 0";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "10000 10000 10000";
|
||||
dataBlock = "Dusk";
|
||||
};
|
||||
new InteriorInstance() {
|
||||
position = "0 0 0";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
interiorFile = "~/data/lbinteriors_mbg/addon/eyeofthestorm.dif";
|
||||
showTerrainInside = "0";
|
||||
};
|
||||
new Trigger(Bounds) {
|
||||
position = "-25 22 -5";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "50 40 500";
|
||||
dataBlock = "InBoundsTrigger";
|
||||
polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000";
|
||||
};
|
||||
new StaticShape() {
|
||||
position = "0.06875 3.62188 0.4125";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "Tornado";
|
||||
};
|
||||
new SimGroup(GemSpawns) {
|
||||
|
||||
new Item() {
|
||||
position = "0.43 -6.1 5.7";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemRed";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "7.2 -7.6 9.35";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemYellow";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "4.9 7.45 1.8";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemYellow";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "-1.9 -6.9 1.8";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemYellow";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "10.29 11.25 8.47";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemRed";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "2.5 17.1 14.6";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemRed";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "-0.9 10.6 4.25";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemRed";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "-3 -10.8 11.85";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemRed";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "-15.2 -5.2 13.7";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemRed";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "7.9 10.4 7.4";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemRed";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "14.8 8.3 11.85";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemRed";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "1.4 13.8 6.85";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemYellow";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "-5.9 11.3 5.95";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemRed";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "-7.2 7.5 2.76";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemRed";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "-11 2.3 3.19";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemYellow";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "-11 -1.66 5.49";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemRed";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "-7.6 -5 5.8";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemRed";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "-4.73 -2.2 1.7";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemRed";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "-5.4 1 1.12";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemRed";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "-1.25 6.34 0.43";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemRed";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "2.64 0.93 0.43";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemRed";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "0.5 -2 2.65";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemRed";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "9.75 -2.26 5.8";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemRed";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "12.8 -2.18 8.8";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemRed";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "12.3 -7.4 10.05";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemRed";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "13.2 4.7 4.84367";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemRed";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "8.2 2.4 4.1";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemRed";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "7.24 -0.12 3.17";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemRed";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "9.64 8.1 5.47";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemRed";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "-4.3 6.25 0.7";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemRed";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "-1.67 6.51 20.1";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemRed";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "2.88985 6.30134 21";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemBlue";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "-7.03 9.5 17.35";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemRed";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
};
|
||||
new SimGroup(SpawnPoints) {
|
||||
|
||||
new Trigger() {
|
||||
position = "-2.5 4 2";
|
||||
rotation = "0 0 1 90";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "SpawnTrigger";
|
||||
polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000";
|
||||
add = "0 0 1";
|
||||
};
|
||||
new Trigger() {
|
||||
position = "1 0 2";
|
||||
rotation = "0 0 1 180";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "SpawnTrigger";
|
||||
polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000";
|
||||
add = "0 0 1";
|
||||
};
|
||||
new Trigger() {
|
||||
position = "3 3.1 2";
|
||||
rotation = "0 0 -1 90";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "SpawnTrigger";
|
||||
polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000";
|
||||
add = "0 0 1";
|
||||
};
|
||||
new Trigger() {
|
||||
position = "0 7 2";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "SpawnTrigger";
|
||||
polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000";
|
||||
add = "0 0 1";
|
||||
};
|
||||
new Trigger() {
|
||||
position = "3.4 6.7 2";
|
||||
rotation = "0 0 1 45";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "SpawnTrigger";
|
||||
polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000";
|
||||
add = "0 0 1";
|
||||
};
|
||||
new Trigger() {
|
||||
position = "4 1 2";
|
||||
rotation = "0 0 1 125";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "SpawnTrigger";
|
||||
polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000";
|
||||
add = "0 0 1";
|
||||
};
|
||||
new Trigger() {
|
||||
position = "-2.5 6 2";
|
||||
rotation = "0 0 -1 45";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "SpawnTrigger";
|
||||
polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000";
|
||||
add = "0 0 1";
|
||||
};
|
||||
new Trigger() {
|
||||
position = "-3 0.5 2";
|
||||
rotation = "0 0 1 225";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "SpawnTrigger";
|
||||
polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000";
|
||||
add = "0 0 1";
|
||||
};
|
||||
};
|
||||
new AudioProfile(MusicProfile) {
|
||||
fileName = "~/data/sound/music/Pianoforte.ogg";
|
||||
description = "AudioMusic";
|
||||
preload = "0";
|
||||
};
|
||||
};
|
||||
//--- OBJECT WRITE END ---
|
||||
BIN
data/multiplayer/hunt/advanced/Horizon.jpg
Normal file
|
After Width: | Height: | Size: 42 KiB |
1463
data/multiplayer/hunt/advanced/Horizon.mis
Normal file
BIN
data/multiplayer/hunt/advanced/ParPit_Hunt.jpg
Normal file
|
After Width: | Height: | Size: 42 KiB |
730
data/multiplayer/hunt/advanced/ParPit_Hunt.mis
Normal file
|
|
@ -0,0 +1,730 @@
|
|||
///--- OBJECT WRITE BEGIN ---
|
||||
new SimGroup(MissionGroup) {
|
||||
|
||||
new ScriptObject(MissionInfo) {
|
||||
radiusFromGem = "11";
|
||||
level = "4";
|
||||
gameMode = "Hunt";
|
||||
alarmStartTime = "20";
|
||||
name = "Par Pit";
|
||||
music = "Astrolabe.ogg";
|
||||
desc = "Use wall-hits to get gems more easily.";
|
||||
maxGemsPerSpawn = "6";
|
||||
artist = "Ian and Phil";
|
||||
game = "Platinum";
|
||||
glassCenter = "interiorGuy";
|
||||
time = "240000";
|
||||
type = "Advanced";
|
||||
overviewHeight = "2";
|
||||
score[0] = "40";
|
||||
score[1] = "60";
|
||||
platinumScore[0] = "90";
|
||||
platinumScore[1] = "120";
|
||||
ultimateScore[0] = "140";
|
||||
ultimateScore[1] = "175";
|
||||
};
|
||||
new MissionArea(MissionArea) {
|
||||
area = "-360 -648 720 1296";
|
||||
flightCeiling = "300";
|
||||
flightCeilingRange = "20";
|
||||
locked = "true";
|
||||
};
|
||||
new Sky(Sky) {
|
||||
position = "336 136 0";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
cloudHeightPer[0] = "0";
|
||||
cloudHeightPer[1] = "0";
|
||||
cloudHeightPer[2] = "0";
|
||||
cloudSpeed1 = "0.0001";
|
||||
cloudSpeed2 = "0.0002";
|
||||
cloudSpeed3 = "0.0003";
|
||||
visibleDistance = "10000";
|
||||
useSkyTextures = "1";
|
||||
renderBottomTexture = "1";
|
||||
SkySolidColor = "0.600000 0.600000 0.600000 1.000000";
|
||||
fogDistance = "300";
|
||||
fogColor = "0.600000 0.600000 0.600000 1.000000";
|
||||
fogVolume1 = "-1 7.45949e-031 1.3684e-038";
|
||||
fogVolume2 = "-1 1.07208e-014 8.756e-014";
|
||||
fogVolume3 = "-1 5.1012e-010 2.05098e-008";
|
||||
materialList = "~/data/skies/Cloudy/cloudy.dml";
|
||||
windVelocity = "1 0 0";
|
||||
windEffectPrecipitation = "0";
|
||||
noRenderBans = "1";
|
||||
fogVolumeColor1 = "128.000000 128.000000 128.000000 0.000000";
|
||||
fogVolumeColor2 = "128.000000 128.000000 128.000000 0.000004";
|
||||
fogVolumeColor3 = "128.000000 128.000000 128.000000 14435505.000000";
|
||||
};
|
||||
new Sun() {
|
||||
direction = "0.638261 0.459006 -0.61801";
|
||||
color = "1.400000 1.200000 0.400000 1.000000";
|
||||
ambient = "0.300000 0.300000 0.400000 1.000000";
|
||||
};
|
||||
new StaticShape() {
|
||||
position = "0 0 0";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "10000 10000 10000";
|
||||
dataBlock = "Wintry";
|
||||
};
|
||||
new InteriorInstance(interiorguy) {
|
||||
position = "0 0 0";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
interiorFile = "~/data/multiplayer/interiors/advanced/ParPit.dif";
|
||||
showTerrainInside = "0";
|
||||
};
|
||||
new Trigger(Bounds) {
|
||||
position = "-36 60 -8";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "68 68 100";
|
||||
dataBlock = "InBoundsTrigger";
|
||||
polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000";
|
||||
};
|
||||
new Trigger() {
|
||||
position = "0 2 6.5";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "SpawnTrigger";
|
||||
polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000";
|
||||
add = "0 0 1";
|
||||
};
|
||||
new Trigger() {
|
||||
position = "-4 2 6.5";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "SpawnTrigger";
|
||||
polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000";
|
||||
add = "0 0 1";
|
||||
};
|
||||
new Trigger() {
|
||||
position = "-18 10 6.5";
|
||||
rotation = "0 0 1 45";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "SpawnTrigger";
|
||||
polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000";
|
||||
add = "0 0 1";
|
||||
};
|
||||
new Trigger() {
|
||||
position = "-26 24 6.5";
|
||||
rotation = "0 0 1 90";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "SpawnTrigger";
|
||||
polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000";
|
||||
add = "0 0 1";
|
||||
};
|
||||
new Trigger() {
|
||||
position = "-26 28 6.5";
|
||||
rotation = "0 0 1 90";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "SpawnTrigger";
|
||||
polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000";
|
||||
add = "0 0 1";
|
||||
};
|
||||
new Trigger() {
|
||||
position = "-18 42 6.5";
|
||||
rotation = "0 0 1 135";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "SpawnTrigger";
|
||||
polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000";
|
||||
add = "0 0 1";
|
||||
};
|
||||
new Trigger() {
|
||||
position = "-4 50 6.5";
|
||||
rotation = "0 0 1 180";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "SpawnTrigger";
|
||||
polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000";
|
||||
};
|
||||
new Trigger() {
|
||||
position = "0 50 6.5";
|
||||
rotation = "0 0 1 180";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "SpawnTrigger";
|
||||
polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000";
|
||||
};
|
||||
new Trigger() {
|
||||
position = "14 42 6.5";
|
||||
rotation = "0 0 1 225";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "SpawnTrigger";
|
||||
polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000";
|
||||
add = "0 0 1";
|
||||
};
|
||||
new Trigger() {
|
||||
position = "22 28 6.5";
|
||||
rotation = "0 0 -1 90";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "SpawnTrigger";
|
||||
polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000";
|
||||
add = "0 0 1";
|
||||
};
|
||||
new Trigger() {
|
||||
position = "22 24 6.5";
|
||||
rotation = "0 0 -1 90";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "SpawnTrigger";
|
||||
polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000";
|
||||
add = "0 0 1";
|
||||
};
|
||||
new Trigger() {
|
||||
position = "14 10 6.5";
|
||||
rotation = "0 0 -1 45";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "SpawnTrigger";
|
||||
polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000";
|
||||
add = "0 0 1";
|
||||
};
|
||||
new Item() {
|
||||
position = "18 26 0.2";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "SuperJumpItem";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "6 14 -2.8";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "SuperJumpItem";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "14 38 -0.8";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "SuperJumpItem";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "6 38 0";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "BlastItem";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "-22 22 -1";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "BlastItem";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "-2 24 18";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "MegaMarbleItem";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new StaticShape(mrTornado) {
|
||||
position = "-2 25.95 -6.85";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "Tornado";
|
||||
};
|
||||
new Item() {
|
||||
position = "-22 26 2";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemRed";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "-18 30 -1";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemRed";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "-2 6 3.05";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemRed";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "-6 10 1.05";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemRed";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "-10 10 -0.95";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemRed";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "6 10 1.05";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemRed";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "10 22 -0.95";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemRed";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "14 18 0.05";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemRed";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "-6 14 -2.95";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemRed";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "-14 14 -1.95";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemRed";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "2 18 -3.95";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemRed";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "-14 26 -3";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemRed";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "-10 30 -2.45";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemRed";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "-2 34 -2.45";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemRed";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "-2 38 -4.95";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemRed";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "-2 46 1.05";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemRed";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "-6 42 -4.95";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemRed";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "-10 42 1.05";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemRed";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "-6 34 -4.95";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemRed";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "-10 38 -4.95";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemRed";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "-6 38 -4.95";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemRed";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "2 6 2.05";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemRed";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "6 18 -0.95";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemRed";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "18 30 3.05";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemRed";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "18 22 3.05";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemRed";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "2 40 2.05";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemRed";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "6 34 2.05";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemRed";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "6 30 1.05";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemRed";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "-14 42 2.55";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemRed";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "-10 18 -1.95";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemRed";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "-10 22 -3";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemRed";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "14 34 -2.95";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemYellow";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "10 30 -2.95";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemYellow";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "10 42 -0.95";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemYellow";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "-2 2 4.05";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemYellow";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "-18 38 -2.95";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemYellow";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "-14 34 2.55";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemYellow";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "-2 42 -2.45";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemYellow";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "2 30 -1.95";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemYellow";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "-2 50 4";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemYellow";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "-2 22 -5.95";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemYellow";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "-6 26 -5.95";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemYellow";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "-2 30 -5.95";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemYellow";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "2 26 -5.95";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemYellow";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "-14 10 1.05";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemYellow";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "10 10 2.05";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemYellow";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "22 26 4";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemYellow";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "2 34 3.05";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemYellow";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "-26 26 4";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemYellow";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "-18 18 2.05";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemYellow";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "10 38 3.05";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemYellow";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "0 12 0.05";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemBlue";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "-6 30 1.55";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemBlue";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "10 34 -4.95";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemBlue";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new AudioProfile(MusicProfile) {
|
||||
fileName = "~/data/sound/music/Comforting Mystery.ogg";
|
||||
description = "AudioMusic";
|
||||
preload = "0";
|
||||
};
|
||||
};
|
||||
//--- OBJECT WRITE END ---
|
||||
BIN
data/multiplayer/hunt/advanced/Promontory.jpg
Normal file
|
After Width: | Height: | Size: 44 KiB |
3027
data/multiplayer/hunt/advanced/Promontory.mis
Normal file
BIN
data/multiplayer/hunt/advanced/RampsReloaded_Hunt.jpg
Normal file
|
After Width: | Height: | Size: 35 KiB |
496
data/multiplayer/hunt/advanced/RampsReloaded_Hunt.mis
Normal file
|
|
@ -0,0 +1,496 @@
|
|||
//--- OBJECT WRITE BEGIN ---
|
||||
new SimGroup(MissionGroup) {
|
||||
|
||||
new ScriptObject(MissionInfo) {
|
||||
name = "Ramps Reloaded";
|
||||
type = "Advanced";
|
||||
level = "1";
|
||||
desc = "We need gems. Lots of gems.";
|
||||
startHelpText = "Be careful when crossing between platforms.";
|
||||
artist = "Alex Swanson";
|
||||
music = "Classic Vibe.ogg";
|
||||
Gamemode = "Hunt";
|
||||
game = "Gold";
|
||||
time = "270000";
|
||||
MaxGemsPerSpawn = "5";
|
||||
RadiusFromGem = "25";
|
||||
score[0] = "30";
|
||||
score[1] = "50";
|
||||
platinumScore[0] = "70";
|
||||
platinumScore[1] = "100";
|
||||
ultimateScore[0] = "105";
|
||||
ultimateScore[1] = "150";
|
||||
alarmStartTime = "20";
|
||||
overviewHeight = "10";
|
||||
};
|
||||
new MissionArea(MissionArea) {
|
||||
area = "-360 -648 720 1296";
|
||||
flightCeiling = "300";
|
||||
flightCeilingRange = "20";
|
||||
locked = "true";
|
||||
};
|
||||
new Sky(Sky) {
|
||||
position = "336 136 0";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
cloudHeightPer[0] = "0";
|
||||
cloudHeightPer[1] = "0";
|
||||
cloudHeightPer[2] = "0";
|
||||
cloudSpeed1 = "0.0001";
|
||||
cloudSpeed2 = "0.0002";
|
||||
cloudSpeed3 = "0.0003";
|
||||
visibleDistance = "10000";
|
||||
useSkyTextures = "1";
|
||||
renderBottomTexture = "1";
|
||||
SkySolidColor = "0.600000 0.600000 0.600000 1.000000";
|
||||
fogDistance = "300";
|
||||
fogColor = "0.600000 0.600000 0.600000 1.000000";
|
||||
fogVolume1 = "-1 7.45949e-031 1.3684e-038";
|
||||
fogVolume2 = "-1 1.07208e-014 8.756e-014";
|
||||
fogVolume3 = "-1 5.1012e-010 2.05098e-008";
|
||||
materialList = "~/data/skies/Cloudy/cloudy.dml";
|
||||
windVelocity = "1 0 0";
|
||||
windEffectPrecipitation = "0";
|
||||
noRenderBans = "1";
|
||||
fogVolumeColor1 = "128.000000 128.000000 128.000000 0.000000";
|
||||
fogVolumeColor2 = "128.000000 128.000000 128.000000 0.000004";
|
||||
fogVolumeColor3 = "128.000000 128.000000 128.000000 14435505.000000";
|
||||
};
|
||||
new Sun() {
|
||||
direction = "0.638261 0.459006 -0.61801";
|
||||
color = "1.400000 1.200000 0.400000 1.000000";
|
||||
ambient = "0.300000 0.300000 0.400000 1.000000";
|
||||
};
|
||||
new StaticShape() {
|
||||
position = "0 0 0";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "10000 10000 10000";
|
||||
dataBlock = "Clear";
|
||||
};
|
||||
new InteriorInstance() {
|
||||
position = "0 0 0";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
interiorFile = "~/data/lbinteriors_mbg/addon/reloaded.dif";
|
||||
showTerrainInside = "0";
|
||||
};
|
||||
new Trigger(Bounds) {
|
||||
position = "-31 27 -9.5";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "70 54 34.5";
|
||||
dataBlock = "InBoundsTrigger";
|
||||
polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000";
|
||||
};
|
||||
new Trigger() {
|
||||
position = "-26 2 5";
|
||||
rotation = "0 0 1 90";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "SpawnTrigger";
|
||||
polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000";
|
||||
add = "0 0 1";
|
||||
};
|
||||
new Trigger() {
|
||||
position = "-14 14 -3";
|
||||
rotation = "0 0 1 90";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "SpawnTrigger";
|
||||
polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000";
|
||||
add = "0 0 1";
|
||||
};
|
||||
new Trigger() {
|
||||
position = "-26 -6 5";
|
||||
rotation = "0 0 1 90";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "SpawnTrigger";
|
||||
polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000";
|
||||
add = "0 0 1";
|
||||
};
|
||||
new Trigger() {
|
||||
position = "-6 6 5";
|
||||
rotation = "0 0 1 90";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "SpawnTrigger";
|
||||
polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000";
|
||||
add = "0 0 1";
|
||||
};
|
||||
new Trigger() {
|
||||
position = "22 14 5";
|
||||
rotation = "0 0 -1 90";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "SpawnTrigger";
|
||||
polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000";
|
||||
add = "0 0 1";
|
||||
};
|
||||
new Trigger() {
|
||||
position = "26 14 5";
|
||||
rotation = "0 0 -1 90";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "SpawnTrigger";
|
||||
polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000";
|
||||
add = "0 0 1";
|
||||
};
|
||||
new Trigger() {
|
||||
position = "22 -22 3";
|
||||
rotation = "0 0 -1 90";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "SpawnTrigger";
|
||||
polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000";
|
||||
add = "0 0 1";
|
||||
};
|
||||
new Trigger() {
|
||||
position = "22 -14 -3";
|
||||
rotation = "0 0 -1 90";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "SpawnTrigger";
|
||||
polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000";
|
||||
add = "0 0 1";
|
||||
};
|
||||
new Item() {
|
||||
position = "2 14 0.2";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "SuperJumpItem";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "6 -14 0.2";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "SuperJumpItem";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "26 -14 -3.8";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "SuperJumpItem";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "-18 14 -3.8";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "SuperJumpItem";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "-10 2 -1.8";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "SuperJumpItem";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "18 -2 -1.8";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "SuperJumpItem";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "22 -2 6.187";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "SuperSpeedItem";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "-14 2 6.187";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "SuperSpeedItem";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "18 -22 -4";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "BlastItem";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "-10 22 -4";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "BlastItem";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "-18 -14 4";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "MegaMarbleItem";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "14 6 0";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "MegaMarbleItem";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "14 14 2";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemRed";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "2 6 2";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemRed";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "-6 -14 2";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemRed";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "-6 -6 0";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemRed";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "-14 6 6";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemRed";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "-22 22 0";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemRed";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "-6 22 0";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemRed";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "14 -2 2";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemRed";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "26 -2 0";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemRed";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "22 -6 6";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemRed";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "34 -2 4";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemRed";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "14 -22 0";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemRed";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "26 -22 -2";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemRed";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "30 -14 2";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemRed";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "-22 14 2";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemRed";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "-18 -6 2";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemRed";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "22 10 4";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemRed";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "30 -22 0";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemYellow";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "34 6 4";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemYellow";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "-6 14 6";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemYellow";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "-14 -2 6";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemYellow";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "-18 2 0";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemYellow";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "14 -14 6";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemYellow";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "-18 22 -2";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemYellow";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "-10 14 -6";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemBlue";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "18 -14 -6";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemBlue";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new AudioProfile(MusicProfile) {
|
||||
fileName = "~/data/sound/music/Comforting Mystery.ogg";
|
||||
description = "AudioMusic";
|
||||
preload = "0";
|
||||
};
|
||||
};
|
||||
//--- OBJECT WRITE END ---
|
||||
BIN
data/multiplayer/hunt/advanced/Sacred.jpg
Normal file
|
After Width: | Height: | Size: 65 KiB |
3744
data/multiplayer/hunt/advanced/Sacred.mis
Normal file
BIN
data/multiplayer/hunt/advanced/Spires.jpg
Normal file
|
After Width: | Height: | Size: 46 KiB |
2075
data/multiplayer/hunt/advanced/Spires.mis
Normal file
BIN
data/multiplayer/hunt/advanced/Zenith.jpg
Normal file
|
After Width: | Height: | Size: 46 KiB |
1989
data/multiplayer/hunt/advanced/Zenith.mis
Normal file
BIN
data/multiplayer/hunt/beginner/Battlecube_Hunt.jpg
Normal file
|
After Width: | Height: | Size: 44 KiB |
1016
data/multiplayer/hunt/beginner/Battlecube_Hunt.mis
Normal file
BIN
data/multiplayer/hunt/beginner/BlastClub.jpg
Normal file
|
After Width: | Height: | Size: 50 KiB |
1033
data/multiplayer/hunt/beginner/BlastClub.mis
Normal file
BIN
data/multiplayer/hunt/beginner/Bowl.jpg
Normal file
|
After Width: | Height: | Size: 47 KiB |
3098
data/multiplayer/hunt/beginner/Bowl.mis
Normal file
BIN
data/multiplayer/hunt/beginner/KingOfTheMarble_Hunt.jpg
Normal file
|
After Width: | Height: | Size: 45 KiB |
379
data/multiplayer/hunt/beginner/KingOfTheMarble_Hunt.mis
Normal file
|
|
@ -0,0 +1,379 @@
|
|||
//--- OBJECT WRITE BEGIN ---
|
||||
new SimGroup(MissionGroup) {
|
||||
|
||||
new ScriptObject(MissionInfo) {
|
||||
name = "King of the Marble";
|
||||
type = "Beginner";
|
||||
level = "1";
|
||||
desc = "With little room to escape, show your opponents why you are the King.";
|
||||
artist = "Tim Aste & Matan";
|
||||
music = "Tim Trance.ogg";
|
||||
Gamemode = "Hunt";
|
||||
game = "Ultra";
|
||||
glassCenter = "glassCenter";
|
||||
time = "180000";
|
||||
MaxGemsPerSpawn = "4";
|
||||
RadiusFromGem = "15";
|
||||
score[0] = "30";
|
||||
score[1] = "60";
|
||||
platinumScore[0] = "60";
|
||||
platinumScore[1] = "110";
|
||||
ultimateScore[0] = "120";
|
||||
ultimateScore[1] = "155";
|
||||
alarmStartTime = "15";
|
||||
};
|
||||
new MissionArea(MissionArea) {
|
||||
area = "-360 -648 720 1296";
|
||||
flightCeiling = "300";
|
||||
flightCeilingRange = "20";
|
||||
locked = "true";
|
||||
};
|
||||
new Sky(Sky) {
|
||||
position = "336 136 0";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
cloudHeightPer[0] = "0";
|
||||
cloudHeightPer[1] = "0";
|
||||
cloudHeightPer[2] = "0";
|
||||
cloudSpeed1 = "0.0001";
|
||||
cloudSpeed2 = "0.0002";
|
||||
cloudSpeed3 = "0.0003";
|
||||
visibleDistance = "10000";
|
||||
useSkyTextures = "1";
|
||||
renderBottomTexture = "1";
|
||||
SkySolidColor = "0.600000 0.600000 0.600000 1.000000";
|
||||
fogDistance = "300";
|
||||
fogColor = "0.600000 0.600000 0.600000 1.000000";
|
||||
fogVolume1 = "-1 7.45949e-031 1.3684e-038";
|
||||
fogVolume2 = "-1 1.07208e-014 8.756e-014";
|
||||
fogVolume3 = "-1 5.1012e-010 2.05098e-008";
|
||||
materialList = "~/data/skies/Cloudy/cloudy.dml";
|
||||
windVelocity = "1 0 0";
|
||||
windEffectPrecipitation = "0";
|
||||
noRenderBans = "1";
|
||||
fogVolumeColor1 = "128.000000 128.000000 128.000000 0.000000";
|
||||
fogVolumeColor2 = "128.000000 128.000000 128.000000 0.000004";
|
||||
fogVolumeColor3 = "128.000000 128.000000 128.000000 14435505.000000";
|
||||
};
|
||||
new Sun() {
|
||||
direction = "0.638261 0.459006 -0.61801";
|
||||
color = "1.400000 1.200000 0.400000 1.000000";
|
||||
ambient = "0.300000 0.300000 0.400000 1.000000";
|
||||
};
|
||||
new StaticShape() {
|
||||
position = "0 0 0";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "10000 10000 10000";
|
||||
dataBlock = "Clear";
|
||||
};
|
||||
new InteriorInstance() {
|
||||
position = "-28.2 0 20.4";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
interiorFile = "~/data/multiplayer/interiors/beginner/KingOfTheMarble.dif";
|
||||
showTerrainInside = "0";
|
||||
};
|
||||
new Trigger(stayhere) {
|
||||
position = "-62 52 16";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "75 75 75";
|
||||
dataBlock = "InBoundsTrigger";
|
||||
polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000";
|
||||
};
|
||||
new Trigger() {
|
||||
position = "-13 35.25 23";
|
||||
rotation = "0 0 1 180";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "SpawnTrigger";
|
||||
polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000";
|
||||
add = "0 0 1";
|
||||
};
|
||||
new Trigger() {
|
||||
position = "-25 35.25 23";
|
||||
rotation = "0 0 1 180";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "SpawnTrigger";
|
||||
polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000";
|
||||
add = "0 0 1";
|
||||
};
|
||||
new Trigger() {
|
||||
position = "-37 35.25 23";
|
||||
rotation = "0 0 1 180";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "SpawnTrigger";
|
||||
polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000";
|
||||
add = "0 0 1";
|
||||
};
|
||||
new Trigger() {
|
||||
position = "-45.25 27 23";
|
||||
rotation = "0 0 1 90";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "SpawnTrigger";
|
||||
polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000";
|
||||
add = "0 0 1";
|
||||
};
|
||||
new Trigger() {
|
||||
position = "-45.25 15 23";
|
||||
rotation = "0 0 1 90";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "SpawnTrigger";
|
||||
polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000";
|
||||
add = "0 0 1";
|
||||
};
|
||||
new Trigger() {
|
||||
position = "-45.25 3 23";
|
||||
rotation = "0 0 1 90";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "SpawnTrigger";
|
||||
polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000";
|
||||
add = "0 0 1";
|
||||
};
|
||||
new Trigger() {
|
||||
position = "-37.25 -5 23";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "SpawnTrigger";
|
||||
polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000";
|
||||
add = "0 0 1";
|
||||
};
|
||||
new Trigger() {
|
||||
position = "-25.25 -5 23";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "SpawnTrigger";
|
||||
polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000";
|
||||
add = "0 0 1";
|
||||
};
|
||||
new Trigger() {
|
||||
position = "-13.25 -5 23";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "SpawnTrigger";
|
||||
polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000";
|
||||
add = "0 0 1";
|
||||
};
|
||||
new Trigger() {
|
||||
position = "-5.25 27 23";
|
||||
rotation = "0 0 -1 90";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "SpawnTrigger";
|
||||
polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000";
|
||||
add = "0 0 1";
|
||||
};
|
||||
new Trigger() {
|
||||
position = "-5.25 15 23";
|
||||
rotation = "0 0 -1 90";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "SpawnTrigger";
|
||||
polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000";
|
||||
add = "0 0 1";
|
||||
};
|
||||
new Trigger() {
|
||||
position = "-5.25 3 23";
|
||||
rotation = "0 0 -1 90";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "SpawnTrigger";
|
||||
polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000";
|
||||
add = "0 0 1";
|
||||
};
|
||||
new Item() {
|
||||
position = "-27.2 17 20.7";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemRed";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "-23.2 13 20.7";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemRed";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "-23.2 17 20.7";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemRed";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "-27.2 13 20.7";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemRed";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "-13.2 15 20.7";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemRed";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "-25.2 27 20.7";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemRed";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "-37.2 15 20.7";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemRed";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "-25.2 3 20.7";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemRed";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "-13.2 3 20.7";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemYellow";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "-37.2 27 20.7";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemYellow";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "-13.2 27 20.7";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemYellow";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "-37.2 3 20.7";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemYellow";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "-37.2 9 20.85";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "SuperJumpItem";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "-19.2 3 20.85";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "SuperJumpItem";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "-13.2 21 20.85";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "SuperJumpItem";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "-37.2 21 20.837";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "SuperSpeedItem";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "-31.2 3 20.837";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "SuperSpeedItem";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "-19.2 27 20.837";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "SuperSpeedItem";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "-13.2 9.2 20.7";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "BlastItem";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "-31.2 27 20.7";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "BlastItem";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "-25.2 15 21.1";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "MegaMarbleItem";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Marker(glassCenter) {
|
||||
position = "-25.2 15 0";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
};
|
||||
new AudioProfile(MusicProfile) {
|
||||
fileName = "~/data/sound/music/Pianoforte.ogg";
|
||||
description = "AudioMusic";
|
||||
preload = "0";
|
||||
};
|
||||
};
|
||||
//--- OBJECT WRITE END ---
|
||||
BIN
data/multiplayer/hunt/beginner/MarbleAgilityCourse_Hunt.jpg
Normal file
|
After Width: | Height: | Size: 50 KiB |
705
data/multiplayer/hunt/beginner/MarbleAgilityCourse_Hunt.mis
Normal file
|
|
@ -0,0 +1,705 @@
|
|||
//--- OBJECT WRITE BEGIN ---
|
||||
new SimGroup(MissionGroup) {
|
||||
|
||||
new ScriptObject(MissionInfo) {
|
||||
name = "Marble Agility Course";
|
||||
type = "Beginner";
|
||||
level = "8";
|
||||
desc = "Can you take it all in stride?";
|
||||
startHelpText = "Jump for the gems!";
|
||||
artist = "Technostick, Matan and Phil";
|
||||
music = "Astrolabe.ogg";
|
||||
Gamemode = "Hunt";
|
||||
game = "Platinum";
|
||||
time = "180000";
|
||||
MaxGemsPerSpawn = "5";
|
||||
RadiusFromGem = "10";
|
||||
score[0] = "25";
|
||||
score[1] = "40";
|
||||
platinumScore[0] = "60";
|
||||
platinumScore[1] = "80";
|
||||
ultimateScore[0] = "100";
|
||||
ultimateScore[1] = "130";
|
||||
alarmStartTime = "15";
|
||||
overviewHeight = "-3";
|
||||
};
|
||||
new MissionArea(MissionArea) {
|
||||
area = "-360 -648 720 1296";
|
||||
flightCeiling = "300";
|
||||
flightCeilingRange = "20";
|
||||
locked = "true";
|
||||
};
|
||||
new Sky(Sky) {
|
||||
position = "336 136 0";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
cloudHeightPer[0] = "0";
|
||||
cloudHeightPer[1] = "0";
|
||||
cloudHeightPer[2] = "0";
|
||||
cloudSpeed1 = "0.0001";
|
||||
cloudSpeed2 = "0.0002";
|
||||
cloudSpeed3 = "0.0003";
|
||||
visibleDistance = "10000";
|
||||
useSkyTextures = "1";
|
||||
renderBottomTexture = "1";
|
||||
SkySolidColor = "0.600000 0.600000 0.600000 1.000000";
|
||||
fogDistance = "300";
|
||||
fogColor = "0.600000 0.600000 0.600000 1.000000";
|
||||
fogVolume1 = "-1 7.45949e-031 1.3684e-038";
|
||||
fogVolume2 = "-1 1.07208e-014 8.756e-014";
|
||||
fogVolume3 = "-1 5.1012e-010 2.05098e-008";
|
||||
materialList = "~/data/skies/Cloudy/cloudy.dml";
|
||||
windVelocity = "1 0 0";
|
||||
windEffectPrecipitation = "0";
|
||||
noRenderBans = "1";
|
||||
fogVolumeColor1 = "128.000000 128.000000 128.000000 0.000000";
|
||||
fogVolumeColor2 = "128.000000 128.000000 128.000000 0.000004";
|
||||
fogVolumeColor3 = "128.000000 128.000000 128.000000 14435505.000000";
|
||||
};
|
||||
new Sun() {
|
||||
direction = "0.638261 0.459006 -0.61801";
|
||||
color = "1.400000 1.200000 0.400000 1.000000";
|
||||
ambient = "0.300000 0.300000 0.400000 1.000000";
|
||||
};
|
||||
new StaticShape() {
|
||||
position = "0 0 0";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "10000 10000 10000";
|
||||
dataBlock = "Dusk";
|
||||
};
|
||||
new InteriorInstance() {
|
||||
position = "0 0 0";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
interiorFile = "~/data/multiplayer/interiors/beginner/MarbleAgilityCourse.dif";
|
||||
showTerrainInside = "0";
|
||||
};
|
||||
new Trigger(Bounds) {
|
||||
position = "-30 30 -5";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "60 60 200";
|
||||
dataBlock = "InBoundsTrigger";
|
||||
polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000";
|
||||
};
|
||||
new SimGroup(SpawnPoints) {
|
||||
|
||||
new Trigger() {
|
||||
position = "-13.5 -14.5 2.5";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "SpawnTrigger";
|
||||
polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000";
|
||||
center = "1";
|
||||
add = "0 0 1";
|
||||
};
|
||||
new Trigger() {
|
||||
position = "-7.7 18.37 2.5";
|
||||
rotation = "0 0 1 137";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "SpawnTrigger";
|
||||
polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000";
|
||||
center = "1";
|
||||
add = "0 0 1";
|
||||
};
|
||||
new Trigger() {
|
||||
position = "-18 3 2.5";
|
||||
rotation = "0 0 1 102.5";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "SpawnTrigger";
|
||||
polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000";
|
||||
center = "1";
|
||||
add = "0 0 1";
|
||||
};
|
||||
new Trigger() {
|
||||
position = "-18 -4 2.5";
|
||||
rotation = "0 0 1 77.5";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "SpawnTrigger";
|
||||
polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000";
|
||||
center = "1";
|
||||
add = "0 0 1";
|
||||
};
|
||||
new Trigger() {
|
||||
position = "-10.9 16.05 2.5";
|
||||
rotation = "0 0 1 130";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "SpawnTrigger";
|
||||
polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000";
|
||||
center = "1";
|
||||
add = "0 0 1";
|
||||
};
|
||||
new Trigger() {
|
||||
position = "-2.5 -18.3 2.5";
|
||||
rotation = "0 0 1 9.99997";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "SpawnTrigger";
|
||||
polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000";
|
||||
center = "1";
|
||||
add = "0 0 1";
|
||||
};
|
||||
new Trigger() {
|
||||
position = "5.5 -17.5 2.5";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "SpawnTrigger";
|
||||
polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000";
|
||||
center = "1";
|
||||
add = "0 0 1";
|
||||
};
|
||||
new Trigger() {
|
||||
position = "10.5 15.8 2.5";
|
||||
rotation = "0 0 1 220";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "SpawnTrigger";
|
||||
polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000";
|
||||
center = "1";
|
||||
add = "0 0 1";
|
||||
};
|
||||
new Trigger() {
|
||||
position = "19.5 -7 2.5";
|
||||
rotation = "0 0 -1 77.5";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "SpawnTrigger";
|
||||
polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000";
|
||||
center = "1";
|
||||
add = "0 0 1";
|
||||
};
|
||||
new Trigger() {
|
||||
position = "20.6 -1.2 2.5";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "SpawnTrigger";
|
||||
polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000";
|
||||
center = "1";
|
||||
add = "0 0 1";
|
||||
};
|
||||
};
|
||||
new SimGroup(GemSpawns) {
|
||||
|
||||
new Item() {
|
||||
position = "7.75 17.5 1.625";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemRed";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "-4.75 18.5 1.625";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemYellow";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "-0.75 19.5 1.625";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemRed";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "3.75 19 1.625";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemYellow";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "-12 10 0.05";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemRed";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "14.5 3.5 1.25";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemRed";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "13.5 6.5 1.25";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemYellow";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "14.5 9.5 1.25";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemRed";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "12.5 12.5 1.25";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemYellow";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "-8 6 0.05";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemRed";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "3 7.5 0";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "0.75 0.75 0.75";
|
||||
dataBlock = "GemItemYellow";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "2.89361 4.07036 0";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "0.75 0.75 0.75";
|
||||
dataBlock = "GemItemBlue";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "2.5 0.5 0";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "0.75 0.75 0.75";
|
||||
dataBlock = "GemItemYellow";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "11.75 -12.25 1.875";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemYellow";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "-0.75 -14.75 1.875";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemRed";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "3.25 -13.75 1.875";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemYellow";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "7.25 -13.75 1.875";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemRed";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "-8 -16 0.5";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemYellow";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "-14 -10 0.5";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemBlue";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "3 -6 1.5";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemYellow";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "-9.6 6 2";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemYellow";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "15.4 12.4 0";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemRed";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "12.8 3.5 0";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemRed";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "18.6 9.2 0";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemRed";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "20.4 4.8 0";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemRed";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "10 5.16 0";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemRed";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "8.3 12 0";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemRed";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "0 23.63 0";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemRed";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "5.4 16.4 0";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemRed";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "-4.2 21.38 0";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemRed";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "-14.2 15.7 0.7";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemYellow";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "9.27 -15.43 0";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemRed";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "-18.5 9.6 0";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemRed";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "-15.3 -5 0";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemRed";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "-12 6 1.25";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemYellow";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "-9 9 0";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemRed";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "2.9 -16.86 0";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemRed";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "-14.5 2.78 0";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemRed";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "17.2 -1.25 0";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemRed";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "6.17 -5.85 0";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemRed";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "3.9 9.5 0";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemRed";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "0.7 7.5 0.85";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemRed";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "4.1 0.5 0.85";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemRed";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "0 -6.15 0";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemRed";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "-20 -12 0";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemRed";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "-13.9 -16.85 0";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemRed";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "-8.75 -12.6 0";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemRed";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "-8 -2 0";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemRed";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "13 -7 0";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemRed";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
};
|
||||
new StaticShape() {
|
||||
position = "16.7273 -12.1422 0";
|
||||
rotation = "0 0 1 64.1713";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "SignSide";
|
||||
};
|
||||
new StaticShape() {
|
||||
position = "16.2 2.07 2.5";
|
||||
rotation = "0 0 -1 67.609";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "SignDownSide";
|
||||
};
|
||||
new StaticShape() {
|
||||
position = "14 16.8 0";
|
||||
rotation = "0 0 1 100";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "SignSide";
|
||||
};
|
||||
new StaticShape() {
|
||||
position = "-13.7 15.9 -0.02";
|
||||
rotation = "-0.235113 -0.0631334 -0.969916 30.95";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "SignSide";
|
||||
};
|
||||
new Item() {
|
||||
position = "0 14 0.25";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "SuperSpeedItem";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "-12 6 2";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "BlastItem";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "16.9236 -12.5723 0.6";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "BlastItem";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "14.2428 17.2351 0.6";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "BlastItem";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "-12.2 -1 0";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "MegaMarbleItem";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "2.4 -20.8 0";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "MegaMarbleItem";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new AudioProfile(MusicProfile) {
|
||||
fileName = "~/data/sound/music/Pianoforte.ogg";
|
||||
description = "AudioMusic";
|
||||
preload = "0";
|
||||
};
|
||||
};
|
||||
//--- OBJECT WRITE END ---
|
||||
BIN
data/multiplayer/hunt/beginner/MarbleCity.jpg
Normal file
|
After Width: | Height: | Size: 53 KiB |
2156
data/multiplayer/hunt/beginner/MarbleCity.mis
Normal file
BIN
data/multiplayer/hunt/beginner/Playground.jpg
Normal file
|
After Width: | Height: | Size: 50 KiB |
1452
data/multiplayer/hunt/beginner/Playground.mis
Normal file
BIN
data/multiplayer/hunt/beginner/RampMatrix_Hunt.jpg
Normal file
|
After Width: | Height: | Size: 45 KiB |
693
data/multiplayer/hunt/beginner/RampMatrix_Hunt.mis
Normal file
|
|
@ -0,0 +1,693 @@
|
|||
//--- OBJECT WRITE BEGIN ---
|
||||
new SimGroup(MissionGroup) {
|
||||
|
||||
new ScriptObject(MissionInfo) {
|
||||
name = "Ramp Matrix";
|
||||
type = "Beginner";
|
||||
level = "2";
|
||||
desc = "Woah! I know marble-fu!";
|
||||
artist = "Alex Swanson";
|
||||
music = "Classic Vibe.ogg";
|
||||
Gamemode = "Hunt";
|
||||
game = "Gold";
|
||||
time = "210000";
|
||||
MaxGemsPerSpawn = "6";
|
||||
RadiusFromGem = "10";
|
||||
score[0] = "20";
|
||||
score[1] = "35";
|
||||
platinumScore[0] = "50";
|
||||
platinumScore[1] = "70";
|
||||
ultimateScore[0] = "90";
|
||||
ultimateScore[1] = "115";
|
||||
alarmStartTime = "20";
|
||||
overviewHeight = "2";
|
||||
};
|
||||
new MissionArea(MissionArea) {
|
||||
area = "-360 -648 720 1296";
|
||||
flightCeiling = "300";
|
||||
flightCeilingRange = "20";
|
||||
locked = "true";
|
||||
};
|
||||
new Sky(Sky) {
|
||||
position = "336 136 0";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
cloudHeightPer[0] = "0";
|
||||
cloudHeightPer[1] = "0";
|
||||
cloudHeightPer[2] = "0";
|
||||
cloudSpeed1 = "0.0001";
|
||||
cloudSpeed2 = "0.0002";
|
||||
cloudSpeed3 = "0.0003";
|
||||
visibleDistance = "10000";
|
||||
useSkyTextures = "1";
|
||||
renderBottomTexture = "1";
|
||||
SkySolidColor = "0.600000 0.600000 0.600000 1.000000";
|
||||
fogDistance = "300";
|
||||
fogColor = "0.600000 0.600000 0.600000 1.000000";
|
||||
fogVolume1 = "-1 7.45949e-031 1.3684e-038";
|
||||
fogVolume2 = "-1 1.07208e-014 8.756e-014";
|
||||
fogVolume3 = "-1 5.1012e-010 2.05098e-008";
|
||||
materialList = "~/data/skies/Cloudy/cloudy.dml";
|
||||
windVelocity = "1 0 0";
|
||||
windEffectPrecipitation = "0";
|
||||
noRenderBans = "1";
|
||||
fogVolumeColor1 = "128.000000 128.000000 128.000000 0.000000";
|
||||
fogVolumeColor2 = "128.000000 128.000000 128.000000 0.000004";
|
||||
fogVolumeColor3 = "128.000000 128.000000 128.000000 14435505.000000";
|
||||
};
|
||||
new Sun() {
|
||||
direction = "0.638261 0.459006 -0.61801";
|
||||
color = "1.400000 1.200000 0.400000 1.000000";
|
||||
ambient = "0.300000 0.300000 0.400000 1.000000";
|
||||
};
|
||||
new StaticShape() {
|
||||
position = "0 0 0";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "10000 10000 10000";
|
||||
dataBlock = "Clear";
|
||||
};
|
||||
new InteriorInstance() {
|
||||
position = "0 0 0";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
interiorFile = "~/data/lbinteriors_mbg/intermediate/rampmatrix.dif";
|
||||
showTerrainInside = "0";
|
||||
};
|
||||
new Trigger(Bounds) {
|
||||
position = "-43 35 -19";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "86 70 90";
|
||||
dataBlock = "InBoundsTrigger";
|
||||
polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000";
|
||||
};
|
||||
new Trigger() {
|
||||
position = "-32 -16 -6";
|
||||
rotation = "0 0 1 90";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "SpawnTrigger";
|
||||
polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000";
|
||||
add = "0 0 1";
|
||||
};
|
||||
new Trigger() {
|
||||
position = "-32 -8 -6";
|
||||
rotation = "0 0 1 90";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "SpawnTrigger";
|
||||
polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000";
|
||||
add = "0 0 1";
|
||||
};
|
||||
new Trigger() {
|
||||
position = "-32 8 -6";
|
||||
rotation = "0 0 1 90";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "SpawnTrigger";
|
||||
polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000";
|
||||
add = "0 0 1";
|
||||
};
|
||||
new Trigger() {
|
||||
position = "-32 16 -6";
|
||||
rotation = "0 0 1 90";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "SpawnTrigger";
|
||||
polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000";
|
||||
add = "0 0 1";
|
||||
};
|
||||
new Trigger() {
|
||||
position = "32 16 -6";
|
||||
rotation = "0 0 -1 90";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "SpawnTrigger";
|
||||
polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000";
|
||||
add = "0 0 1";
|
||||
};
|
||||
new Trigger() {
|
||||
position = "32 8 -6";
|
||||
rotation = "0 0 -1 90";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "SpawnTrigger";
|
||||
polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000";
|
||||
add = "0 0 1";
|
||||
};
|
||||
new Trigger() {
|
||||
position = "32 -8 -6";
|
||||
rotation = "0 0 -1 90";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "SpawnTrigger";
|
||||
polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000";
|
||||
add = "0 0 1";
|
||||
};
|
||||
new Trigger() {
|
||||
position = "32 -16 -6";
|
||||
rotation = "0 0 -1 90";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "SpawnTrigger";
|
||||
polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000";
|
||||
add = "0 0 1";
|
||||
};
|
||||
new Item() {
|
||||
position = "16 -14 -5.8";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "SuperJumpItem";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "-18 26 -8.8";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "SuperJumpItem";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "18 -26 -8.8";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "SuperJumpItem";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "-14 -24 -8.8";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "SuperJumpItem";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "0 8 -14.8";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "SuperJumpItem";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "14 24 -8.8";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "SuperJumpItem";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "0 -8 -14.8";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "SuperJumpItem";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "-16 14 -5.8";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "SuperJumpItem";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "-16 0 -3";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "MegaMarbleItem";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "16 0 -3";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "MegaMarbleItem";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "0 16 -3";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "BlastItem";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "0 -16 -3";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "BlastItem";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "14 0 -3";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemRed";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "-0.46 -20.53 -12";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemRed";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "16 -24 -9";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemRed";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "-16 -24 -9";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemRed";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "-16 24 -9";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemRed";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "16 24 -9";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemRed";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "0.28 18.53 -3";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemRed";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "1.42 -3.27 0";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemRed";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "-5.68 2.04 -0.61";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemRed";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "-2.46 -9.77 -2.14";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemRed";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "9.14 3.03 -1.9";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemRed";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "-18.75 4.88 -3.32";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemRed";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "-18.92 -10.82 -5.54";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemRed";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "-9.45 -13.78 -5";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemRed";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "-5.09 13.73 -3.38";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemRed";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "6.49 17.73 -3.9";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemRed";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "-14 0.1 -3";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemRed";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "18.84 7.88 -4.43";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemRed";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "19.03 -15.78 -10.55";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemRed";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "7.7 26.26 -10.6";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemRed";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "-10.45 22.43 -9.55";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemRed";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "-0.07 17.68 -12.84";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemRed";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "17.06 17.56 -9.9";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemRed";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "-17.24 14.45 -11.05";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemRed";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "-14.92 -18.5 -9.53";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemRed";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "-6.56 -21.48 -11.02";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemRed";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "11.05 -27.06 -9.35";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemRed";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "-1.57 9.5 -15";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemRed";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "-2.45 -9.94 -15";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemRed";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "1.32 -5.25 -15";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemRed";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "18.72 -10.05 -12";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemRed";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "15.13 9.34 -12";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemRed";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "-19.11 4.91 -12";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemRed";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "-13.99 -7.87 -12";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemRed";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "-16 0 -12";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemYellow";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "16 16 -6";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemYellow";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "-16 -16 -6";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemYellow";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "16 0 -12";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemYellow";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "0.8 8.74 -1.76";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemYellow";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "14.5 -18 -6";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemYellow";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "-18 18 -6";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemYellow";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "3.56 -18.08 -3";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemYellow";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "5 -10 -14.6";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemYellow";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "-3 5.75 -15";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemYellow";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "0 24 -12";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemYellow";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "0 -24 -12";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemYellow";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "0 0 0";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemBlue";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "0 0 -15";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemBlue";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new AudioProfile(MusicProfile) {
|
||||
fileName = "~/data/sound/music/Pianoforte.ogg";
|
||||
description = "AudioMusic";
|
||||
preload = "0";
|
||||
};
|
||||
};
|
||||
//--- OBJECT WRITE END ---
|
||||
BIN
data/multiplayer/hunt/beginner/Sprawl.jpg
Normal file
|
After Width: | Height: | Size: 53 KiB |
2265
data/multiplayer/hunt/beginner/Sprawl.mis
Normal file
BIN
data/multiplayer/hunt/beginner/TripleDecker_Hunt.jpg
Normal file
|
After Width: | Height: | Size: 41 KiB |
940
data/multiplayer/hunt/beginner/TripleDecker_Hunt.mis
Normal file
|
|
@ -0,0 +1,940 @@
|
|||
//--- OBJECT WRITE BEGIN ---
|
||||
new SimGroup(MissionGroup) {
|
||||
|
||||
new ScriptObject(MissionInfo) {
|
||||
maxGemsPerSpawn = "7";
|
||||
name = "Triple Decker";
|
||||
level = "3";
|
||||
game = "Platinum";
|
||||
time = "240000";
|
||||
glassCenter = "glassCenter";
|
||||
music = "Grudge.ogg";
|
||||
gameMode = "Hunt";
|
||||
alarmStartTime = "20";
|
||||
radiusFromGem = "10";
|
||||
type = "Beginner";
|
||||
score[0] = "25";
|
||||
score[1] = "50";
|
||||
platinumScore[0] = "70";
|
||||
platinumScore[1] = "120";
|
||||
ultimateScore[0] = "140";
|
||||
ultimateScore[1] = "200";
|
||||
artist = "Phil";
|
||||
desc = "Go around the 3 story building, collecting the gems!";
|
||||
overviewHeight = "5";
|
||||
};
|
||||
new MissionArea(MissionArea) {
|
||||
area = "-360 -648 720 1296";
|
||||
flightCeiling = "300";
|
||||
flightCeilingRange = "20";
|
||||
locked = "true";
|
||||
};
|
||||
new Sky(Sky) {
|
||||
position = "336 136 0";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
cloudHeightPer[0] = "0";
|
||||
cloudHeightPer[1] = "0";
|
||||
cloudHeightPer[2] = "0";
|
||||
cloudSpeed1 = "0.0001";
|
||||
cloudSpeed2 = "0.0002";
|
||||
cloudSpeed3 = "0.0003";
|
||||
visibleDistance = "10000";
|
||||
useSkyTextures = "1";
|
||||
renderBottomTexture = "1";
|
||||
SkySolidColor = "0.600000 0.600000 0.600000 1.000000";
|
||||
fogDistance = "300";
|
||||
fogColor = "0.600000 0.600000 0.600000 1.000000";
|
||||
fogVolume1 = "-1 7.45949e-031 1.3684e-038";
|
||||
fogVolume2 = "-1 1.07208e-014 8.756e-014";
|
||||
fogVolume3 = "-1 5.1012e-010 2.05098e-008";
|
||||
materialList = "~/data/skies/Cloudy/cloudy.dml";
|
||||
windVelocity = "1 0 0";
|
||||
windEffectPrecipitation = "0";
|
||||
noRenderBans = "1";
|
||||
fogVolumeColor1 = "128.000000 128.000000 128.000000 0.000000";
|
||||
fogVolumeColor2 = "128.000000 128.000000 128.000000 0.000004";
|
||||
fogVolumeColor3 = "128.000000 128.000000 128.000000 14435505.000000";
|
||||
};
|
||||
new Sun() {
|
||||
direction = "0.638261 0.459006 -0.61801";
|
||||
color = "1.400000 1.200000 0.400000 1.000000";
|
||||
ambient = "0.300000 0.300000 0.400000 1.000000";
|
||||
};
|
||||
new StaticShape() {
|
||||
position = "0 0 0";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "10000 10000 10000";
|
||||
dataBlock = "Dusk";
|
||||
};
|
||||
new InteriorInstance() {
|
||||
position = "0 0 0";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
interiorFile = "~/data/lbinteriors_mbp/mbp-online_tripledecker.dif";
|
||||
showTerrainInside = "0";
|
||||
};
|
||||
new Item() {
|
||||
position = "-9 -9 5.75";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "SuperJumpItem";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Trigger(Bounds) {
|
||||
position = "-36.8 43 -3";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "60 70 1000";
|
||||
dataBlock = "InBoundsTrigger";
|
||||
polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000";
|
||||
};
|
||||
new Item() {
|
||||
position = "-8 8 6.2";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "SuperJumpItem";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "-8 2 6.05";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemRed";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "-5.5 7 -0.1";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemYellow";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "-9 17 1";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemYellow";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "-22 18 4.05";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemRed";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "-15 1 12";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemRed";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "-11 5 12";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemRed";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "-1 15 12";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemRed";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "-5 11 12";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemRed";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "-22 -2 4.05";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemRed";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "6 -2 4.05";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemRed";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "6 18 4.05";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemRed";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "-8 14 6.05";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemRed";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "-14 8 6.05";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemRed";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "-2 8 6.05";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemRed";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "-13 2 1";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemYellow";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new StaticShape() {
|
||||
position = "-4 3.7 1";
|
||||
rotation = "0 0 -1 55";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "SignDownSide";
|
||||
};
|
||||
new StaticShape() {
|
||||
position = "-12.2 12.2 1";
|
||||
rotation = "0 0 1 125";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "SignDownSide";
|
||||
};
|
||||
new StaticShape() {
|
||||
position = "-10.946 24.616 4.4";
|
||||
rotation = "1 0 0 9.99997";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "SignSide";
|
||||
};
|
||||
new StaticShape() {
|
||||
position = "-15.7401 8.1014 5.02";
|
||||
rotation = "0.586249 0.803252 -0.10535 180";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "SignSide";
|
||||
};
|
||||
new StaticShape() {
|
||||
position = "-0.986827 7.96786 5.02";
|
||||
rotation = "-0.586249 0.803252 0.10535 180";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "SignSide";
|
||||
};
|
||||
new StaticShape() {
|
||||
position = "-8 5 10.1";
|
||||
rotation = "1 0 0 150";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "SignSide";
|
||||
};
|
||||
new StaticShape() {
|
||||
position = "-9 -9 4.4";
|
||||
rotation = "1 0 0 25";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "SignUpSide";
|
||||
};
|
||||
new Item() {
|
||||
position = "-3 3 13";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemYellow";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "-18 -2 13";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemBlue";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "2 -2 13";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemBlue";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "-18 18 13";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemBlue";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "2 18 13";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemBlue";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "-13 13 13";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemYellow";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "-3 13 13";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemYellow";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "-13 3 13";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemYellow";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "-5 1 12";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemRed";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "-1 3 12";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemRed";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "-11 15 12";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemRed";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "-15 11 12";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemRed";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "-18 8 11";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemRed";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "0.5 -0.5 11";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemRed";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "-8 3 11";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemRed";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "-8 13 11";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemRed";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "-12 18 11";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemRed";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
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new Item() {
|
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position = "2 8 11";
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rotation = "1 0 0 0";
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scale = "1 1 1";
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dataBlock = "GemItemRed";
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collideable = "0";
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static = "1";
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rotate = "1";
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};
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new Item() {
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position = "-16.5 16.5 11";
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rotation = "1 0 0 0";
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scale = "1 1 1";
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dataBlock = "GemItemRed";
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collideable = "0";
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static = "1";
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};
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new Item() {
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position = "-27 -7 4";
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rotation = "1 0 0 0";
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scale = "1 1 1";
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dataBlock = "GemItemYellow";
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collideable = "0";
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static = "1";
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rotate = "1";
|
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};
|
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new Item() {
|
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position = "-27 23 4";
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rotation = "1 0 0 0";
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scale = "1 1 1";
|
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dataBlock = "GemItemYellow";
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collideable = "0";
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static = "1";
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rotate = "1";
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};
|
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new Item() {
|
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position = "11 23 4";
|
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rotation = "1 0 0 0";
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scale = "1 1 1";
|
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dataBlock = "GemItemYellow";
|
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collideable = "0";
|
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static = "1";
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rotate = "1";
|
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};
|
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new Item() {
|
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position = "11 -7 4";
|
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rotation = "1 0 0 0";
|
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scale = "1 1 1";
|
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dataBlock = "GemItemYellow";
|
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collideable = "0";
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static = "1";
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rotate = "1";
|
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};
|
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new Item() {
|
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position = "-21 23 4";
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rotation = "1 0 0 0";
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scale = "1 1 1";
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dataBlock = "GemItemRed";
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collideable = "0";
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static = "1";
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rotate = "1";
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};
|
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new Item() {
|
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position = "-23 -7 4";
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rotation = "1 0 0 0";
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scale = "1 1 1";
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dataBlock = "GemItemRed";
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collideable = "0";
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static = "1";
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rotate = "1";
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};
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new Item() {
|
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position = "-27 -1 4";
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rotation = "1 0 0 0";
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scale = "1 1 1";
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dataBlock = "GemItemRed";
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collideable = "0";
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static = "1";
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rotate = "1";
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};
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new Item() {
|
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position = "-24.8 15 4";
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rotation = "1 0 0 0";
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scale = "1 1 1";
|
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dataBlock = "GemItemRed";
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collideable = "0";
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static = "1";
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rotate = "1";
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};
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new Item() {
|
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position = "-25 23 4";
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rotation = "1 0 0 0";
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scale = "1 1 1";
|
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dataBlock = "GemItemRed";
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collideable = "0";
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static = "1";
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rotate = "1";
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};
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new Item() {
|
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position = "7 21 4";
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rotation = "1 0 0 0";
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scale = "1 1 1";
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dataBlock = "GemItemRed";
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collideable = "0";
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static = "1";
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rotate = "1";
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};
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new Item() {
|
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position = "11 19 4";
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rotation = "1 0 0 0";
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scale = "1 1 1";
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dataBlock = "GemItemRed";
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collideable = "0";
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static = "1";
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rotate = "1";
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};
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new Item() {
|
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position = "11 3 4";
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rotation = "1 0 0 0";
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scale = "1 1 1";
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dataBlock = "GemItemRed";
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collideable = "0";
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static = "1";
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rotate = "1";
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};
|
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new Item() {
|
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position = "11 -5 4";
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rotation = "1 0 0 0";
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scale = "1 1 1";
|
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dataBlock = "GemItemRed";
|
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collideable = "0";
|
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static = "1";
|
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rotate = "1";
|
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};
|
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new Item() {
|
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position = "9 -7 4";
|
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rotation = "1 0 0 0";
|
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scale = "1 1 1";
|
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dataBlock = "GemItemRed";
|
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collideable = "0";
|
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static = "1";
|
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rotate = "1";
|
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};
|
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new Item() {
|
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position = "-1 -7 4";
|
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rotation = "1 0 0 0";
|
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scale = "1 1 1";
|
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dataBlock = "GemItemRed";
|
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collideable = "0";
|
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static = "1";
|
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rotate = "1";
|
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};
|
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new Item() {
|
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position = "1 23 4";
|
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rotation = "1 0 0 0";
|
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scale = "1 1 1";
|
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dataBlock = "GemItemRed";
|
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collideable = "0";
|
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static = "1";
|
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rotate = "1";
|
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};
|
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new Item() {
|
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position = "-13 15 6";
|
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rotation = "1 0 0 0";
|
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scale = "1 1 1";
|
||||
dataBlock = "GemItemYellow";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
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position = "-7 5 6.5";
|
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rotation = "1 0 0 0";
|
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scale = "1 1 1";
|
||||
dataBlock = "GemItemRed";
|
||||
collideable = "0";
|
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static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "-11 11 6.5";
|
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rotation = "1 0 0 0";
|
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scale = "1 1 1";
|
||||
dataBlock = "GemItemRed";
|
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collideable = "0";
|
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static = "1";
|
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rotate = "1";
|
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};
|
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new Item() {
|
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position = "-1.25 11 6.5";
|
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rotation = "1 0 0 0";
|
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scale = "1 1 1";
|
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dataBlock = "GemItemYellow";
|
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collideable = "0";
|
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static = "1";
|
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rotate = "1";
|
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};
|
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new Item() {
|
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position = "-14.75 5 6.5";
|
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rotation = "1 0 0 0";
|
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scale = "1 1 1";
|
||||
dataBlock = "GemItemYellow";
|
||||
collideable = "0";
|
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static = "1";
|
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rotate = "1";
|
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};
|
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new Item() {
|
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position = "-7 31 1";
|
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rotation = "1 0 0 0";
|
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scale = "1 1 1";
|
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dataBlock = "GemItemRed";
|
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collideable = "0";
|
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static = "1";
|
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rotate = "1";
|
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};
|
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new Item() {
|
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position = "-9 -7 1";
|
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rotation = "1 0 0 0";
|
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scale = "1 1 1";
|
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dataBlock = "GemItemYellow";
|
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collideable = "0";
|
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static = "1";
|
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rotate = "1";
|
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};
|
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new Item() {
|
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position = "-10 27.5 1";
|
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rotation = "1 0 0 0";
|
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scale = "1 1 1";
|
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dataBlock = "GemItemYellow";
|
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collideable = "0";
|
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static = "1";
|
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rotate = "1";
|
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};
|
||||
new Item() {
|
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position = "-8 34 1";
|
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rotation = "1 0 0 0";
|
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scale = "1 1 1";
|
||||
dataBlock = "GemItemBlue";
|
||||
collideable = "0";
|
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static = "1";
|
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rotate = "1";
|
||||
};
|
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new Item() {
|
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position = "-8 -18 1";
|
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rotation = "1 0 0 0";
|
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scale = "1 1 1";
|
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dataBlock = "GemItemBlue";
|
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collideable = "0";
|
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static = "1";
|
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rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "-11 -15 1";
|
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rotation = "1 0 0 0";
|
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scale = "1 1 1";
|
||||
dataBlock = "GemItemRed";
|
||||
collideable = "0";
|
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static = "1";
|
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rotate = "1";
|
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};
|
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new Item() {
|
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position = "-5 -11 1";
|
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rotation = "1 0 0 0";
|
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scale = "1 1 1";
|
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dataBlock = "GemItemRed";
|
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collideable = "0";
|
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static = "1";
|
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rotate = "1";
|
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};
|
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new Item() {
|
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position = "-7.06386 -3.03214 1.05087";
|
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rotation = "1 0 0 0";
|
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scale = "1 1 1";
|
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dataBlock = "GemItemRed";
|
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collideable = "0";
|
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static = "1";
|
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rotate = "1";
|
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};
|
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new Item() {
|
||||
position = "-1 13 1";
|
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rotation = "1 0 0 0";
|
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scale = "1 1 1";
|
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dataBlock = "GemItemRed";
|
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collideable = "0";
|
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static = "1";
|
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rotate = "1";
|
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};
|
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new Item() {
|
||||
position = "-10.8 9 0.15";
|
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rotation = "1 0 0 0";
|
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scale = "1 1 1";
|
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dataBlock = "GemItemRed";
|
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collideable = "0";
|
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static = "1";
|
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rotate = "1";
|
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};
|
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new Item() {
|
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position = "-5.5 17 1";
|
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rotation = "1 0 0 0";
|
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scale = "1 1 1";
|
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dataBlock = "GemItemRed";
|
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collideable = "0";
|
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static = "1";
|
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rotate = "1";
|
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};
|
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new Item() {
|
||||
position = "-9.5 22.5 1";
|
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rotation = "1 0 0 0";
|
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scale = "1 1 1";
|
||||
dataBlock = "GemItemRed";
|
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collideable = "0";
|
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static = "1";
|
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rotate = "1";
|
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};
|
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new Item() {
|
||||
position = "-11 35 1";
|
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rotation = "1 0 0 0";
|
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scale = "1 1 1";
|
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dataBlock = "GemItemRed";
|
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collideable = "0";
|
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static = "1";
|
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rotate = "1";
|
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};
|
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new Item() {
|
||||
position = "-29.75 25.75 5.6";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "SuperJumpItem";
|
||||
collideable = "0";
|
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static = "1";
|
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rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "13.75 -9.75 5.6";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "SuperJumpItem";
|
||||
collideable = "0";
|
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static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "-10.95 25 5.75";
|
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rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "SuperJumpItem";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Trigger() {
|
||||
position = "9.5 8.5 6";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "SpawnTrigger";
|
||||
polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000";
|
||||
add = "0 0 1";
|
||||
};
|
||||
new Trigger() {
|
||||
position = "-26.5 8.5 4";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "SpawnTrigger";
|
||||
polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000";
|
||||
add = "0 0 1";
|
||||
};
|
||||
new Trigger() {
|
||||
position = "-8.5 22.5 4";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "SpawnTrigger";
|
||||
polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000";
|
||||
add = "0 0 1";
|
||||
};
|
||||
new Trigger() {
|
||||
position = "-8.5 -5.5 4";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "SpawnTrigger";
|
||||
polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000";
|
||||
add = "0 0 1";
|
||||
};
|
||||
new Trigger() {
|
||||
position = "-8.5 28.5 1";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "SpawnTrigger";
|
||||
polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000";
|
||||
add = "0 0 1";
|
||||
};
|
||||
new Trigger() {
|
||||
position = "-8.5 -13.5 1";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "SpawnTrigger";
|
||||
polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000";
|
||||
add = "0 0 1";
|
||||
};
|
||||
new Trigger() {
|
||||
position = "-8.5 18.5 11";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "SpawnTrigger";
|
||||
polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000";
|
||||
add = "0 0 1";
|
||||
};
|
||||
new Trigger() {
|
||||
position = "-8.5 -1.5 11";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "SpawnTrigger";
|
||||
polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000";
|
||||
add = "0 0 1";
|
||||
};
|
||||
new Trigger() {
|
||||
position = "-3 8.5 1";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "SpawnTrigger";
|
||||
polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000";
|
||||
add = "0 0 1";
|
||||
};
|
||||
new Trigger() {
|
||||
position = "-14.5 8.5 1";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "SpawnTrigger";
|
||||
polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000";
|
||||
add = "0 0 1";
|
||||
};
|
||||
new Item() {
|
||||
position = "13.5 25.5 5.2";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "BlastItem";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "-29.5 -9.5 5.2";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "BlastItem";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "-8 16 11";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "MegaMarbleItem";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "-11.2 5 6.5";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "BlastItem";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "-3 15 6";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "BlastItem";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "-8 0 11";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "MegaMarbleItem";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "-8 8 -1.9";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "MegaMarbleItem";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new AudioProfile(MusicProfile) {
|
||||
fileName = "~/data/sound/music/Comforting Mystery.ogg";
|
||||
description = "AudioMusic";
|
||||
preload = "0";
|
||||
};
|
||||
new Marker(glassCenter) {
|
||||
position = "-8 8 0";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
seqNum = "0";
|
||||
msToNext = "1000";
|
||||
smoothingType = "Linear";
|
||||
};
|
||||
};
|
||||
//--- OBJECT WRITE END ---
|
||||
BIN
data/multiplayer/hunt/beginner/Triumvirate.jpg
Normal file
|
After Width: | Height: | Size: 57 KiB |
2891
data/multiplayer/hunt/beginner/Triumvirate.mis
Normal file
BIN
data/multiplayer/hunt/custom/Apex.jpg
Normal file
|
After Width: | Height: | Size: 48 KiB |
3029
data/multiplayer/hunt/custom/Apex.mis
Normal file
304
data/multiplayer/hunt/custom/ExampleMission.mis
Normal file
|
|
@ -0,0 +1,304 @@
|
|||
// ***** Level builder, look here! *****
|
||||
//
|
||||
// Look for the line below that contains "new ScriptObject(MissionInfo) {", and
|
||||
// the nextmost line with just "};".
|
||||
//
|
||||
// Between these lines are the key level properties you can change!
|
||||
//
|
||||
// To change a property's value, change ONLY the text inside a line's pair of quotes.
|
||||
// For example, to change the level's name to My Great Level, change:
|
||||
// name = "Mission Template";
|
||||
// to
|
||||
// name = "My Great Level";
|
||||
//
|
||||
// Below are descriptions of each of the possible properties you can change:
|
||||
// name - your level's name on the level selection screen
|
||||
// type - leave this
|
||||
// level - the nth level in the level selection screen, eg. 5
|
||||
// desc - a brief description shown on the level selection screen
|
||||
// startHelpText - the text displayed when you initially spawn
|
||||
// artist - your name shown on the level selection screen
|
||||
// music - which .ogg file to play for your level (blank = random)
|
||||
// gamemode - must be "hunt" for hunt levels, or "free" for free world levels
|
||||
// game - leave this
|
||||
// time - the level's play time in milliseconds (1000ms = 1 second)
|
||||
// maxGemsPerSpawn - the maximum number of gems to spawn for a GemSpawn
|
||||
// radiusFromGem - the maximum radius for spawned gems from the center gem
|
||||
// gemgroups - whether this level spawns gem groups (0 = no groups, 1 = groups, 2 = random in groups)
|
||||
// score[0] - the level's qualify/par score for versus mode (more than 1 player)
|
||||
// score[1] - the level's qualify/par score for practice mode (1 player)
|
||||
// platinumScore[0] - the level's platinum score for versus mode
|
||||
// platinumScore[1] - the level's platinum score for practice mode
|
||||
// ultimateScore[0] - the level's ultimate score for versus mode
|
||||
// ultimateScore[1] - the level's ultimate score for practice mode
|
||||
// alarmStartTime - when the "you have xx seconds left" alert appears
|
||||
// overviewHeight - an adjustment to the height of the pregame overview screen
|
||||
//
|
||||
// One last thing (before the actual level code starts) - if you're releasing your level, feel free to delete
|
||||
// this section of lines prefixed with // (so don't delete the '//--- OBJECT WRITE BEGIN ---' line).
|
||||
//
|
||||
// Have fun creating your level!
|
||||
// - the Platinum Team
|
||||
|
||||
//--- OBJECT WRITE BEGIN ---
|
||||
new SimGroup(MissionGroup) {
|
||||
|
||||
//These are the values you can change
|
||||
new ScriptObject(MissionInfo) {
|
||||
name = "Example Mission";
|
||||
type = "Custom";
|
||||
level = "1";
|
||||
desc = "An example level which includes notes on all the ingame elements added in MultiPlayer.";
|
||||
startHelpText = "Press F11 to open the level editor. Select any item to read notes on how to use it.";
|
||||
artist = "HiGuy";
|
||||
music = "Tim Trance.ogg";
|
||||
Gamemode = "Hunt";
|
||||
game = "Custom";
|
||||
time = "600000";
|
||||
maxGemsPerSpawn = "6";
|
||||
radiusFromGem = "25";
|
||||
gemGroups = "0";
|
||||
score[0] = "0";
|
||||
score[1] = "0";
|
||||
platinumScore[0] = "0";
|
||||
platinumScore[1] = "0";
|
||||
ultimateScore[0] = "0";
|
||||
ultimateScore[1] = "0";
|
||||
alarmStartTime = "25";
|
||||
overviewHeight = "15";
|
||||
};
|
||||
//Ends here
|
||||
new MissionArea(MissionArea) {
|
||||
area = "-360 -648 720 1296";
|
||||
flightCeiling = "300";
|
||||
flightCeilingRange = "20";
|
||||
locked = "true";
|
||||
};
|
||||
new Sky(Sky) {
|
||||
position = "336 136 0";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
cloudHeightPer[0] = "0";
|
||||
cloudHeightPer[1] = "0";
|
||||
cloudHeightPer[2] = "0";
|
||||
cloudSpeed1 = "0.0001";
|
||||
cloudSpeed2 = "0.0002";
|
||||
cloudSpeed3 = "0.0003";
|
||||
visibleDistance = "10000";
|
||||
useSkyTextures = "1";
|
||||
renderBottomTexture = "1";
|
||||
SkySolidColor = "0.600000 0.600000 0.600000 1.000000";
|
||||
fogDistance = "300";
|
||||
fogColor = "0.600000 0.600000 0.600000 1.000000";
|
||||
fogVolume1 = "-1 7.45949e-031 1.3684e-038";
|
||||
fogVolume2 = "-1 1.07208e-014 8.756e-014";
|
||||
fogVolume3 = "-1 5.1012e-010 2.05098e-008";
|
||||
materialList = "~/data/skies/Cloudy/cloudy.dml";
|
||||
windVelocity = "1 0 0";
|
||||
windEffectPrecipitation = "0";
|
||||
noRenderBans = "1";
|
||||
fogVolumeColor1 = "128.000000 128.000000 128.000000 0.000000";
|
||||
fogVolumeColor2 = "128.000000 128.000000 128.000000 0.000004";
|
||||
fogVolumeColor3 = "128.000000 128.000000 128.000000 14435505.000000";
|
||||
};
|
||||
new Sun(Sun) {
|
||||
direction = "0.638261 0.459006 -0.61801";
|
||||
color = "1.400000 1.200000 0.400000 1.000000";
|
||||
ambient = "0.300000 0.300000 0.400000 1.000000";
|
||||
};
|
||||
new StaticShape(SkySphere) {
|
||||
position = "0 0 0";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1000 1000 1000";
|
||||
dataBlock = "Dusk";
|
||||
};
|
||||
new Trigger(Bounds) {
|
||||
position = "-10 10 -1";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "20 20 1000";
|
||||
dataBlock = "InBoundsTrigger";
|
||||
polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000";
|
||||
note = "Bounds triggers generally have a height of 1000 (virtually unlimited) to replicate MBUltra\'s bounds triggers.";
|
||||
};
|
||||
new SimGroup(Platforms) {
|
||||
note = "These SimGroups are not required, I just added them to create a nice level hierarchy tree.";
|
||||
|
||||
new InteriorInstance() {
|
||||
position = "0.125 -0.125 -0.125";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
interiorFile = "~/data/lbinteriors_mbg/addon/smallplatform.dif";
|
||||
showTerrainInside = "0";
|
||||
};
|
||||
new InteriorInstance() {
|
||||
position = "-5.375 -5.625 -0.125";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
interiorFile = "~/data/lbinteriors_mbg/addon/smallplatform.dif";
|
||||
showTerrainInside = "0";
|
||||
};
|
||||
new InteriorInstance() {
|
||||
position = "0.125 5.375 -0.125";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
interiorFile = "~/data/lbinteriors_mbg/addon/smallplatform.dif";
|
||||
showTerrainInside = "0";
|
||||
};
|
||||
new InteriorInstance() {
|
||||
position = "5.625 5.375 -0.125";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
interiorFile = "~/data/lbinteriors_mbg/addon/smallplatform.dif";
|
||||
showTerrainInside = "0";
|
||||
};
|
||||
new InteriorInstance() {
|
||||
position = "-5.375 5.375 -0.125";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
interiorFile = "~/data/lbinteriors_mbg/addon/smallplatform.dif";
|
||||
showTerrainInside = "0";
|
||||
};
|
||||
new InteriorInstance() {
|
||||
position = "-5.375 -0.125 -0.125";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
interiorFile = "~/data/lbinteriors_mbg/addon/smallplatform.dif";
|
||||
showTerrainInside = "0";
|
||||
};
|
||||
new InteriorInstance() {
|
||||
position = "5.625 -0.125 -0.125";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
interiorFile = "~/data/lbinteriors_mbg/addon/smallplatform.dif";
|
||||
showTerrainInside = "0";
|
||||
};
|
||||
new InteriorInstance() {
|
||||
position = "5.625 -5.625 -0.125";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
interiorFile = "~/data/lbinteriors_mbg/addon/smallplatform.dif";
|
||||
showTerrainInside = "0";
|
||||
};
|
||||
new InteriorInstance() {
|
||||
position = "0.125 -5.625 -0.125";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
interiorFile = "~/data/lbinteriors_mbg/addon/smallplatform.dif";
|
||||
showTerrainInside = "0";
|
||||
};
|
||||
};
|
||||
new SimGroup(SpawnTriggers) {
|
||||
note = "These SimGroups are not required, I just added them to create a nice level hierarchy tree.";
|
||||
|
||||
new Trigger(BasicSpawnTrigger) {
|
||||
position = "0 0 0.25";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "SpawnTrigger";
|
||||
polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000";
|
||||
note = "For a spawn point, just place a basic spawn trigger. Players will spawn 3 units above the trigger\'s (+x, -y, -z) corner.";
|
||||
};
|
||||
new Trigger(CenterSpawnTrigger) {
|
||||
position = "-0.5 0.5 0.25";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "SpawnTrigger";
|
||||
polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000";
|
||||
note = "Defining the \"center\" field as 1 will spawn the player in the trigger\'s wiremesh center, rather than in the corner.";
|
||||
center = "1";
|
||||
};
|
||||
new Trigger(AddSpawnTrigger) {
|
||||
position = "0 0 3.25";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "SpawnTrigger";
|
||||
polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000";
|
||||
note = "The \"add\" parameter allows you to customize where the player will spawn in relation to the triggers (+x, -y, -z) corner";
|
||||
add = "0 0 0";
|
||||
};
|
||||
};
|
||||
new SimGroup(Gems) {
|
||||
note = "These SimGroups are not required, I just added them to create a nice level hierarchy tree.";
|
||||
|
||||
new Item(RedGem) {
|
||||
position = "-5.5 5.5 0.3";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemRed";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
note = "To place a red gem spawnpoint, simply place a GemItemRed where you want the gem to spawn. Spawns are randomly generated.";
|
||||
};
|
||||
new Item(YellowGem) {
|
||||
position = "0 5.5 0.3";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemYellow";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
note = "For a yellow (2 point) gem, use GemItemYellow instead of GemItemRed.";
|
||||
};
|
||||
new Item(BlueGem) {
|
||||
position = "5.5 5.5 0.3";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemBlue";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
note = "Blue gems (5 points) are placed in the same way as a yellow gem, but with GemItemBlue instead of GemItemYellow.";
|
||||
};
|
||||
};
|
||||
new SimGroup(PowerUps) {
|
||||
note = "These SimGroups are not required, I just added them to create a nice level hierarchy tree.";
|
||||
|
||||
new Item(MegaMarblePowerUp) {
|
||||
position = "-5.5 0 0.25";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "MegaMarbleItem";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
note = "Mega marbles are just simple PowerUp items like any other.";
|
||||
};
|
||||
new Item(BlastPowerUp) {
|
||||
position = "5.5 0 0.25";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "BlastItem";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
note = "Blast items are basic PowerUps and can be placed like any other PowerUp.";
|
||||
};
|
||||
};
|
||||
new SimGroup(Skies) {
|
||||
note = "These SimGroups are not required, I just added them to create a nice level hierarchy tree.";
|
||||
|
||||
new StaticShape(ExampleSky1) {
|
||||
position = "-5.5 -5.5 1.5";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "Dusk";
|
||||
note = "These example SkySpheres are the three official skies you can choose from. Simply place one at the origin with a scale of \"1000 1000 1000\" to make it your SkySphere.";
|
||||
};
|
||||
new StaticShape(ExampleSky2) {
|
||||
position = "0 -5.5 1.5";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "clear";
|
||||
note = "These example SkySpheres are the three official skies you can choose from. Simply place one at the origin with a scale of \"1000 1000 1000\" to make it your SkySphere.";
|
||||
};
|
||||
new StaticShape(ExampleSky3) {
|
||||
position = "5.5 -5.5 1.5";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "Wintry";
|
||||
note = "These example SkySpheres are the three official skies you can choose from. Simply place one at the origin with a scale of \"1000 1000 1000\" to make it your SkySphere.";
|
||||
};
|
||||
};
|
||||
};
|
||||
//--- OBJECT WRITE END ---
|
||||
BIN
data/multiplayer/hunt/custom/ExampleMission.png
Normal file
|
After Width: | Height: | Size: 115 KiB |
BIN
data/multiplayer/hunt/intermediate/AllAngles.jpg
Normal file
|
After Width: | Height: | Size: 46 KiB |
953
data/multiplayer/hunt/intermediate/AllAngles.mis
Normal file
|
|
@ -0,0 +1,953 @@
|
|||
//--- OBJECT WRITE BEGIN ---
|
||||
new SimGroup(MissionGroup) {
|
||||
|
||||
new ScriptObject(MissionInfo) {
|
||||
name = "All Angles";
|
||||
music = "Tim Trance.ogg";
|
||||
desc = "Master your geometry and navigation skills on ice.";
|
||||
radiusFromGem = "20";
|
||||
gameMode = "Hunt";
|
||||
level = "2";
|
||||
type = "Intermediate";
|
||||
time = "180000";
|
||||
maxGemsPerSpawn = "4";
|
||||
alarmStartTime = "15";
|
||||
game = "Ultra";
|
||||
artist = "Tim Aste";
|
||||
overviewHeight = "5";
|
||||
score[0] = "20";
|
||||
score[1] = "50";
|
||||
platinumScore[0] = "60";
|
||||
platinumScore[1] = "100";
|
||||
ultimateScore[0] = "95";
|
||||
ultimateScore[1] = "135";
|
||||
};
|
||||
new MissionArea(MissionArea) {
|
||||
area = "-360 -648 720 1296";
|
||||
flightCeiling = "300";
|
||||
flightCeilingRange = "20";
|
||||
locked = "true";
|
||||
};
|
||||
new Sky(Sky) {
|
||||
position = "336 136 0";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
cloudHeightPer[0] = "0";
|
||||
cloudHeightPer[1] = "0";
|
||||
cloudHeightPer[2] = "0";
|
||||
cloudSpeed1 = "0.0001";
|
||||
cloudSpeed2 = "0.0002";
|
||||
cloudSpeed3 = "0.0003";
|
||||
visibleDistance = "10000";
|
||||
useSkyTextures = "1";
|
||||
renderBottomTexture = "1";
|
||||
SkySolidColor = "0.600000 0.600000 0.600000 1.000000";
|
||||
fogDistance = "300";
|
||||
fogColor = "0.600000 0.600000 0.600000 1.000000";
|
||||
fogVolume1 = "-1 7.45949e-031 1.3684e-038";
|
||||
fogVolume2 = "-1 1.07208e-014 8.756e-014";
|
||||
fogVolume3 = "-1 5.1012e-010 2.05098e-008";
|
||||
materialList = "~/data/skies/Cloudy/cloudy.dml";
|
||||
windVelocity = "1 0 0";
|
||||
windEffectPrecipitation = "0";
|
||||
noRenderBans = "1";
|
||||
fogVolumeColor1 = "128.000000 128.000000 128.000000 0.000000";
|
||||
fogVolumeColor2 = "128.000000 128.000000 128.000000 0.000004";
|
||||
fogVolumeColor3 = "128.000000 128.000000 128.000000 14435505.000000";
|
||||
};
|
||||
new Sun() {
|
||||
direction = "0.638261 0.459006 -0.61801";
|
||||
color = "1.400000 1.200000 0.400000 1.000000";
|
||||
ambient = "0.300000 0.300000 0.400000 1.000000";
|
||||
};
|
||||
new StaticShape() {
|
||||
position = "0 0 0";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "10000 10000 10000";
|
||||
dataBlock = "Dusk";
|
||||
};
|
||||
new InteriorInstance() {
|
||||
position = "0 0 100";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
interiorFile = "~/data/multiplayer/interiors/intermediate/AllAngles.dif";
|
||||
showTerrainInside = "0";
|
||||
};
|
||||
new Trigger(Bounds) {
|
||||
position = "-75.7397 74.0485 81.3624";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "150 150 1000";
|
||||
dataBlock = "InBoundsTrigger";
|
||||
polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000";
|
||||
};
|
||||
new SimGroup(GemSpawns) {
|
||||
|
||||
new Item() {
|
||||
position = "-5.119 -33.9338 87.05";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemRed";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "0.162994 -0.0155624 98.05";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemBlue";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "31.5421 -31.5353 86.8";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemYellow";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
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new Item() {
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new Item() {
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new Item() {
|
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position = "5.07831 39.0507 92.5";
|
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rotation = "0 0 1 181.055";
|
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scale = "1 1 1";
|
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dataBlock = "GemItemRed";
|
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collideable = "0";
|
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static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "5.10314 33.9277 91.55";
|
||||
rotation = "0 0 1 181.055";
|
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scale = "1 1 1";
|
||||
dataBlock = "GemItemRed";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
};
|
||||
new SimGroup(SpawnPoints) {
|
||||
|
||||
new Trigger() {
|
||||
position = "31.5315 -12.4894 87.3751";
|
||||
rotation = "0 0 1 226.501";
|
||||
scale = "1 1 1";
|
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dataBlock = "SpawnTrigger";
|
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polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000";
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||||
add = "0 0 1";
|
||||
};
|
||||
new Trigger() {
|
||||
position = "12.5504 -31.4522 87.4598";
|
||||
rotation = "0 0 1 45.8366";
|
||||
scale = "1 1 1";
|
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dataBlock = "SpawnTrigger";
|
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polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000";
|
||||
add = "0 0 1";
|
||||
};
|
||||
new Trigger() {
|
||||
position = "-12.4651 -31.4901 85.1228";
|
||||
rotation = "0 0 -1 41.253";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "SpawnTrigger";
|
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polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000";
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add = "0 0 1";
|
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};
|
||||
new Trigger() {
|
||||
position = "-38.9933 21.9635 92.8681";
|
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rotation = "0 0 1 89.9544";
|
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scale = "1 1 1";
|
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dataBlock = "SpawnTrigger";
|
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polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000";
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add = "0 0 1";
|
||||
};
|
||||
new Trigger() {
|
||||
position = "-21.9405 38.9093 92.8099";
|
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rotation = "0 0 1 179.909";
|
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scale = "1 1 1";
|
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dataBlock = "SpawnTrigger";
|
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polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000";
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add = "0 0 1";
|
||||
};
|
||||
new Trigger() {
|
||||
position = "38.9254 22.0585 90.5527";
|
||||
rotation = "0 0 -1 89.9544";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "SpawnTrigger";
|
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polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000";
|
||||
block = "0";
|
||||
add = "0 0 1";
|
||||
};
|
||||
new Trigger() {
|
||||
position = "-31.5303 -12.4949 85.1771";
|
||||
rotation = "0 0 1 134.645";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "SpawnTrigger";
|
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polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000";
|
||||
add = "0 0 1";
|
||||
};
|
||||
new Trigger() {
|
||||
position = "-39.0071 -22.0552 86.2122";
|
||||
rotation = "0 0 1 89.3814";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "SpawnTrigger";
|
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polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000";
|
||||
block = "0";
|
||||
add = "0 0 1";
|
||||
};
|
||||
new Trigger() {
|
||||
position = "-21.9016 -39.0454 86.1461";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "SpawnTrigger";
|
||||
polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000";
|
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add = "0 0 1";
|
||||
};
|
||||
new Trigger() {
|
||||
position = "21.9431 38.9986 90.6454";
|
||||
rotation = "0 0 1 179.336";
|
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scale = "1 1 1";
|
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dataBlock = "SpawnTrigger";
|
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polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000";
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||||
block = "0";
|
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add = "0 0 1";
|
||||
};
|
||||
new Trigger() {
|
||||
position = "12.4059 31.581 89.6855";
|
||||
rotation = "0 0 1 137.51";
|
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scale = "1 1 1";
|
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dataBlock = "SpawnTrigger";
|
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polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000";
|
||||
block = "0";
|
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add = "0 0 1";
|
||||
};
|
||||
new Trigger() {
|
||||
position = "31.4633 12.5773 89.5966";
|
||||
rotation = "0 0 -1 47.5555";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "SpawnTrigger";
|
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polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000";
|
||||
block = "0";
|
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add = "0 0 1";
|
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};
|
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new Trigger() {
|
||||
position = "38.8984 -21.9178 88.3454";
|
||||
rotation = "0 0 -1 88.2355";
|
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scale = "1 1 1";
|
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dataBlock = "SpawnTrigger";
|
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polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000";
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block = "0";
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add = "0 0 1";
|
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};
|
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new Trigger() {
|
||||
position = "22.0436 -38.9041 88.4098";
|
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rotation = "1 0 0 0";
|
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scale = "1 1 1";
|
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dataBlock = "SpawnTrigger";
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polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000";
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add = "0 0 1";
|
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};
|
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};
|
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new Item() {
|
||||
position = "-28.0675 -0.462635 85.7";
|
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rotation = "1 0 0 0";
|
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scale = "1 1 1";
|
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dataBlock = "SuperJumpItem";
|
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collideable = "0";
|
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static = "1";
|
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rotate = "1";
|
||||
};
|
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new Item() {
|
||||
position = "-16.0353 -0.464771 85.7";
|
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rotation = "1 0 0 0";
|
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scale = "1 1 1";
|
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dataBlock = "SuperJumpItem";
|
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collideable = "0";
|
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static = "1";
|
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rotate = "1";
|
||||
};
|
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new Item() {
|
||||
position = "0.589828 -11.4906 84.95";
|
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rotation = "1 0 0 0";
|
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scale = "1 1 1";
|
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dataBlock = "SuperJumpItem";
|
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collideable = "0";
|
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static = "1";
|
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rotate = "1";
|
||||
};
|
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new Item() {
|
||||
position = "0.484825 -32.5744 84.95";
|
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rotation = "1 0 0 0";
|
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scale = "1 1 1";
|
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dataBlock = "SuperJumpItem";
|
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collideable = "0";
|
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static = "1";
|
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rotate = "1";
|
||||
};
|
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new Item() {
|
||||
position = "11.4611 0.446449 87.2";
|
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rotation = "1 0 0 0";
|
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scale = "1 1 1";
|
||||
dataBlock = "SuperJumpItem";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "32.6157 0.527088 87.2";
|
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rotation = "1 0 0 0";
|
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scale = "1 1 1";
|
||||
dataBlock = "SuperJumpItem";
|
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collideable = "0";
|
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static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "-0.540768 11.6526 89.45";
|
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rotation = "1 0 0 0";
|
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scale = "1 1 1";
|
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dataBlock = "SuperJumpItem";
|
||||
collideable = "0";
|
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static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "-0.490334 32.6309 89.45";
|
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rotation = "1 0 0 0";
|
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scale = "1 1 1";
|
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dataBlock = "SuperJumpItem";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "-4.97352 -4.91221 87.0954";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "SuperJumpItem";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "17.0159 1.99169 90.733";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "HelicopterItem";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "-1.94653 17.001 92.983";
|
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rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "HelicopterItem";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "-22.049 4.97051 91.983";
|
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rotation = "1 0 0 0";
|
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scale = "1 1 1";
|
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dataBlock = "HelicopterItem";
|
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collideable = "0";
|
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static = "1";
|
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rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "2.019 -17.0435 88.483";
|
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rotation = "1 0 0 0";
|
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scale = "1 1 1";
|
||||
dataBlock = "HelicopterItem";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "-22.0542 -21.9735 86.4734";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "MegaMarbleItem";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "22.0872 -21.8907 88.6959";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "MegaMarbleItem";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "22.0292 22.0807 90.9601";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "MegaMarbleItem";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "-21.8241 21.7914 93.1462";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "MegaMarbleItem";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "22.0364 -12.8206 87.937";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "SuperSpeedItem";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "-13.0099 -22.0037 85.687";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "SuperSpeedItem";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "13.0397 21.9894 90.187";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "SuperSpeedItem";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new AudioProfile(MusicProfile) {
|
||||
fileName = "~/data/sound/music/Comforting Mystery.ogg";
|
||||
description = "AudioMusic";
|
||||
preload = "0";
|
||||
};
|
||||
};
|
||||
//--- OBJECT WRITE END ---
|
||||
|
||||
|
||||
BIN
data/multiplayer/hunt/intermediate/BasicAgilityCourse_Hunt.jpg
Normal file
|
After Width: | Height: | Size: 39 KiB |
672
data/multiplayer/hunt/intermediate/BasicAgilityCourse_Hunt.mis
Normal file
|
|
@ -0,0 +1,672 @@
|
|||
//--- OBJECT WRITE BEGIN ---
|
||||
new SimGroup(MissionGroup) {
|
||||
|
||||
new ScriptObject(MissionInfo) {
|
||||
name = "Basic Agility Course";
|
||||
type = "Intermediate";
|
||||
level = "1";
|
||||
desc = "Test your skills on ice.";
|
||||
startHelpText = "Don\'t slip off the level.";
|
||||
artist = "Matan";
|
||||
music = "Astrolabe.ogg";
|
||||
Gamemode = "Hunt";
|
||||
game = "Platinum";
|
||||
time = "210000";
|
||||
MaxGemsPerSpawn = "6";
|
||||
RadiusFromGem = "20";
|
||||
score[0] = "40";
|
||||
score[1] = "60";
|
||||
platinumScore[0] = "90";
|
||||
platinumScore[1] = "110";
|
||||
ultimateScore[0] = "140";
|
||||
ultimateScore[1] = "175";
|
||||
alarmStartTime = "15";
|
||||
overviewHeight = "-2";
|
||||
};
|
||||
new MissionArea(MissionArea) {
|
||||
area = "-360 -648 720 1296";
|
||||
flightCeiling = "300";
|
||||
flightCeilingRange = "20";
|
||||
locked = "true";
|
||||
};
|
||||
new Sky(Sky) {
|
||||
position = "336 136 0";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
cloudHeightPer[0] = "0";
|
||||
cloudHeightPer[1] = "0";
|
||||
cloudHeightPer[2] = "0";
|
||||
cloudSpeed1 = "0.0001";
|
||||
cloudSpeed2 = "0.0002";
|
||||
cloudSpeed3 = "0.0003";
|
||||
visibleDistance = "10000";
|
||||
useSkyTextures = "1";
|
||||
renderBottomTexture = "1";
|
||||
SkySolidColor = "0.600000 0.600000 0.600000 1.000000";
|
||||
fogDistance = "300";
|
||||
fogColor = "0.600000 0.600000 0.600000 1.000000";
|
||||
fogVolume1 = "-1 7.45949e-031 1.3684e-038";
|
||||
fogVolume2 = "-1 1.07208e-014 8.756e-014";
|
||||
fogVolume3 = "-1 5.1012e-010 2.05098e-008";
|
||||
materialList = "~/data/skies/Cloudy/cloudy.dml";
|
||||
windVelocity = "1 0 0";
|
||||
windEffectPrecipitation = "0";
|
||||
noRenderBans = "1";
|
||||
fogVolumeColor1 = "128.000000 128.000000 128.000000 0.000000";
|
||||
fogVolumeColor2 = "128.000000 128.000000 128.000000 0.000004";
|
||||
fogVolumeColor3 = "128.000000 128.000000 128.000000 14435505.000000";
|
||||
};
|
||||
new Sun() {
|
||||
direction = "0.638261 0.459006 -0.61801";
|
||||
color = "1.400000 1.200000 0.400000 1.000000";
|
||||
ambient = "0.300000 0.300000 0.400000 1.000000";
|
||||
};
|
||||
new StaticShape() {
|
||||
position = "0 0 0";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "10000 10000 10000";
|
||||
dataBlock = "Dusk";
|
||||
};
|
||||
new InteriorInstance() {
|
||||
position = "0 0 0";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
interiorFile = "~/data/multiplayer/interiors/intermediate/BasicAgilityCourse.dif";
|
||||
showTerrainInside = "0";
|
||||
};
|
||||
new Trigger(Bounds) {
|
||||
position = "-10 42 -3";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "60 60 103";
|
||||
dataBlock = "InBoundsTrigger";
|
||||
polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000";
|
||||
};
|
||||
new Trigger() {
|
||||
position = "21 27 1.5";
|
||||
rotation = "0 0 1 140";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "SpawnTrigger";
|
||||
polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000";
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||||
block = "0";
|
||||
add = "0 0 1";
|
||||
};
|
||||
new Trigger() {
|
||||
position = "27 -3 1.5";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "SpawnTrigger";
|
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polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000";
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||||
add = "0 0 1";
|
||||
};
|
||||
new Trigger() {
|
||||
position = "15 3 1.5";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "SpawnTrigger";
|
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polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000";
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add = "0 0 1";
|
||||
};
|
||||
new Trigger() {
|
||||
position = "3 9 1.5";
|
||||
rotation = "0 0 1 90";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "SpawnTrigger";
|
||||
polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000";
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||||
add = "0 0 1";
|
||||
};
|
||||
new Trigger() {
|
||||
position = "9 21 1.5";
|
||||
rotation = "0 0 1 140";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "SpawnTrigger";
|
||||
polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000";
|
||||
block = "0";
|
||||
add = "0 0 1";
|
||||
};
|
||||
new Trigger() {
|
||||
position = "21 15 9.5";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "SpawnTrigger";
|
||||
polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000";
|
||||
block = "0";
|
||||
add = "0 0 1";
|
||||
};
|
||||
new Trigger() {
|
||||
position = "39 3 1.5";
|
||||
rotation = "0 0 -1 90";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "SpawnTrigger";
|
||||
polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000";
|
||||
block = "0";
|
||||
add = "0 0 1";
|
||||
};
|
||||
new Trigger() {
|
||||
position = "39 15 1.5";
|
||||
rotation = "0 0 -1 90";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "SpawnTrigger";
|
||||
polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000";
|
||||
block = "0";
|
||||
add = "0 0 1";
|
||||
};
|
||||
new Item() {
|
||||
position = "45 9 6";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemBlue";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "13 31 8.2";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "SuperJumpItem";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "9 17 8.2";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "SuperJumpItem";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "9 23 0.7";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "SuperJumpItem";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "6 9.25 0.7";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "SuperJumpItem";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "30 -3 0.7";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "SuperJumpItem";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "33 15 0.7";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "SuperJumpItem";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "27 9 0.7";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "SuperJumpItem";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "27 24 0.7";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "SuperJumpItem";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "19 29 0.7";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "SuperJumpItem";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "39 3 0.233";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "HelicopterItem";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "21 3 0.5";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "BlastItem";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "7 29 13.5";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "BlastItem";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "7 25 13.5";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "MegaMarbleItem";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "3 15 0.5";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemRed";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "3 9 0.5";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemRed";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "9 19 0.5";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemRed";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "15 15 0.5";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemRed";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "9 9 0.5";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemRed";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "9 3 0.5";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemRed";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "6 6 0.5";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemRed";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "21 9 0.5";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemRed";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "18 12 0.5";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemRed";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "29 7 0.5";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemRed";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "27 -5 0.5";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemRed";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "23 -1.25 0.5";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemRed";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "35 -1.25 0.5";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemRed";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "39 15 0.5";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemRed";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "27 21 0.5";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemRed";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "19 25 0.5";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemRed";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "35 3 4";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemRed";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "27 1 5";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemRed";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "35.25 9 6";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemRed";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "31 11 6";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemRed";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "47 11 6";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemRed";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "21 13 8";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemRed";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "19 17 8";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemRed";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "15 35 8";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemRed";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "25 33 8";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemRed";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "29 31 8";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemRed";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "23 17 8";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemYellow";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "33 21 8";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemYellow";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "27 35 8";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemYellow";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "15 33 8";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemYellow";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "9 15 8";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemYellow";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "27 3 5";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemYellow";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "33 3 4";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemYellow";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "33 9 6";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemYellow";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "3 3 0.5";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemYellow";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "39 9 0.5";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemYellow";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "19 -5 0.5";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemYellow";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "27 27 0.5";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemYellow";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "27 15 0.5";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemYellow";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "-3 3 0.5";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemBlue";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "9 27 13.5";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemBlue";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "39 -9 4";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemBlue";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new Item() {
|
||||
position = "15 -3 5";
|
||||
rotation = "1 0 0 0";
|
||||
scale = "1 1 1";
|
||||
dataBlock = "GemItemBlue";
|
||||
collideable = "0";
|
||||
static = "1";
|
||||
rotate = "1";
|
||||
};
|
||||
new AudioProfile(MusicProfile) {
|
||||
fileName = "~/data/sound/music/Comforting Mystery.ogg";
|
||||
description = "AudioMusic";
|
||||
preload = "0";
|
||||
};
|
||||
};
|
||||
//--- OBJECT WRITE END ---
|
||||
BIN
data/multiplayer/hunt/intermediate/BattlecubeRevisited_Hunt.jpg
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data/multiplayer/hunt/intermediate/BattlecubeRevisited_Hunt.mis
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data/multiplayer/hunt/intermediate/Core.jpg
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2691
data/multiplayer/hunt/intermediate/Core.mis
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data/multiplayer/hunt/intermediate/Epicenter.jpg
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2124
data/multiplayer/hunt/intermediate/Epicenter.mis
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data/multiplayer/hunt/intermediate/GemsInTheRoad.jpg
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1726
data/multiplayer/hunt/intermediate/GemsInTheRoad.mis
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data/multiplayer/hunt/intermediate/MarbleItUp.jpg
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data/multiplayer/hunt/intermediate/MarbleItUp.mis
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data/multiplayer/hunt/intermediate/SkateBattleRoyale.jpg
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data/multiplayer/hunt/intermediate/SkateBattleRoyale.mis
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data/multiplayer/hunt/intermediate/VortexEffect.jpg
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data/multiplayer/hunt/intermediate/VortexEffect.mis
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data/multiplayer/hunt/intermediate/Ziggurat.jpg
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After Width: | Height: | Size: 49 KiB |
1783
data/multiplayer/hunt/intermediate/Ziggurat.mis
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data/multiplayer/interiors/MBP_wall.jpg
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BIN
data/multiplayer/interiors/MBP_warm.jpg
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After Width: | Height: | Size: 30 KiB |
BIN
data/multiplayer/interiors/Spleef.dif
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data/multiplayer/interiors/advanced/Architecture.dif
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data/multiplayer/interiors/advanced/Concentric1.dif
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data/multiplayer/interiors/advanced/Concentric2.dif
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data/multiplayer/interiors/advanced/Horizon.dif
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data/multiplayer/interiors/advanced/ParPit.dif
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data/multiplayer/interiors/advanced/Promontory1a.dif
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BIN
data/multiplayer/interiors/advanced/Promontory1b.dif
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BIN
data/multiplayer/interiors/advanced/Promontory2.dif
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BIN
data/multiplayer/interiors/advanced/Sacred.dif
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BIN
data/multiplayer/interiors/advanced/Spires.dif
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BIN
data/multiplayer/interiors/advanced/Zenith.dif
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data/multiplayer/interiors/apexTex.jpg
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|
After Width: | Height: | Size: 53 KiB |
BIN
data/multiplayer/interiors/arrow_cool1.jpg
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After Width: | Height: | Size: 7.7 KiB |
BIN
data/multiplayer/interiors/arrow_neutral1.jpg
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After Width: | Height: | Size: 7.9 KiB |
BIN
data/multiplayer/interiors/arrow_neutral2.jpg
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After Width: | Height: | Size: 7.5 KiB |
BIN
data/multiplayer/interiors/arrow_warm1.jpg
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|
After Width: | Height: | Size: 8.2 KiB |
BIN
data/multiplayer/interiors/beginner/Battlecube.dif
Normal file
BIN
data/multiplayer/interiors/beginner/BlastClub.dif
Normal file
BIN
data/multiplayer/interiors/beginner/Bowl.dif
Normal file
BIN
data/multiplayer/interiors/beginner/BowlOuterRing.dif
Normal file
BIN
data/multiplayer/interiors/beginner/KingOfTheMarble.dif
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BIN
data/multiplayer/interiors/beginner/MarbleAgilityCourse.dif
Normal file
BIN
data/multiplayer/interiors/beginner/MarbleCity.dif
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BIN
data/multiplayer/interiors/beginner/Playground.dif
Normal file
BIN
data/multiplayer/interiors/beginner/Sprawl.dif
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BIN
data/multiplayer/interiors/beginner/Triumvirate.dif
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data/multiplayer/interiors/blah.jpg
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|
After Width: | Height: | Size: 20 KiB |
BIN
data/multiplayer/interiors/blue.jpg
Normal file
|
After Width: | Height: | Size: 4.7 KiB |
BIN
data/multiplayer/interiors/blue_grid.jpg
Normal file
|
After Width: | Height: | Size: 19 KiB |