mirror of
https://github.com/RandomityGuy/MBHaxe.git
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uwp ci test
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1 changed files with 151 additions and 0 deletions
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@ -452,6 +452,150 @@ jobs:
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# - store_artifacts:
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# - store_artifacts:
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# path: ~/project/MBHaxe-Platinum-Win.zip
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# path: ~/project/MBHaxe-Platinum-Win.zip
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build-uwp:
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executor:
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name: win/server-2022
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shell: bash.exe # executor type
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# Checkout the code as the first step. This is a dedicated CircleCI step.
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# The python orb's install-packages step will install the dependencies from a Pipfile via Pipenv by default.
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# Here we're making sure we use just use the system-wide pip. By default it uses the project root's requirements.txt.
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# Then run your tests!
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# CircleCI will report the results back to your VCS provider.
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steps:
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- add_ssh_keys:
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fingerprints:
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- "82:42:56:a0:57:43:95:4e:00:c0:8c:c1:7f:70:74:47"
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- checkout
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- run:
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name: Install dependencies
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command: |
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curl -fsSL --retry 3 --retry-delay 5 -o /tmp/sdl.zip https://www.libsdl.org/release/SDL2-devel-2.0.5-VC.zip
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curl -fsSL --retry 3 --retry-delay 5 -o /tmp/openal.zip https://openal-soft.org/openal-binaries/openal-soft-1.17.2-bin.zip
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curl -fsSL --retry 3 --retry-delay 5 -o /tmp/ffmpeg.zip https://github.com/HaxeFoundation/hashlink/files/5648056/ffmpeg-3.4.2-win64-dev.zip
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cd /tmp
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7z x /tmp/sdl.zip -oinclude; mv /tmp/include/SDL2* /tmp/include/sdl
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7z x /tmp/openal.zip -oinclude; mv /tmp/include/openal* /tmp/include/openal
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7z x /tmp/ffmpeg.zip -oinclude; mv /tmp/include/ffmpeg* /tmp/include/ffmpeg
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- run:
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name: Install Neko
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command: |
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choco install --no-progress neko -y
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nekopath=$(/bin/find /c/ProgramData/chocolatey/lib/neko -name neko.dll -printf '%h\n')
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set NEKOPATH=$nekopath
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export PATH=$nekopath:"$PATH"
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- run:
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name: Install CMake
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command: |
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choco install --no-progress cmake -y
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- run:
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name: Install Haxe
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command: |
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download_url="https://github.com/HaxeFoundation/haxe/releases/download/4.3.4/haxe-4.3.4-win64.zip"
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echo "Downloading [$download_url]..."
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mkdir /tmp/haxe
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curl -fsSL --retry 3 --retry-delay 5 "$download_url" -o /tmp/haxe.zip
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7z x /tmp/haxe.zip -o/tmp
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mv -v /tmp/haxe_* /tmp/haxe
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cd /tmp/haxe
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mv haxe_* haxe
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export PATH=/tmp/haxe/haxe:"$PATH"
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export HAXE_STD_PATH=/tmp/haxe/haxe/std
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nekopath=$(/bin/find /c/ProgramData/chocolatey/lib/neko -name neko.dll -printf '%h\n')
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set NEKOPATH=$nekopath
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export PATH=$nekopath:"$PATH"
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haxelib setup ~/haxelib
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haxelib list
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- run:
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name: Build Hashlink
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command: |
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mkdir ~/deps
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cd ~/deps
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git clone https://github.com/RandomityGuy/hashlink
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git checkout uwp_compat
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cd hashlink
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mv /tmp/include/sdl include/sdl
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mv /tmp/include/openal include/openal
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cmake -S. -Bbuild -DCMAKE_BUILD_TYPE=Release -DWITH_SQLITE=OFF -DBUILD_TESTING=OFF -DHASHLINK_INCLUDE_DIR="~/deps/hashlink/src"
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cmake --build build --config Release -j4
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- run:
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name: Build datachannel
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command: |
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mkdir ~/deps
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cd ~/deps
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git clone https://github.com/RandomityGuy/hxDatachannel
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git checkout uwp_compat
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cd hxDatachannel/cpp
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"/c/Program Files/CMake/bin/cmake" -S. -Bbuild -DCMAKE_BUILD_TYPE=Release -DHASHLINK_LIBRARY_DIR="~/deps/hashlink/build/x64/Release" -DHASHLINK_INCLUDE_DIR="../../hashlink/src"
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"/c/Program Files/CMake/bin/cmake" --build build --config Release -j4
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mv ~/deps/hxDatachannel/cpp/build/Release/datachannel.hdll ~/deps/hashlink/build/bin/
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mv ~/deps/hxDatachannel/cpp/build/Release/datachannel.lib ~/deps/hashlink/build/bin/
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- run:
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name: Install haxe dependencies
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command: |
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export PATH=/tmp/haxe/haxe:"$PATH"
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export HAXE_STD_PATH=/tmp/haxe/haxe/std
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nekopath=$(/bin/find /c/ProgramData/chocolatey/lib/neko -name neko.dll -printf '%h\n')
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set NEKOPATH=$nekopath
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export PATH=$nekopath:"$PATH"
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haxelib git heaps https://github.com/RandomityGuy/heaps
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haxelib dev hlopenal ~/deps/hashlink/libs/openal
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haxelib dev hlsdl ~/deps/hashlink/libs/sdl
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haxelib dev hashlink ~/deps/hashlink/other/haxelib
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haxelib dev datachannel ~/deps/hxDatachannel
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haxelib install colyseus-websocket
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- run:
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name: Compile MBHaxe
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command: |
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export PATH=/tmp/haxe/haxe:"$PATH"
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export HAXE_STD_PATH=/tmp/haxe/haxe/std
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nekopath=$(/bin/find /c/ProgramData/chocolatey/lib/neko -name neko.dll -printf '%h\n')
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set NEKOPATH=$nekopath
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export PATH=$nekopath:"$PATH"
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cd ~/project
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haxe compile-uwp.hxml
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cd uwp
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cmake -B build_vs -G "Visual Studio 17 2022" -A x64 -T v142 -DDATACHANNEL_DIR=~/deps/hxDatachannel/cpp/build/Release -DHASHLINK_DIR=~/deps/hashlink/build/bin -DMBHAXE_DIR=../native/x64/Release
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cd native
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HASHLINKPATH=~/deps/hashlink
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- run:
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name: Package app bundle
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command: |
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cd ~/project
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mkdir release
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cd release
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cp ../native/x64/Release/marblegame.exe .
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mv marblegame.exe marbleblast.exe
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cp -r ../data .
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cp ~/deps/hashlink/x64/Release/libhl.dll .
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cp ~/deps/hashlink/x64/Release/fmt.hdll .
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cp ~/deps/hashlink/x64/Release/ui.hdll .
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cp ~/deps/hashlink/x64/Release/openal.hdll .
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cp ~/deps/hashlink/x64/Release/sdl.hdll .
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cp ~/deps/hashlink/x64/Release/ssl.hdll .
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cp ~/deps/hashlink/x64/Release/datachannel.hdll .
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cp ~/deps/hashlink/x64/Release/uv.hdll .
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cp ~/deps/hashlink/include/sdl/lib/x64/SDL2.dll .
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cp ~/deps/hashlink/include/openal/bin/Win64/soft_oal.dll ./OpenAL32.dll
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- run:
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name: Zip bundle
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command: |
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cd ~/project
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7z a MBHaxe-Ultra-Win.zip release/
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- run:
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name: Upload to Artifact Storage
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command: |
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scp -o StrictHostKeyChecking=no -i $KEYPATH -P $PORT ~/project/MBHaxe-Ultra-Win.zip $REMOTEDIR/MBHaxe-Ultra-Win.zip
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# - store_artifacts:
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# path: ~/project/MBHaxe-Platinum-Win.zip
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# Invoke jobs via workflows
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# Invoke jobs via workflows
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# See: https://circleci.com/docs/2.0/configuration-reference/#workflows
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# See: https://circleci.com/docs/2.0/configuration-reference/#workflows
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@ -466,6 +610,13 @@ workflows:
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build-windows:
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build-windows:
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jobs:
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jobs:
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- build-win:
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- build-win:
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filters:
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tags:
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only: /^\d+.\d+.\d+$/
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build-uwp:
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jobs:
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- build-uwp:
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filters:
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filters:
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tags:
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tags:
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only: /^\d+.\d+.\d+$/
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only: /^\d+.\d+.\d+$/
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