mobile fixes

This commit is contained in:
RandomityGuy 2023-07-07 00:29:59 +05:30
parent 8e86779267
commit 9bd33c2994
6 changed files with 33 additions and 58 deletions

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@ -39,7 +39,7 @@ class Main extends hxd.App {
super.init(); super.init();
s3d.renderer = new Renderer(); s3d.renderer = new Renderer();
s3d.checkPasses = false; // s3d.checkPasses = false;
#if (hl && !android) #if (hl && !android)
hl.UI.closeConsole(); hl.UI.closeConsole();

View file

@ -213,7 +213,6 @@ class MarbleGame {
var mouseState:MouseState = { var mouseState:MouseState = {
position: new Vector(canvas.scene2d.mouseX, canvas.scene2d.mouseY), position: new Vector(canvas.scene2d.mouseX, canvas.scene2d.mouseY),
wheel: _mouseWheelDelta,
handled: false handled: false
} }
ProfilerUI.measure("canvasUpdate"); ProfilerUI.measure("canvasUpdate");

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@ -36,7 +36,7 @@ class Canvas extends GuiControl {
public function pushDialog(content:GuiControl) { public function pushDialog(content:GuiControl) {
this.addChild(content); this.addChild(content);
content.render(scene2d, @:privateAccess this._flow); content.render(scene2d);
// this.render(scene2d); // this.render(scene2d);
} }

View file

@ -40,7 +40,6 @@ class GuiMLTextListCtrl extends GuiControl {
super(); super();
this.font = font; this.font = font;
this.texts = texts; this.texts = texts;
this._manualScroll = true;
this.textObjs = []; this.textObjs = [];
this._imageLoader = imageLoader; this._imageLoader = imageLoader;
for (text in texts) { for (text in texts) {
@ -87,8 +86,7 @@ class GuiMLTextListCtrl extends GuiControl {
for (i in 0...textObjs.length) { for (i in 0...textObjs.length) {
var text = textObjs[i]; var text = textObjs[i];
text.setPosition(Math.floor((!scrollable ? renderRect.position.x : 0) + 5), text.setPosition(Math.floor((!scrollable ? renderRect.position.x : 0) + 5),
Math.floor((!scrollable ? renderRect.position.y : 0) Math.floor((!scrollable ? renderRect.position.y : 0) + (i * (text.font.size + 4) + 5 + textYOffset * Settings.uiScale - this.scroll)));
+ (i * (text.font.size + 4 * Settings.uiScale) + (5 + textYOffset) * Settings.uiScale - this.scroll)));
if (_prevSelected == i) { if (_prevSelected == i) {
text.textColor = selectedColor; text.textColor = selectedColor;
@ -96,20 +94,14 @@ class GuiMLTextListCtrl extends GuiControl {
} }
} }
public override function render(scene2d:Scene, ?parent:h2d.Flow) { public override function render(scene2d:Scene) {
var renderRect = this.getRenderRectangle(); var renderRect = this.getRenderRectangle();
var htr = this.getHitTestRect(false); var htr = this.getHitTestRect();
if (parent != null) { if (scene2d.contains(g))
if (parent.contains(g)) scene2d.removeChild(g);
parent.removeChild(g); scene2d.addChild(g);
parent.addChild(g); g.setPosition(renderRect.position.x, renderRect.position.y - this.scroll);
var off = this.getOffsetFromParent();
parent.getProperties(g).isAbsolute = true;
g.setPosition(off.x, off.y - this.scroll);
}
if (scrollable) { if (scrollable) {
this.flow = new Flow(); this.flow = new Flow();
@ -119,18 +111,12 @@ class GuiMLTextListCtrl extends GuiControl {
this.flow.multiline = true; this.flow.multiline = true;
this.flow.layout = Stack; this.flow.layout = Stack;
this.flow.overflow = FlowOverflow.Hidden; this.flow.overflow = FlowOverflow.Hidden;
if (scene2d.contains(this.flow))
scene2d.removeChild(this.flow);
if (parent != null) { scene2d.addChild(this.flow);
if (parent.contains(this.flow)) {
parent.removeChild(this.flow);
}
parent.addChild(this.flow);
var off = this.getOffsetFromParent();
var props = parent.getProperties(this.flow);
props.isAbsolute = true;
this.flow.setPosition(off.x, off.y); this.flow.setPosition(htr.position.x, htr.position.y);
}
} }
for (i in 0...textObjs.length) { for (i in 0...textObjs.length) {
@ -148,8 +134,7 @@ class GuiMLTextListCtrl extends GuiControl {
} }
text.setPosition(Math.floor((!scrollable ? renderRect.position.x : 0) + 5), text.setPosition(Math.floor((!scrollable ? renderRect.position.x : 0) + 5),
Math.floor((!scrollable ? renderRect.position.y : 0) Math.floor((!scrollable ? renderRect.position.y : 0) + (i * (text.font.size + 4) + 5 + textYOffset * Settings.uiScale - this.scroll)));
+ (i * (text.font.size + 4 * Settings.uiScale) + (5 + textYOffset) * Settings.uiScale - this.scroll)));
if (_prevSelected == i) { if (_prevSelected == i) {
text.textColor = selectedColor; text.textColor = selectedColor;
@ -157,11 +142,11 @@ class GuiMLTextListCtrl extends GuiControl {
} }
redrawSelectionRect(htr); redrawSelectionRect(htr);
super.render(scene2d, parent); super.render(scene2d);
} }
public function calculateFullHeight() { public function calculateFullHeight() {
return (this.texts.length * (font.size + 4 * Settings.uiScale)); return (this.texts.length * (font.size + 4));
} }
public override function dispose() { public override function dispose() {
@ -181,11 +166,9 @@ class GuiMLTextListCtrl extends GuiControl {
if (MarbleGame.canvas.scene2d.contains(text)) { if (MarbleGame.canvas.scene2d.contains(text)) {
MarbleGame.canvas.scene2d.removeChild(text); // Refresh "layer" MarbleGame.canvas.scene2d.removeChild(text); // Refresh "layer"
} }
text.remove();
} }
if (MarbleGame.canvas.scene2d.contains(g)) if (MarbleGame.canvas.scene2d.contains(g))
MarbleGame.canvas.scene2d.removeChild(g); MarbleGame.canvas.scene2d.removeChild(g);
g.remove();
} }
public override function onMouseMove(mouseState:MouseState) { public override function onMouseMove(mouseState:MouseState) {
@ -193,7 +176,7 @@ class GuiMLTextListCtrl extends GuiControl {
var renderRect = this.getRenderRectangle(); var renderRect = this.getRenderRectangle();
var yStart = renderRect.position.y; var yStart = renderRect.position.y;
var dy = mousePos.y - yStart; var dy = mousePos.y - yStart;
var hoverIndex = Math.floor(dy / (font.size + 4 * Settings.uiScale)); var hoverIndex = Math.floor((dy + this.scroll) / (font.size + 4));
if (hoverIndex >= this.texts.length) { if (hoverIndex >= this.texts.length) {
hoverIndex = -1; hoverIndex = -1;
} }
@ -225,7 +208,7 @@ class GuiMLTextListCtrl extends GuiControl {
var renderRect = this.getRenderRectangle(); var renderRect = this.getRenderRectangle();
var yStart = renderRect.position.y; var yStart = renderRect.position.y;
var dy = mousePos.y - yStart; var dy = mousePos.y - yStart;
var selectedIndex = Math.floor((dy + this.scroll) / (font.size + 4 * Settings.uiScale)); var selectedIndex = Math.floor((dy + this.scroll) / (font.size + 4));
if (selectedIndex >= this.texts.length) { if (selectedIndex >= this.texts.length) {
selectedIndex = -1; selectedIndex = -1;
} }
@ -245,31 +228,26 @@ class GuiMLTextListCtrl extends GuiControl {
g.clear(); g.clear();
g.beginFill(selectedFillColor); g.beginFill(selectedFillColor);
var off = this.getOffsetFromParent();
// Check if we are between the top and bottom, render normally in that case // Check if we are between the top and bottom, render normally in that case
var topY = 2 * Settings.uiScale + (_prevSelected * (font.size + 4 * Settings.uiScale)) + g.y; var topY = 2 + (_prevSelected * (font.size + 4)) + g.y;
var bottomY = 2 * Settings.uiScale + (_prevSelected * (font.size + 4 * Settings.uiScale)) + g.y + font.size + 4 * Settings.uiScale; var bottomY = 2 + (_prevSelected * (font.size + 4)) + g.y + font.size + 4;
var topRectY = off.y; var topRectY = renderRect.position.y;
var bottomRectY = off.y + renderRect.extent.y; var bottomRectY = renderRect.position.y + renderRect.extent.y;
if (topY >= topRectY && bottomY <= bottomRectY) if (topY >= topRectY && bottomY <= bottomRectY)
g.drawRect(0, 5 * Settings.uiScale g.drawRect(0, 5 + (_prevSelected * (font.size + 4)) - 3, renderRect.extent.x, font.size + 4);
+ (_prevSelected * (font.size + 4 * Settings.uiScale))
- 3 * Settings.uiScale, renderRect.extent.x,
font.size
+ 4 * Settings.uiScale);
// We need to do math the draw the partially visible top selected // We need to do math the draw the partially visible top selected
if (topY <= topRectY && bottomY >= topRectY) { if (topY <= topRectY && bottomY >= topRectY) {
g.drawRect(0, this.scroll, renderRect.extent.x, topY + font.size + 4 * Settings.uiScale - off.y); g.drawRect(0, this.scroll, renderRect.extent.x, topY + font.size + 4 - renderRect.position.y);
} }
// Same for the bottom // Same for the bottom
if (topY <= bottomRectY && bottomY >= bottomRectY) { if (topY <= bottomRectY && bottomY >= bottomRectY) {
g.drawRect(0, this.scroll g.drawRect(0, this.scroll
+ renderRect.extent.y + renderRect.extent.y
- font.size - font.size
- 4 * Settings.uiScale - 4
+ (topY + font.size + 4 * Settings.uiScale - bottomRectY), + (topY + font.size + 4 - bottomRectY), renderRect.extent.x,
renderRect.extent.x, off.y renderRect.position.y
+ renderRect.extent.y + renderRect.extent.y
- (topY)); - (topY));
} }
@ -284,11 +262,11 @@ class GuiMLTextListCtrl extends GuiControl {
var renderRect = this.getRenderRectangle(); var renderRect = this.getRenderRectangle();
this.scroll = scrollY; this.scroll = scrollY;
var hittestrect = this.getHitTestRect(false); var hittestrect = this.getHitTestRect();
for (i in 0...textObjs.length) { for (i in 0...textObjs.length) {
var text = textObjs[i]; var text = textObjs[i];
text.y = Math.floor((i * (text.font.size + 4 * Settings.uiScale) + (5 + textYOffset) * Settings.uiScale - scrollY)); text.y = Math.floor((i * (text.font.size + 4) + 5 + textYOffset * Settings.uiScale - scrollY));
g.y = -scrollY; g.y = renderRect.position.y - scrollY;
} }
redrawSelectionRect(hittestrect); redrawSelectionRect(hittestrect);
} }

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@ -159,8 +159,6 @@ class PlayGui {
}; };
Window.getInstance().addResizeEvent(resizeEv); Window.getInstance().addResizeEvent(resizeEv);
onFinish();
} }
public function initTimer() { public function initTimer() {
@ -627,7 +625,7 @@ class PlayGui {
gemCountSlash.position.x = 25; gemCountSlash.position.x = 25;
gemHUD.position.x = 59; gemHUD.position.x = 59;
} }
gemHUD.parent.render(scene2d, @:privateAccess gemHUD.parent.parent._flow); gemHUD.parent.render(scene2d);
} }
public function resizeGemHuntCounter(total:Int) { public function resizeGemHuntCounter(total:Int) {
@ -660,7 +658,7 @@ class PlayGui {
gemCountNumbers[2].position.x = 56; gemCountNumbers[2].position.x = 56;
} }
gemHUD.position.x = 74; gemHUD.position.x = 74;
gemHUD.parent.render(scene2d, @:privateAccess gemHUD.parent.parent._flow); gemHUD.parent.render(scene2d);
} }
public function formatGemCounter(collected:Int, total:Int) { public function formatGemCounter(collected:Int, total:Int) {
@ -787,7 +785,7 @@ class PlayGui {
middleMsg.text.textColor = color; middleMsg.text.textColor = color;
middleMsg.text.filter = new h2d.filter.DropShadow(1.414, 0.785, 0x000000, 1, 0, 0.4, 1, true); middleMsg.text.filter = new h2d.filter.DropShadow(1.414, 0.785, 0x000000, 1, 0, 0.4, 1, true);
this.playGuiCtrl.addChild(middleMsg); this.playGuiCtrl.addChild(middleMsg);
middleMsg.render(scene2d, @:privateAccess this.playGuiCtrl._flow); middleMsg.render(scene2d);
middleMsg.text.y -= (25 / playGuiCtrl.extent.y) * scene2d.height; middleMsg.text.y -= (25 / playGuiCtrl.extent.y) * scene2d.height;
this.middleMessages.push({ctrl: middleMsg, age: 0, yPos: middleMsg.text.y}); this.middleMessages.push({ctrl: middleMsg, age: 0, yPos: middleMsg.text.y});