fix that one restart bug on hunt

This commit is contained in:
RandomityGuy 2025-03-21 19:00:30 +05:30
parent d82ccb68c4
commit 9c10ba852e

View file

@ -298,6 +298,10 @@ class HuntMode extends NullMode {
}
points = 0;
@:privateAccess level.playGui.formatGemHuntCounter(points);
if (!Net.isMP) {
freeSpawns();
}
}
override function onClientRestart() {