text selection color fix

This commit is contained in:
RandomityGuy 2022-12-21 20:52:26 +05:30
parent a11ab7a4eb
commit a548b15d69
2 changed files with 4 additions and 1 deletions

View file

@ -58,6 +58,9 @@ class EnterNameDlg extends GuiControl {
this.addChild(dlg);
var enterNameEdit = new GuiTextInput(domcasual32);
enterNameEdit.text.textColor = 0;
enterNameEdit.text.selectionColor.setColor(0xFFFFFFFF);
enterNameEdit.text.selectionTile = h2d.Tile.fromColor(0x808080, 0, hxd.Math.ceil(enterNameEdit.text.font.lineHeight));
enterNameEdit.position = new Vector(87, 136);
enterNameEdit.extent = new Vector(255, 36);
enterNameEdit.text.text = Settings.highscoreName;

View file

@ -18,7 +18,7 @@ class GuiTextInput extends GuiControl {
public function new(font:h2d.Font) {
super();
this.text = new TextInput(font);
this.text.textColor = 0;
// this.text.textColor = 0;
}
public override function render(scene2d:Scene) {