allow oob finishes in hunt

This commit is contained in:
RandomityGuy 2023-07-23 23:44:18 +05:30
parent 8cf3b1f67f
commit a96c95d191

View file

@ -418,6 +418,8 @@ class HuntMode extends NullMode {
level.finishYaw = level.marble.camera.CameraYaw; level.finishYaw = level.marble.camera.CameraYaw;
level.finishPitch = level.marble.camera.CameraPitch; level.finishPitch = level.marble.camera.CameraPitch;
level.displayAlert("Congratulations! You've finished!"); level.displayAlert("Congratulations! You've finished!");
level.cancel(@:privateAccess level.oobSchedule);
level.cancel(@:privateAccess level.oobSchedule2);
if (!level.isWatching) { if (!level.isWatching) {
var notifies = AchievementsGui.check(); var notifies = AchievementsGui.check();
var delay = 5.0; var delay = 5.0;