mirror of
https://github.com/RandomityGuy/MBHaxe.git
synced 2026-04-22 10:41:38 +00:00
update ci and packaging files
This commit is contained in:
parent
ce9f8f3b1d
commit
b226f68818
21 changed files with 22 additions and 26 deletions
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@ -268,7 +268,7 @@ jobs:
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command: |
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cd ~/MBHaxe
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./package-macos.sh v$COMMIT_TAG
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cd "macos-dist/MarbleBlast Platinum.app/Contents/MacOS"
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cd "macos-dist/MarbleBlast Gold.app/Contents/MacOS"
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otool -L marblegame
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cd ../Frameworks
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cp /usr/local/lib/{ui.hdll,openal.hdll,fmt.hdll,sdl.hdll,libSDL2-2.0.0.dylib,ssl.hdll,uv.hdll,datachannel.hdll} .
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@ -292,27 +292,27 @@ jobs:
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name: Sign app bundle
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command: |
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cd ~/MBHaxe/macos-dist
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xattr -rc "MarbleBlast Platinum.app"
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cp "MarbleBlast Platinum.app/Contents/Entitlements.plist" .
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codesign --deep --entitlements Entitlements.plist -fs - "MarbleBlast Platinum.app"
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xattr -rc "MarbleBlast Gold.app"
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cp "MarbleBlast Gold.app/Contents/Entitlements.plist" .
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codesign --deep --entitlements Entitlements.plist -fs - "MarbleBlast Gold.app"
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- run:
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name: ZIP Bundle
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command: |
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cd ~/MBHaxe/macos-dist
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npm install -g create-dmg
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create-dmg --dmg-title="Marble Blast Platinum" "MarbleBlast Platinum.app" || true
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rm -rf "macos-dist/MarbleBlast Platinum.app.in"
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mv "marblegame vpipeline.git.tag.dmg" "MBHaxe-Platinum-Mac.dmg"
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create-dmg --dmg-title="Marble Blast Gold" "MarbleBlast Gold.app" || true
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rm -rf "macos-dist/MarbleBlast Gold.app.in"
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mv "marblegame vpipeline.git.tag.dmg" "MBHaxe-Gold-Mac.dmg"
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# zip -r MBHaxe-Ultra-Mac.zip macos-dist/
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- run:
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name: Upload to Artifact Storage
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command: |
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scp -o StrictHostKeyChecking=no -i $KEYPATH -P $PORT ~/MBHaxe/macos-dist/MBHaxe-Platinum-Mac.dmg $REMOTEDIR/MBHaxe-Platinum-Mac.dmg
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scp -o StrictHostKeyChecking=no -i $KEYPATH -P $PORT ~/MBHaxe/macos-dist/MBHaxe-Gold-Mac.dmg $REMOTEDIR/MBHaxe-Gold-Mac.dmg
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# - store_artifacts:
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# path: ~/MBHaxe/MBHaxe-Platinum-Mac.zip
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# path: ~/MBHaxe/MBHaxe-Gold-Mac.zip
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build-win:
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executor:
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@ -443,14 +443,14 @@ jobs:
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name: Zip bundle
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command: |
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cd ~/project
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7z a MBHaxe-Platinum-Win.zip release/
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7z a MBHaxe-Gold-Win.zip release/
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- run:
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name: Upload to Artifact Storage
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command: |
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scp -o StrictHostKeyChecking=no -i $KEYPATH -P $PORT ~/project/MBHaxe-Platinum-Win.zip $REMOTEDIR/MBHaxe-Platinum-Win.zip
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scp -o StrictHostKeyChecking=no -i $KEYPATH -P $PORT ~/project/MBHaxe-Gold-Win.zip $REMOTEDIR/MBHaxe-Gold-Win.zip
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# - store_artifacts:
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# path: ~/project/MBHaxe-Platinum-Win.zip
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# path: ~/project/MBHaxe-Gold-Win.zip
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# Invoke jobs via workflows
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@ -4,9 +4,5 @@
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<dict>
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<key>com.apple.security.app-sandbox</key>
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<false/>
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<key>com.apple.security.network.client</key>
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<true/>
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<key>com.apple.security.network.server</key>
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<true/>
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</dict>
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</plist>
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@ -9,7 +9,7 @@
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<key>CFBundleIconFile</key>
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<string>icon.icns</string>
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<key>CFBundleIdentifier</key>
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<string>com.randomityguy.mbhaxe.mbp</string>
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<string>com.randomityguy.mbhaxe.mbg</string>
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<key>CFBundleInfoDictionaryVersion</key>
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<string>6.0</string>
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<key>CFBundleName</key>
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@ -19,7 +19,7 @@
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<key>CFBundleShortVersionString</key>
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<string>@VERSION@</string>
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<key>CFBundleSignature</key>
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<string>hxmp</string>
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<string>hxmg</string>
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<key>CFBundleVersion</key>
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<string>@VERSION@</string>
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<key>NSAppleScriptEnabled</key>
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BIN
macos-dist/MarbleBlast Gold.app.in/Contents/Resources/icon.icns
Normal file
BIN
macos-dist/MarbleBlast Gold.app.in/Contents/Resources/icon.icns
Normal file
Binary file not shown.
Binary file not shown.
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@ -5,21 +5,21 @@ if [ -z "$1" ]; then
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exit 1
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fi
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if [ ! -d "macos-dist/MarbleBlast Platinum.app" ]; then
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cp -r "macos-dist/MarbleBlast Platinum.app.in" "macos-dist/MarbleBlast Platinum.app" || exit $?
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if [ ! -d "macos-dist/MarbleBlast Gold.app" ]; then
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cp -r "macos-dist/MarbleBlast Gold.app.in" "macos-dist/MarbleBlast Gold.app" || exit $?
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else
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cp "macos-dist/MarbleBlast Platinum.app.in/Contents/Info.plist" "macos-dist/MarbleBlast Platinum.app/Contents/Info.plist" || exit $?
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cp "macos-dist/MarbleBlast Gold.app.in/Contents/Info.plist" "macos-dist/MarbleBlast Gold.app/Contents/Info.plist" || exit $?
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fi
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# Replace version string
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sed -i "" -e "s/@VERSION@/$1/" "macos-dist/MarbleBlast Platinum.app/Contents/Info.plist" || exit $?
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sed -i "" -e "s/@VERSION@/$1/" "macos-dist/MarbleBlast Gold.app/Contents/Info.plist" || exit $?
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# Copy binary
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cp native/marblegame "macos-dist/MarbleBlast Platinum.app/Contents/MacOS/marblegame" || exit $?
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cp native/marblegame "macos-dist/MarbleBlast Gold.app/Contents/MacOS/marblegame" || exit $?
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# Copy data
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cp -r data "macos-dist/MarbleBlast Platinum.app/Contents/Resources/" || exit $?
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cp -r data "macos-dist/MarbleBlast Gold.app/Contents/Resources/" || exit $?
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cd "macos-dist/MarbleBlast Platinum.app/Contents/MacOS/"
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cd "macos-dist/MarbleBlast Gold.app/Contents/MacOS/"
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install_name_tool -change ui.hdll @rpath/ui.hdll \
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-change openal.hdll @rpath/openal.hdll \
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-change fmt.hdll @rpath/fmt.hdll \
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@ -31,6 +31,6 @@ install_name_tool -change ui.hdll @rpath/ui.hdll \
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echo "Tried to update dylib references in executable."
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echo "Please use otool -L to ensure that the libraries are referenced as @rpath. This is usually an issue with libSDL2-2.0.0.dylib"
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echo
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echo "Please fill macos-dist/MarbleBlast Platinum.app/Contents/Frameworks with the dylibs,"
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echo "Please fill macos-dist/MarbleBlast Gold.app/Contents/Frameworks with the dylibs,"
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echo "and use install_name_tool to update their IDs to match with marblegame executable."
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