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textinput test
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@ -103,7 +103,7 @@ class GuiTextListCtrl extends GuiControl {
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this.flow.maxHeight = cast htr.extent.y;
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this.flow.multiline = true;
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this.flow.layout = Stack;
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this.flow.overflow = FlowOverflow.Hidden;
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this.flow.overflow = FlowOverflow.Limit;
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if (scene2d.contains(this.flow))
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scene2d.removeChild(this.flow);
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