pause dialog + some fixes

This commit is contained in:
RandomityGuy 2021-06-21 17:14:06 +05:30
parent 9a3635f242
commit bdd8bb4c60
11 changed files with 174 additions and 69 deletions

View file

@ -11,6 +11,7 @@ class InteriorObject extends GameObject {
public var collider:CollisionEntity;
public var interiorFile:String;
public var useInstancing = true;
public var level:MarbleWorld;
public function new() {
super();
@ -19,11 +20,13 @@ class InteriorObject extends GameObject {
public function init(level:MarbleWorld) {
this.identifier = this.interiorFile;
this.level = level;
DifBuilder.loadDif(this.interiorFile, cast this);
}
public override function setTransform(transform:Matrix) {
super.setTransform(transform);
collider.setTransform(transform);
this.level.collisionWorld.updateTransform(this.collider);
}
}

View file

@ -1,73 +1,21 @@
package;
import gui.GuiControl.MouseState;
import hxd.Window;
import gui.Canvas;
import src.MarbleGame;
import gui.MainMenuGui;
import hxd.res.DefaultFont;
import h2d.Text;
import src.Mission;
import mis.MisParser;
import sys.io.File;
import shapes.EndPad;
import shapes.LandMine;
import shapes.StartPad;
import shapes.TriangleBumper;
import shapes.RoundBumper;
import shapes.Oilslick;
import gui.PlayGui;
import shapes.Helicopter;
import shapes.ShockAbsorber;
import shapes.SuperBounce;
import shapes.SuperSpeed;
import shapes.SignFinish;
import shapes.Trapdoor;
import shapes.AntiGravity;
import shapes.SuperJump;
import h3d.prim.Polygon;
import src.ResourceLoader;
import src.GameObject;
import shapes.Tornado;
import shapes.DuctFan;
import dts.DtsFile;
import src.InteriorObject;
import h3d.Quat;
import src.PathedInteriorMarker;
import src.PathedInterior;
import src.MarbleWorld;
import collision.CollisionWorld;
import src.Marble;
import src.DifBuilder;
import h3d.Vector;
import h3d.scene.fwd.DirLight;
import h3d.mat.Material;
import h3d.prim.Cube;
import h3d.scene.*;
import src.DtsObject;
class Main extends hxd.App {
var scene:Scene;
var world:MarbleWorld;
var dtsObj:DtsObject;
var canvas:Canvas;
var marbleGame:MarbleGame;
var fpsCounter:Text;
override function init() {
super.init();
var ltr = File.getContent("data/missions/advanced/airwalk.mis");
var mfp = new MisParser(ltr);
var mis = mfp.parse();
var mission = new Mission();
mission.root = mis.root;
canvas = new Canvas(s2d);
canvas.setContent(new MainMenuGui());
marbleGame = new MarbleGame(s2d, s3d);
marbleGame.canvas.setContent(new MainMenuGui());
// world = new MarbleWorld(s3d, s2d, mission);
// world.init();
@ -80,17 +28,14 @@ class Main extends hxd.App {
override function update(dt:Float) {
super.update(dt);
var wnd = Window.getInstance();
var mouseState:MouseState = {
position: new Vector(wnd.mouseX, wnd.mouseY)
}
canvas.update(dt, mouseState);
marbleGame.update(dt);
// world.update(dt);
fpsCounter.text = 'FPS: ${this.engine.fps}';
}
override function render(e:h3d.Engine) {
// this.world.render(e);
marbleGame.render(e);
super.render(e);
}

66
src/MarbleGame.hx Normal file
View file

@ -0,0 +1,66 @@
package src;
import gui.ExitGameDlg;
import hxd.Key;
import src.Mission;
import h3d.Vector;
import gui.GuiControl.MouseState;
import hxd.Window;
import src.MarbleWorld;
import gui.Canvas;
@:publicFields
class MarbleGame {
var canvas:Canvas;
var world:MarbleWorld;
var scene2d:h2d.Scene;
var scene:h3d.scene.Scene;
var paused:Bool;
var exitGameDlg:ExitGameDlg;
public function new(scene2d:h2d.Scene, scene:h3d.scene.Scene) {
this.canvas = new Canvas(scene2d, cast this);
this.scene = scene;
this.scene2d = scene2d;
}
public function update(dt:Float) {
if (world != null) {
if (!paused) {
world.update(dt);
}
if (Key.isPressed(Key.ESCAPE)) {
paused = !paused;
if (paused) {
exitGameDlg = new ExitGameDlg();
canvas.pushDialog(exitGameDlg);
} else {
canvas.popDialog(exitGameDlg);
}
}
}
if (canvas != null) {
var wnd = Window.getInstance();
var mouseState:MouseState = {
position: new Vector(wnd.mouseX, wnd.mouseY)
}
canvas.update(dt, mouseState);
}
}
public function playMission(mission:Mission) {
this.canvas.clearContent();
mission.load();
world = new MarbleWorld(scene, scene2d, mission);
world.init();
world.start();
}
public function render(e:h3d.Engine) {
if (world != null)
world.render(e);
}
}

View file

@ -525,7 +525,6 @@ class MarbleWorld extends Scheduler {
if (element.datablock == "OutOfBoundsTrigger") {
trigger = new OutOfBoundsTrigger(element, cast this);
} else if (element.datablock == "InBoundsTrigger") {
return;
trigger = new InBoundsTrigger(element, cast this);
} else if (element.datablock == "HelpTrigger") {
trigger = new HelpTrigger(element, cast this);

View file

@ -20,6 +20,12 @@ class Mission {
public function new() {}
public function load() {
var misParser = new MisParser(ResourceLoader.fileSystem.get(this.path).getText());
var contents = misParser.parse();
root = contents.root;
}
public static function fromMissionInfo(path:String, mInfo:MissionElementScriptObject) {
var mission = new Mission();
mission.path = path;

View file

@ -51,8 +51,6 @@ class PathedInterior extends InteriorObject {
var stopped:Bool = false;
var stopTime:Float;
public var level:MarbleWorld;
var previousState:PIState;
public static function createFromSimGroup(simGroup:MissionElementSimGroup, level:MarbleWorld) {

View file

@ -1,15 +1,19 @@
package gui;
import src.MarbleGame;
import h3d.Vector;
import h2d.Scene;
import gui.GuiControl.MouseState;
@:publicFields
class Canvas extends GuiControl {
var scene2d:Scene;
var marbleGame:MarbleGame;
public function new(scene) {
public function new(scene, marbleGame:MarbleGame) {
super();
this.scene2d = scene;
this.marbleGame = marbleGame;
this.position = new Vector();
this.extent = new Vector(640, 480);
@ -23,6 +27,22 @@ class Canvas extends GuiControl {
this.render(scene2d);
}
public function pushDialog(content:GuiControl) {
this.addChild(content);
this.render(scene2d);
}
public function popDialog(content:GuiControl) {
content.dispose();
this.removeChild(content);
this.render(scene2d);
}
public function clearContent() {
this.dispose();
this.render(scene2d);
}
public override function update(dt:Float, mouseState:MouseState) {
super.update(dt, mouseState);
}

52
src/gui/ExitGameDlg.hx Normal file
View file

@ -0,0 +1,52 @@
package gui;
import h3d.Vector;
import src.ResourceLoader;
class ExitGameDlg extends GuiControl {
public function new() {
super();
this.horizSizing = Width;
this.vertSizing = Height;
this.position = new Vector();
this.extent = new Vector(640, 480);
function loadButtonImages(path:String) {
var normal = ResourceLoader.getImage('${path}_n.png').toTile();
var hover = ResourceLoader.getImage('${path}_h.png').toTile();
var pressed = ResourceLoader.getImage('${path}_d.png').toTile();
return [normal, hover, pressed];
}
var dialogImg = new GuiImage(ResourceLoader.getImage("data/ui/common/dialog.png").toTile());
dialogImg.horizSizing = Center;
dialogImg.vertSizing = Center;
dialogImg.position = new Vector(134, 148);
dialogImg.extent = new Vector(388, 186);
var yesButton = new GuiButton(loadButtonImages("data/ui/common/yes"));
yesButton.position = new Vector(47, 107);
yesButton.extent = new Vector(88, 52);
yesButton.vertSizing = Top;
yesButton.horizSizing = Right;
var noButton = new GuiButton(loadButtonImages("data/ui/common/no"));
noButton.position = new Vector(151, 107);
noButton.extent = new Vector(83, 55);
noButton.vertSizing = Top;
noButton.horizSizing = Right;
var restartButton = new GuiButton(loadButtonImages("data/ui/common/restart"));
restartButton.position = new Vector(249, 107);
restartButton.extent = new Vector(103, 56);
restartButton.vertSizing = Top;
restartButton.horizSizing = Right;
dialogImg.addChild(yesButton);
dialogImg.addChild(noButton);
dialogImg.addChild(restartButton);
this.addChild(dialogImg);
}
}

View file

@ -122,12 +122,12 @@ class GuiControl {
}
if (this.horizSizing == HorizSizing.Left) {
if (this.parent != null) {
rect.position.x = parentRect.extent.x - (parent.extent.x - this.position.x);
rect.position.x = parentRect.position.x + parentRect.extent.x - (parent.extent.x - this.position.x);
}
}
if (this.vertSizing == VertSizing.Top) {
if (this.parent != null) {
rect.position.y = parentRect.extent.y - (parent.extent.y - this.position.y);
rect.position.y = parentRect.position.y + parentRect.extent.y - (parent.extent.y - this.position.y);
}
}
return rect;

View file

@ -39,6 +39,7 @@ class PlayGui {
var powerupBox:GuiImage;
var powerupImageScene:h3d.scene.Scene;
var powerupImageSceneTarget:Texture;
var powerupImageSceneTargetBitmap:Bitmap;
var powerupImageObject:DtsObject;
var RSGOCenterText:Anim;
@ -50,6 +51,17 @@ class PlayGui {
var playGuiCtrl:GuiControl;
public function dispose() {
playGuiCtrl.dispose();
gemImageScene.dispose();
gemImageSceneTarget.dispose();
gemImageSceneTargetBitmap.remove();
powerupImageScene.dispose();
powerupImageSceneTarget.dispose();
powerupImageSceneTargetBitmap.remove();
RSGOCenterText.remove();
}
public function init(scene2d:h2d.Scene) {
this.scene2d = scene2d;
@ -231,7 +243,7 @@ class PlayGui {
powerupImageSceneTarget = new Texture(68, 67, [Target]);
powerupImageSceneTarget.depthBuffer = new DepthBuffer(68, 67);
var powerupImageSceneTargetBitmap = new Bitmap(Tile.fromTexture(powerupImageSceneTarget), scene2d);
powerupImageSceneTargetBitmap = new Bitmap(Tile.fromTexture(powerupImageSceneTarget), scene2d);
powerupImageSceneTargetBitmap.x = scene2d.width - 88;
powerupImageSceneTargetBitmap.y = 18;
}

View file

@ -138,6 +138,10 @@ class PlayMissionGui extends GuiImage {
var pmPlay = new GuiButton(loadButtonImages("data/ui/play/play"));
pmPlay.position = new Vector(391, 257);
pmPlay.extent = new Vector(121, 62);
pmPlay.pressedAction = (sender) -> {
// Wacky hacks
cast(this.parent, Canvas).marbleGame.playMission(currentList[currentSelection]);
}
pmBox.addChild(pmPlay);
var pmPrev = new GuiButton(loadButtonImages("data/ui/play/prev"));
@ -199,7 +203,7 @@ class PlayMissionGui extends GuiImage {
var descText2 = '<br/><br/>' + '<font opacity="0">ÂTest Align</font>';
descText2 += '<br/><br/><br/>';
for (i in 0...3) {
descText2 += '<br/>ÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂ<font face="ArialBold14">00:00.000</font>';
descText2 += '<br/>ÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂ<font face="ArialBold14">99:59.999</font>';
}
pmDescriptionOther.text.text = descText2;
pmBox.addChild(pmDescriptionOther);