fix noise by magnets, tornadoes and ductfans

This commit is contained in:
RandomityGuy 2022-12-04 18:38:59 +05:30
parent ba5f06a40d
commit bfaf31b822
4 changed files with 8 additions and 8 deletions

View file

@ -39,8 +39,8 @@ class DuctFan extends ForceObject {
});
}
public override function update(timeState:src.TimeState) {
super.update(timeState);
public override function reset() {
super.reset();
var seffect = this.soundChannel.getEffect(Spatialization);
seffect.position = this.getAbsPos().getPosition();

View file

@ -40,8 +40,8 @@ class Magnet extends ForceObject {
});
}
public override function update(timeState:src.TimeState) {
super.update(timeState);
public override function reset() {
super.reset();
if (this.soundChannel != null) {
var seffect = this.soundChannel.getEffect(Spatialization);

View file

@ -39,8 +39,8 @@ class SmallDuctFan extends ForceObject {
});
}
public override function update(timeState:src.TimeState) {
super.update(timeState);
public override function reset() {
super.reset();
var seffect = this.soundChannel.getEffect(Spatialization);
seffect.position = this.getAbsPos().getPosition();

View file

@ -60,8 +60,8 @@ class Tornado extends ForceObject {
});
}
public override function update(timeState:src.TimeState) {
super.update(timeState);
public override function reset() {
super.reset();
var seffect = this.soundChannel.getEffect(Spatialization);
seffect.position = this.getAbsPos().getPosition();