mirror of
https://github.com/RandomityGuy/MBHaxe.git
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better fast load and sort customs by alphabetical
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parent
085110b490
commit
c31e3b0442
5 changed files with 54 additions and 18 deletions
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@ -26,6 +26,11 @@ class MPCustoms {
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Http.get("https://marbleblastultra.randomityguy.me/data/ultraCustom.json", (b) -> {
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Http.get("https://marbleblastultra.randomityguy.me/data/ultraCustom.json", (b) -> {
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var misList = Json.parse(b.toString());
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var misList = Json.parse(b.toString());
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missionList = misList;
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missionList = misList;
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missionList.sort((a, b) -> {
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var a1 = a.title.toLowerCase();
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var b1 = b.title.toLowerCase();
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return a1 < b1 ? -1 : (a1 > b1 ? 1 : 0);
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});
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Console.log('Loaded ${misList.length} custom missions.');
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Console.log('Loaded ${misList.length} custom missions.');
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_requestSent = false;
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_requestSent = false;
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}, (e) -> {
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}, (e) -> {
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@ -40,7 +40,7 @@ class MarbleGame {
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static var canvas:Canvas;
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static var canvas:Canvas;
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static var instance:MarbleGame;
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static var instance:MarbleGame;
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static var currentVersion = "1.0.2";
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static var currentVersion = "1.1.0";
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var world:MarbleWorld;
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var world:MarbleWorld;
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var previewWorld:PreviewWorld;
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var previewWorld:PreviewWorld;
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@ -1778,20 +1778,51 @@ class MarbleWorld extends Scheduler {
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if (lock)
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if (lock)
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return;
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return;
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var func = this.resourceLoadFuncs.shift();
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if (Settings.optionsSettings.fastLoad) {
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lock = true;
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#if hl
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#if hl
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while (this.resourceLoadFuncs.length != 0) {
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func(() -> {
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var func = this.resourceLoadFuncs.shift();
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lock = false;
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lock = true;
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this._resourcesLoaded++;
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func(() -> {
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});
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lock = false;
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#end
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this._resourcesLoaded++;
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#if js
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});
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func(() -> {
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}
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lock = false;
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#end
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this._resourcesLoaded++;
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#if js
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});
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lock = true;
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#end
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var func = this.resourceLoadFuncs.shift();
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var consumeFn;
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consumeFn = () -> {
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this._resourcesLoaded++;
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if (this.resourceLoadFuncs.length != 0) {
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var fn = this.resourceLoadFuncs.shift();
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fn(consumeFn);
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} else {
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lock = false;
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}
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}
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func(consumeFn);
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#end
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} else {
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var func = this.resourceLoadFuncs.shift();
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lock = true;
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#if hl
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func(() -> {
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lock = false;
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this._resourcesLoaded++;
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});
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#end
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#if js
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func(() -> {
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lock = false;
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this._resourcesLoaded++;
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});
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#end
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}
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} else {
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} else {
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if (!this._loadBegin || lock)
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if (!this._loadBegin || lock)
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return;
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return;
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@ -135,7 +135,7 @@ class Settings {
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rewindTimescale: 1,
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rewindTimescale: 1,
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reflectionDetail: 2,
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reflectionDetail: 2,
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maxPixelRatio: 1,
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maxPixelRatio: 1,
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vsync: true,
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vsync: false,
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huntRandom: false,
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huntRandom: false,
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fastLoad: false
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fastLoad: false
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};
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};
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@ -88,13 +88,13 @@ class MiscOptionsGui extends GuiImage {
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}, 0.5, 118);
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}, 0.5, 118);
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sgOpt.setCurrentOption(Settings.optionsSettings.huntRandom ? 0 : 1);
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sgOpt.setCurrentOption(Settings.optionsSettings.huntRandom ? 0 : 1);
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#if hl
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// #if hl
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var flOpt = optionCollection.addOption(1, "Fast Loading", ["Disabled", "Enabled"], (idx) -> {
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var flOpt = optionCollection.addOption(1, "Fast Loading", ["Disabled", "Enabled"], (idx) -> {
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Settings.optionsSettings.fastLoad = (idx == 1);
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Settings.optionsSettings.fastLoad = (idx == 1);
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return true;
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return true;
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}, 0.5, 118);
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}, 0.5, 118);
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flOpt.setCurrentOption(Settings.optionsSettings.fastLoad ? 1 : 0);
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flOpt.setCurrentOption(Settings.optionsSettings.fastLoad ? 1 : 0);
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#end
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// #end
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var bottomBar = new GuiControl();
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var bottomBar = new GuiControl();
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bottomBar.position = new Vector(0, 590);
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bottomBar.position = new Vector(0, 590);
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