From c435282cb5889c295acf22ae0cc6589be26fd368 Mon Sep 17 00:00:00 2001 From: RandomityGuy <31925790+RandomityGuy@users.noreply.github.com> Date: Thu, 7 Aug 2025 17:56:33 +0530 Subject: [PATCH] fix the gc not being enabled.. --- Export/android/app/src/main/AndroidManifest.xml | 2 +- src/DifBuilder.hx | 16 ++++++++-------- src/Http.hx | 1 + 3 files changed, 10 insertions(+), 9 deletions(-) diff --git a/Export/android/app/src/main/AndroidManifest.xml b/Export/android/app/src/main/AndroidManifest.xml index 993d76b5..6d93d902 100644 --- a/Export/android/app/src/main/AndroidManifest.xml +++ b/Export/android/app/src/main/AndroidManifest.xml @@ -4,7 +4,7 @@ diff --git a/src/DifBuilder.hx b/src/DifBuilder.hx index ee46ba46..70fe8f0c 100644 --- a/src/DifBuilder.hx +++ b/src/DifBuilder.hx @@ -1034,14 +1034,14 @@ class DifBuilder { var retrievefunc = shaderMaterialDict[exactName]; shaderWorker.addTask(fwd -> { retrievefunc(shad -> { - var zPass = material.mainPass.clone(); - zPass.removeShader(material.textureShader); - var tx = zPass.getShader(h3d.shader.Texture); - zPass.removeShader(tx); - zPass.setColorMask(false, false, false, false); - zPass.depthWrite = true; - zPass.setPassName("zPass"); - material.addPass(zPass); + // var zPass = material.mainPass.clone(); + // zPass.removeShader(material.textureShader); + // var tx = zPass.getShader(h3d.shader.Texture); + // zPass.removeShader(tx); + // zPass.setColorMask(false, false, false, false); + // zPass.depthWrite = true; + // zPass.setPassName("zPass"); + // material.addPass(zPass); material.mainPass.depthTest = LessEqual; material.mainPass.removeShader(material.textureShader); diff --git a/src/Http.hx b/src/Http.hx index a5de432d..1e4648c8 100644 --- a/src/Http.hx +++ b/src/Http.hx @@ -67,6 +67,7 @@ class Http { } hl.Gc.enable(false); http.request(req.post); + hl.Gc.enable(true); } } #end