fix names being mbp

This commit is contained in:
RandomityGuy 2026-06-15 18:52:13 +01:00
parent a1a649b984
commit c95f6663fe
7 changed files with 10 additions and 10 deletions

View file

@ -2118,7 +2118,7 @@ class MarbleWorld extends Scheduler {
if (this.gemCount < this.totalGems) {
AudioManager.playSound(ResourceLoader.getResource('data/sound/missinggems.wav', ResourceLoader.getAudio, this.soundResources));
displayAlert("You can't finish without all the diamonds!!");
displayAlert("You can't finish without all the gems!!");
} else {
this.endPad.spawnFirework(this.timeState);
this.finishTime = this.timeState.clone();

View file

@ -85,7 +85,7 @@ class NullMode implements GameMode {
// Show a notification (and play a sound) based on the gems remaining
if (this.level.gemCount == this.level.totalGems) {
string = "You have all the diamonds, head for the finish!";
string = "You have all the gems, head for the finish!";
// if (!this.rewinding)
AudioManager.playSound(ResourceLoader.getResource('data/sound/gotallgems.wav', ResourceLoader.getAudio, @:privateAccess this.level.soundResources));
@ -96,13 +96,13 @@ class NullMode implements GameMode {
// this.touchFinish(completionOfImpact);
// }
} else {
string = "You picked up a diamond. ";
string = "You picked up a gem. ";
var remaining = this.level.totalGems - this.level.gemCount;
if (remaining == 1) {
string += "Only one diamond to go!";
string += "Only one gem to go!";
} else {
string += '${remaining} diamonds to go!';
string += '${remaining} gems to go!';
}
// if (!this.rewinding)

View file

@ -16,7 +16,7 @@ class Helicopter extends PowerUp {
this.isTSStatic = false;
this.showSequences = false;
this.identifier = "Helicopter";
this.pickUpName = "Helicopter PowerUp";
this.pickUpName = "Gyrocopter PowerUp";
}
public override function init(level:MarbleWorld, onFinish:Void->Void) {

View file

@ -13,7 +13,7 @@ class ShockAbsorber extends PowerUp {
this.isCollideable = false;
this.isTSStatic = false;
this.identifier = "ShockAbsorber";
this.pickUpName = "Anti-Recoil PowerUp";
this.pickUpName = "Shock Absorber PowerUp";
}
public override function init(level:MarbleWorld, onFinish:Void->Void) {

View file

@ -13,7 +13,7 @@ class SuperBounce extends PowerUp {
this.isCollideable = false;
this.isTSStatic = false;
this.identifier = "SuperBounce";
this.pickUpName = "Marble Recoil PowerUp";
this.pickUpName = "Super Bounce PowerUp";
}
public function pickUp(marble:src.Marble):Bool {

View file

@ -42,7 +42,7 @@ class SuperJump extends PowerUp {
this.isCollideable = false;
this.isTSStatic = false;
this.identifier = "SuperJump";
this.pickUpName = "Jump Boost PowerUp";
this.pickUpName = "Super Jump PowerUp";
sjEmitterParticleData = new ParticleData();
sjEmitterParticleData.identifier = "superJumpParticle";
sjEmitterParticleData.texture = ResourceLoader.getResource("data/particles/twirl.png", ResourceLoader.getTexture, this.textureResources);

View file

@ -47,7 +47,7 @@ class SuperSpeed extends PowerUp {
this.isCollideable = false;
this.isTSStatic = false;
this.identifier = "SuperSpeed";
this.pickUpName = "Speed Booster PowerUp";
this.pickUpName = "Super Speed PowerUp";
this.useInstancing = true;
ssEmitterParticleData = new ParticleData();
ssEmitterParticleData.identifier = "superSpeedParticle";