better replay center ui

This commit is contained in:
RandomityGuy 2025-03-21 19:20:23 +05:30
parent 1398da8b2d
commit cd45550502

View file

@ -64,8 +64,7 @@ class ReplayCenterGui extends GuiImage {
rootTitle.text.alpha = 0.5; rootTitle.text.alpha = 0.5;
innerCtrl.addChild(rootTitle); innerCtrl.addChild(rootTitle);
var achievementsWnd = new GuiImage(ResourceLoader.getResource("data/ui/xbox/achievementWindow.png", ResourceLoader.getImage, this.imageResources) var achievementsWnd = new GuiImage(ResourceLoader.getResource("data/ui/xbox/helpWindow.png", ResourceLoader.getImage, this.imageResources).toTile());
.toTile());
achievementsWnd.horizSizing = Center; achievementsWnd.horizSizing = Center;
achievementsWnd.vertSizing = Center; achievementsWnd.vertSizing = Center;
achievementsWnd.position = new Vector(25, 58); achievementsWnd.position = new Vector(25, 58);
@ -93,14 +92,15 @@ class ReplayCenterGui extends GuiImage {
var scrollCtrl = new GuiConsoleScrollCtrl(ResourceLoader.getResource("data/ui/common/osxscroll.png", ResourceLoader.getImage, this.imageResources) var scrollCtrl = new GuiConsoleScrollCtrl(ResourceLoader.getResource("data/ui/common/osxscroll.png", ResourceLoader.getImage, this.imageResources)
.toTile()); .toTile());
scrollCtrl.position = new Vector(25, 22); scrollCtrl.position = new Vector(25, 22);
scrollCtrl.extent = new Vector(550, 280); scrollCtrl.extent = new Vector(550, 430);
scrollCtrl.scrollToBottom = false; scrollCtrl.scrollToBottom = false;
achievementsWnd.addChild(scrollCtrl); achievementsWnd.addChild(scrollCtrl);
var replayListCtrl = new GuiTextListCtrl(arial14, replayList.map(x -> x.name)); var replayListCtrl = new GuiTextListCtrl(arial14, replayList.map(x -> x.name));
replayListCtrl.selectedColor = 0xF29515; replayListCtrl.selectedColor = 0xF29515;
replayListCtrl.selectedFillColor = 0xEBEBEB; replayListCtrl.selectedFillColor = 0x858585;
replayListCtrl.textColor = 0xFFFFFF;
replayListCtrl.position = new Vector(0, 0); replayListCtrl.position = new Vector(0, 0);
replayListCtrl.extent = new Vector(550, 480); replayListCtrl.extent = new Vector(550, 480);
replayListCtrl.scrollable = true; replayListCtrl.scrollable = true;