diff --git a/src/gui/EndGameGui.hx b/src/gui/EndGameGui.hx index fc7004ae..c280aa35 100644 --- a/src/gui/EndGameGui.hx +++ b/src/gui/EndGameGui.hx @@ -206,7 +206,7 @@ class EndGameGui extends GuiImage { }); } if (bestScore.time == score) { - if (Settings.highscoreName == "" || Settings.highscoreName == "Player Name") { + if (Settings.highscoreName == "" || Settings.highscoreName == "Player" || Settings.highscoreName == "Player Name") { haxe.Timer.delay(() -> { MarbleGame.canvas.pushDialog(new EnterNamePopupDlg(() -> { submitScore(); diff --git a/src/gui/MainMenuGui.hx b/src/gui/MainMenuGui.hx index 1eb8c2a4..67c35550 100644 --- a/src/gui/MainMenuGui.hx +++ b/src/gui/MainMenuGui.hx @@ -76,7 +76,9 @@ class MainMenuGui extends GuiImage { cast(this.parent, Canvas).pushDialog(new MessageBoxOkDlg("Custom levels not loaded yet, please wait.")); MPCustoms.loadMissionList(); } else { - if (StringTools.trim(Settings.highscoreName) == "" || Settings.highscoreName == "Player") { + if (StringTools.trim(Settings.highscoreName) == "" + || Settings.highscoreName == "Player" + || Settings.highscoreName == "Player Name") { MarbleGame.canvas.setContent(new EnterNameDlg()); } else cast(this.parent, Canvas).setContent(new MultiplayerGui());