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fix that hunt bug
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2 changed files with 10 additions and 0 deletions
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@ -781,6 +781,10 @@ class MarbleWorld extends Scheduler {
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this.marble.setMode(Play);
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for (client => marble in this.clientMarbles)
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marble.setMode(Play);
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var huntMode = cast(this.gameMode, HuntMode);
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huntMode.freeSpawns();
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}
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}
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}
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@ -376,6 +376,12 @@ class HuntMode extends NullMode {
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}
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}
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public function freeSpawns() {
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for (i in 0...playerSpawnPoints.length) {
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spawnPointTaken[i] = false;
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}
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}
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function setupGems() {
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gemGroupRadius = 20.0;
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maxGemsPerGroup = 4;
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