ver update

This commit is contained in:
RandomityGuy 2023-07-21 21:22:38 +05:30
parent 5bd92b2312
commit d7d2cfaf45
3 changed files with 9 additions and 3 deletions

View file

@ -1,3 +1,9 @@
# 1.5.3
This update fixes the following bugs:
- Slightly improved marble cubemaps.
- Fixed camera movement for varying FPS and sensitivities.
- Fixed rolling sound bug.
# 1.5.2 # 1.5.2
- Updated Marbleland integration link to the new site. - Updated Marbleland integration link to the new site.

View file

@ -10,7 +10,7 @@ The browser port supports touch controls, meaning it can be played on mobile dev
### Marble Blast Platinum: [Play](https://marbleblast.randomityguy.me/) ### Marble Blast Platinum: [Play](https://marbleblast.randomityguy.me/)
## Windows and Mac ## Windows and Mac
### Marble Blast Gold: [Download](https://github.com/RandomityGuy/MBHaxe/releases/tag/1.1.9) ### Marble Blast Gold: [Download](https://github.com/RandomityGuy/MBHaxe/releases/tag/1.1.9)
### Marble Blast Platinum: [Download](https://github.com/RandomityGuy/MBHaxe/releases/tag/1.5.2) ### Marble Blast Platinum: [Download](https://github.com/RandomityGuy/MBHaxe/releases/tag/1.5.3)
## Mac Instructions - Important ## Mac Instructions - Important
Put the .app file in either /Applications or ~/Applications in order to run it properly. Put the .app file in either /Applications or ~/Applications in order to run it properly.
You will also have to bypass Gatekeeper since the .app is not signed. You will also have to bypass Gatekeeper since the .app is not signed.
@ -38,7 +38,7 @@ I chose Haxe because its a good language that can target other languages, meanin
The `master` branch is currently for Marble Blast Platinum. The `master` branch is currently for Marble Blast Platinum.
If you want to build Marble Blast Gold, go to the [mbg](https://github.com/RandomityGuy/MBHaxe/tree/mbg) tag If you want to build Marble Blast Gold, go to the [mbg](https://github.com/RandomityGuy/MBHaxe/tree/mbg) tag
Requires Haxe 4.2.2 or above Requires Haxe 4.3.0 or above
You require the following Haxe libraries: You require the following Haxe libraries:
- heaps: The specific version located [here](https://github.com/RandomityGuy/heaps) - heaps: The specific version located [here](https://github.com/RandomityGuy/heaps)
- hlsdl (Obtain the haxelib version of hlsdl, then patch it with these files [here](https://github.com/RandomityGuy/hashlink/tree/master/libs/sdl)) (Hashlink/C native target) - hlsdl (Obtain the haxelib version of hlsdl, then patch it with these files [here](https://github.com/RandomityGuy/hashlink/tree/master/libs/sdl)) (Hashlink/C native target)

View file

@ -178,7 +178,7 @@ class MainMenuGui extends GuiImage {
versionText.vertSizing = Bottom; versionText.vertSizing = Bottom;
versionText.position = new Vector(502, 61); versionText.position = new Vector(502, 61);
versionText.extent = new Vector(97, 72); versionText.extent = new Vector(97, 72);
versionText.text.text = "<p align=\"center\">1.5.2</p>"; versionText.text.text = "<p align=\"center\">1.5.3</p>";
versionText.text.filter = new DropShadow(1.414, 0.785, 0x3333337F, 1, 0, 0.7, 1, true); versionText.text.filter = new DropShadow(1.414, 0.785, 0x3333337F, 1, 0, 0.7, 1, true);
this.addChild(versionText); this.addChild(versionText);