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add rewind timescale to console
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1 changed files with 3 additions and 0 deletions
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@ -115,6 +115,7 @@ class Console {
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log("Available commands:");
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log("Available commands:");
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log("help");
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log("help");
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log("timeScale <scale>");
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log("timeScale <scale>");
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log("rewindTimeScale <scale>");
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log("drawBounds <true/false>");
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log("drawBounds <true/false>");
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log("wireframe <true/false>");
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log("wireframe <true/false>");
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} else if (cmdType == "timeScale") {
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} else if (cmdType == "timeScale") {
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@ -148,6 +149,8 @@ class Console {
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var scale = Std.parseFloat(cmdSplit[1]);
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var scale = Std.parseFloat(cmdSplit[1]);
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if (Math.isNaN(scale))
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if (Math.isNaN(scale))
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scale = 1;
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scale = 1;
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if (scale <= 0)
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scale = 1;
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if (MarbleGame.instance.world != null) {
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if (MarbleGame.instance.world != null) {
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MarbleGame.instance.world.rewindManager.timeScale = scale;
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MarbleGame.instance.world.rewindManager.timeScale = scale;
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