fix broken SJ sound

This commit is contained in:
RandomityGuy 2022-12-05 12:57:17 +05:30
parent b5837e2d6d
commit dac04ceb7c

View file

@ -51,7 +51,7 @@ class SuperJump extends PowerUp {
public override function init(level:MarbleWorld, onFinish:Void->Void) {
super.init(level, () -> {
ResourceLoader.load("sound/pusuperjumpvoice.wav").entry.load(() -> {
this.pickupSound = ResourceLoader.getResource("sound/pusuperjumpvoice.wav", ResourceLoader.getAudio, this.soundResources);
this.pickupSound = ResourceLoader.getResource("data/sound/pusuperjumpvoice.wav", ResourceLoader.getAudio, this.soundResources);
ResourceLoader.load("sound/dosuperjump.wav").entry.load(onFinish);
});
});