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fix broken SJ sound
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1 changed files with 1 additions and 1 deletions
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@ -51,7 +51,7 @@ class SuperJump extends PowerUp {
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public override function init(level:MarbleWorld, onFinish:Void->Void) {
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super.init(level, () -> {
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ResourceLoader.load("sound/pusuperjumpvoice.wav").entry.load(() -> {
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this.pickupSound = ResourceLoader.getResource("sound/pusuperjumpvoice.wav", ResourceLoader.getAudio, this.soundResources);
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this.pickupSound = ResourceLoader.getResource("data/sound/pusuperjumpvoice.wav", ResourceLoader.getAudio, this.soundResources);
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ResourceLoader.load("sound/dosuperjump.wav").entry.load(onFinish);
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});
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});
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