mirror of
https://github.com/RandomityGuy/MBHaxe.git
synced 2025-10-30 08:11:25 +00:00
complete optionsdlg
This commit is contained in:
parent
e16213165b
commit
df30d81697
8 changed files with 267 additions and 5 deletions
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@ -4,6 +4,7 @@ import h2d.Anim;
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import h2d.Scene;
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import h2d.Scene;
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import h2d.Tile;
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import h2d.Tile;
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import h2d.Bitmap;
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import h2d.Bitmap;
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import src.MarbleGame;
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@:publicFields
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@:publicFields
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class GuiAnim extends GuiControl {
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class GuiAnim extends GuiControl {
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@ -30,4 +31,11 @@ class GuiAnim extends GuiControl {
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super.dispose();
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super.dispose();
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this.anim.remove();
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this.anim.remove();
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}
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}
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public override function onRemove() {
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super.onRemove();
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if (MarbleGame.canvas.scene2d.contains(anim)) {
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MarbleGame.canvas.scene2d.removeChild(anim); // Refresh "layer"
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}
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}
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}
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}
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24
src/gui/GuiButtonText.hx
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24
src/gui/GuiButtonText.hx
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@ -0,0 +1,24 @@
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package gui;
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import h3d.Vector;
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import h2d.Tile;
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class GuiButtonText extends GuiButton {
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var txtCtrl:GuiText;
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public function new(images:Array<Tile>, font:hxd.res.BitmapFont) {
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super(images);
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txtCtrl = new GuiText(font);
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txtCtrl.position = new Vector();
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txtCtrl.extent = this.extent;
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txtCtrl.justify = Center;
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txtCtrl.text.textColor = 0;
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this.addChild(txtCtrl);
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}
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public function setExtent(extent:Vector) {
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this.extent = extent;
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txtCtrl.extent = extent;
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txtCtrl.position.y = 5 * extent.y / 16; // Weird ratio shit that makes it as centered as possible
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}
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}
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@ -141,11 +141,13 @@ class GuiControl {
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public function removeChild(ctrl:GuiControl) {
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public function removeChild(ctrl:GuiControl) {
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this.children.remove(ctrl);
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this.children.remove(ctrl);
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ctrl.parent = null;
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ctrl.parent = null;
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ctrl.onRemove();
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}
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}
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public function removeChildren() {
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public function removeChildren() {
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for (c in this.children) {
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for (c in this.children) {
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c.parent = null;
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c.parent = null;
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c.onRemove();
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}
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}
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this.children = [];
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this.children = [];
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}
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}
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@ -162,4 +164,10 @@ class GuiControl {
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public function onMousePress(mouseState:MouseState) {}
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public function onMousePress(mouseState:MouseState) {}
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public function onMouseRelease(mouseState:MouseState) {}
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public function onMouseRelease(mouseState:MouseState) {}
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public function onRemove() {
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for (c in this.children) {
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c.onRemove();
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}
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}
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}
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}
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@ -4,6 +4,7 @@ import gui.GuiControl.MouseState;
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import h2d.Scene;
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import h2d.Scene;
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import h2d.Tile;
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import h2d.Tile;
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import h2d.Bitmap;
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import h2d.Bitmap;
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import src.MarbleGame;
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@:publicFields
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@:publicFields
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class GuiImage extends GuiControl {
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class GuiImage extends GuiControl {
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@ -41,4 +42,11 @@ class GuiImage extends GuiControl {
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this.pressedAction(this);
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this.pressedAction(this);
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}
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}
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}
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}
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public override function onRemove() {
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super.onRemove();
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if (MarbleGame.canvas.scene2d.contains(bmp)) {
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MarbleGame.canvas.scene2d.removeChild(bmp); // Refresh "layer"
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}
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}
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}
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}
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@ -5,6 +5,7 @@ import h2d.HtmlText;
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import h2d.Scene;
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import h2d.Scene;
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import hxd.res.BitmapFont;
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import hxd.res.BitmapFont;
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import h2d.Text;
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import h2d.Text;
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import src.MarbleGame;
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@:publicFields
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@:publicFields
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class GuiMLText extends GuiControl {
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class GuiMLText extends GuiControl {
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@ -42,4 +43,11 @@ class GuiMLText extends GuiControl {
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super.dispose();
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super.dispose();
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this.text.remove();
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this.text.remove();
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}
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}
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public override function onRemove() {
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super.onRemove();
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if (MarbleGame.canvas.scene2d.contains(text)) {
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MarbleGame.canvas.scene2d.removeChild(text); // Refresh "layer"
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}
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}
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}
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}
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@ -2,7 +2,7 @@ package gui;
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import h2d.Graphics;
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import h2d.Graphics;
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import h2d.Scene;
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import h2d.Scene;
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import h3d.Vector;
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import src.MarbleGame;
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class GuiProgress extends GuiControl {
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class GuiProgress extends GuiControl {
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public var progress:Float = 0;
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public var progress:Float = 0;
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@ -38,4 +38,11 @@ class GuiProgress extends GuiControl {
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progressRect.remove();
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progressRect.remove();
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super.dispose();
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super.dispose();
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}
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}
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public override function onRemove() {
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super.onRemove();
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if (MarbleGame.canvas.scene2d.contains(progressRect)) {
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MarbleGame.canvas.scene2d.removeChild(progressRect); // Refresh "layer"
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}
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}
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}
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}
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@ -3,6 +3,7 @@ package gui;
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import h2d.Scene;
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import h2d.Scene;
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import hxd.res.BitmapFont;
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import hxd.res.BitmapFont;
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import h2d.Text;
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import h2d.Text;
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import src.MarbleGame;
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enum Justification {
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enum Justification {
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Left;
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Left;
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@ -44,4 +45,11 @@ class GuiText extends GuiControl {
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super.dispose();
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super.dispose();
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this.text.remove();
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this.text.remove();
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}
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}
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public override function onRemove() {
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super.onRemove();
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if (MarbleGame.canvas.scene2d.contains(text)) {
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MarbleGame.canvas.scene2d.removeChild(text); // Refresh "layer"
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}
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}
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}
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}
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@ -1,5 +1,7 @@
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package gui;
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package gui;
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import src.Marble;
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import h2d.Tile;
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import hxd.res.BitmapFont;
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import hxd.res.BitmapFont;
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import src.MarbleGame;
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import src.MarbleGame;
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import h3d.Vector;
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import h3d.Vector;
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@ -36,12 +38,10 @@ class OptionsDlg extends GuiImage {
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var graphicsTab = new GuiImage(ResourceLoader.getImage("data/ui/options/graf_tab.png").toTile());
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var graphicsTab = new GuiImage(ResourceLoader.getImage("data/ui/options/graf_tab.png").toTile());
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graphicsTab.position = new Vector(58, 44);
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graphicsTab.position = new Vector(58, 44);
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graphicsTab.extent = new Vector(149, 86);
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graphicsTab.extent = new Vector(149, 86);
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graphicsTab.pressedAction = (sender) -> setTab("Graphics");
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var controlsTab = new GuiImage(ResourceLoader.getImage("data/ui/options/cntr_tab.png").toTile());
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var controlsTab = new GuiImage(ResourceLoader.getImage("data/ui/options/cntr_tab.png").toTile());
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controlsTab.position = new Vector(315, 15);
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controlsTab.position = new Vector(315, 15);
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controlsTab.extent = new Vector(149, 65);
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controlsTab.extent = new Vector(149, 65);
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controlsTab.pressedAction = (sender) -> setTab("Controls");
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var boxFrame = new GuiImage(ResourceLoader.getImage("data/ui/options/options_base.png").toTile());
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var boxFrame = new GuiImage(ResourceLoader.getImage("data/ui/options/options_base.png").toTile());
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boxFrame.position = new Vector(25, 14);
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boxFrame.position = new Vector(25, 14);
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@ -52,7 +52,6 @@ class OptionsDlg extends GuiImage {
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var audioTab = new GuiImage(ResourceLoader.getImage("data/ui/options/aud_tab.png").toTile());
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var audioTab = new GuiImage(ResourceLoader.getImage("data/ui/options/aud_tab.png").toTile());
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audioTab.position = new Vector(204, 33);
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audioTab.position = new Vector(204, 33);
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audioTab.extent = new Vector(114, 75);
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audioTab.extent = new Vector(114, 75);
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audioTab.pressedAction = (sender) -> setTab("Audio");
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tabs.addChild(audioTab);
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tabs.addChild(audioTab);
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tabs.addChild(controlsTab);
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tabs.addChild(controlsTab);
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@ -272,6 +271,196 @@ Renderer: Software
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Extensions: EAX 2.0, EAX 3.0, EAX Unified, and EAX-AC3";
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Extensions: EAX 2.0, EAX 3.0, EAX Unified, and EAX-AC3";
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audTxtWndo.addChild(audInfo);
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audTxtWndo.addChild(audInfo);
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// CONTROLS PANEL
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var controlsPane = new GuiControl();
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controlsPane.position = new Vector(44, 58);
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controlsPane.extent = new Vector(459, 339);
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// MARBLE PANEL
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var marbleControlsPane = new GuiImage(ResourceLoader.getImage("data/ui/options/cntrl_marb_bse.png").toTile());
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marbleControlsPane.position = new Vector(0, 5);
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marbleControlsPane.extent = new Vector(438, 320);
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controlsPane.addChild(marbleControlsPane);
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var cameraControlsPane:GuiImage = null;
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var mouseControlsPane:GuiImage = null;
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var moveForward = new GuiButtonText(loadButtonImages("data/ui/options/cntr_mrb_fw"), arial14);
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moveForward.position = new Vector(82, 104);
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moveForward.setExtent(new Vector(117, 51));
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moveForward.txtCtrl.text.text = "W";
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marbleControlsPane.addChild(moveForward);
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var moveRight = new GuiButtonText(loadButtonImages("data/ui/options/cntr_mrb_rt"), arial14);
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moveRight.position = new Vector(230, 167);
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moveRight.setExtent(new Vector(112, 45));
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moveRight.txtCtrl.text.text = "D";
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marbleControlsPane.addChild(moveRight);
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var mouseFire = new GuiButtonText(loadButtonImages("data/ui/options/cntr_mrb_pwr"), arial14);
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mouseFire.position = new Vector(310, 84);
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mouseFire.setExtent(new Vector(120, 51));
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mouseFire.txtCtrl.text.text = "Left Mouse";
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marbleControlsPane.addChild(mouseFire);
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var moveBackward = new GuiButtonText(loadButtonImages("data/ui/options/cntr_mrb_bak"), arial14);
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moveBackward.position = new Vector(135, 235);
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moveBackward.setExtent(new Vector(118, 48));
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moveBackward.txtCtrl.text.text = "S";
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marbleControlsPane.addChild(moveBackward);
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var moveLeft = new GuiButtonText(loadButtonImages("data/ui/options/cntr_mrb_lft"), arial14);
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moveLeft.position = new Vector(19, 189);
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moveLeft.setExtent(new Vector(108, 45));
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moveLeft.txtCtrl.text.text = "A";
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marbleControlsPane.addChild(moveLeft);
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var moveJmp = new GuiButtonText(loadButtonImages("data/ui/options/cntr_mrb_jmp"), arial14);
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moveJmp.position = new Vector(299, 231);
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moveJmp.setExtent(new Vector(120, 47));
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moveJmp.txtCtrl.text.text = "Space Bar";
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marbleControlsPane.addChild(moveJmp);
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var transparentbmp = new hxd.BitmapData(1, 1);
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transparentbmp.setPixel(0, 0, 0);
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var transparentTile = Tile.fromBitmap(transparentbmp);
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var marbleToCameraButton = new GuiButton([transparentTile, transparentTile, transparentTile]);
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marbleToCameraButton.position = new Vector(138, 26);
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marbleToCameraButton.extent = new Vector(121, 40);
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marbleToCameraButton.pressedAction = (sender) -> {
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controlsPane.removeChild(marbleControlsPane);
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controlsPane.addChild(cameraControlsPane);
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this.render(cast(this.parent, Canvas).scene2d);
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}
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marbleControlsPane.addChild(marbleToCameraButton);
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var marbleToMouseButton = new GuiButton([transparentTile, transparentTile, transparentTile]);
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marbleToMouseButton.position = new Vector(277, 0);
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marbleToMouseButton.extent = new Vector(121, 43);
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marbleToMouseButton.pressedAction = (sender) -> {
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controlsPane.addChild(mouseControlsPane);
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controlsPane.removeChild(marbleControlsPane);
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MarbleGame.canvas.render(MarbleGame.canvas.scene2d);
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}
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marbleControlsPane.addChild(marbleToMouseButton);
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// CAMERA PANEL
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cameraControlsPane = new GuiImage(ResourceLoader.getImage("data/ui/options/cntrl_cam_bse.png").toTile());
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cameraControlsPane.position = new Vector(0, 5);
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cameraControlsPane.extent = new Vector(438, 320);
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var panUp = new GuiButtonText(loadButtonImages("data/ui/options/cntr_cam_up"), arial14);
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panUp.position = new Vector(29, 133);
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panUp.setExtent(new Vector(108, 42));
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panUp.txtCtrl.text.text = "Up";
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cameraControlsPane.addChild(panUp);
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var turnRight = new GuiButtonText(loadButtonImages("data/ui/options/cntr_cam_rt"), arial14);
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turnRight.position = new Vector(312, 99);
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turnRight.setExtent(new Vector(103, 36));
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turnRight.txtCtrl.text.text = "Right";
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cameraControlsPane.addChild(turnRight);
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var panDown = new GuiButtonText(loadButtonImages("data/ui/options/cntr_cam_dwn"), arial14);
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panDown.position = new Vector(42, 213);
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panDown.setExtent(new Vector(109, 39));
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panDown.txtCtrl.text.text = "Down";
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cameraControlsPane.addChild(panDown);
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var turnLeft = new GuiButtonText(loadButtonImages("data/ui/options/cntr_cam_lft"), arial14);
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turnLeft.position = new Vector(319, 210);
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turnLeft.setExtent(new Vector(99, 36));
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turnLeft.txtCtrl.text.text = "Left";
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cameraControlsPane.addChild(turnLeft);
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var cameraToMarbleButton = new GuiButton([transparentTile, transparentTile, transparentTile]);
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cameraToMarbleButton.position = new Vector(13, 45);
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cameraToMarbleButton.extent = new Vector(121, 40);
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cameraToMarbleButton.pressedAction = (sender) -> {
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controlsPane.addChild(marbleControlsPane);
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controlsPane.removeChild(cameraControlsPane);
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MarbleGame.canvas.render(MarbleGame.canvas.scene2d);
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}
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cameraControlsPane.addChild(cameraToMarbleButton);
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var cameraToMouseButton = new GuiButton([transparentTile, transparentTile, transparentTile]);
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cameraToMouseButton.position = new Vector(276, 7);
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cameraToMouseButton.extent = new Vector(121, 40);
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cameraToMouseButton.pressedAction = (sender) -> {
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controlsPane.addChild(mouseControlsPane);
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controlsPane.removeChild(cameraControlsPane);
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MarbleGame.canvas.render(MarbleGame.canvas.scene2d);
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}
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cameraControlsPane.addChild(cameraToMouseButton);
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// MOUSE CONTROLS
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mouseControlsPane = new GuiImage(ResourceLoader.getImage("data/ui/options/cntrl_mous_base.png").toTile());
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mouseControlsPane.position = new Vector(-17, -47);
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mouseControlsPane.extent = new Vector(470, 425);
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var freelook = new GuiButtonText(loadButtonImages("data/ui/options/cntrl_mous_bttn"), arial14);
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freelook.position = new Vector(219, 225);
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freelook.setExtent(new Vector(105, 45));
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freelook.txtCtrl.text.text = "Right Mouse";
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mouseControlsPane.addChild(freelook);
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||||||
|
|
||||||
|
var mouseToMarbleButton = new GuiButton([transparentTile, transparentTile, transparentTile]);
|
||||||
|
mouseToMarbleButton.position = new Vector(26, 95);
|
||||||
|
mouseToMarbleButton.extent = new Vector(121, 40);
|
||||||
|
mouseToMarbleButton.pressedAction = (sender) -> {
|
||||||
|
controlsPane.addChild(marbleControlsPane);
|
||||||
|
controlsPane.removeChild(mouseControlsPane);
|
||||||
|
MarbleGame.canvas.render(MarbleGame.canvas.scene2d);
|
||||||
|
}
|
||||||
|
mouseControlsPane.addChild(mouseToMarbleButton);
|
||||||
|
|
||||||
|
var mouseToCameraButton = new GuiButton([transparentTile, transparentTile, transparentTile]);
|
||||||
|
mouseToCameraButton.position = new Vector(153, 71);
|
||||||
|
mouseToCameraButton.extent = new Vector(121, 40);
|
||||||
|
mouseToCameraButton.pressedAction = (sender) -> {
|
||||||
|
controlsPane.addChild(cameraControlsPane);
|
||||||
|
controlsPane.removeChild(mouseControlsPane);
|
||||||
|
MarbleGame.canvas.render(MarbleGame.canvas.scene2d);
|
||||||
|
}
|
||||||
|
mouseControlsPane.addChild(mouseToCameraButton);
|
||||||
|
|
||||||
|
var invertAxis = new GuiButton(loadButtonImages("data/ui/options/cntrl_mous_invrt"));
|
||||||
|
invertAxis.position = new Vector(95, 249);
|
||||||
|
invertAxis.extent = new Vector(43, 53);
|
||||||
|
invertAxis.buttonType = Toggle;
|
||||||
|
mouseControlsPane.addChild(invertAxis);
|
||||||
|
|
||||||
|
var alwaysFreelook = new GuiButton(loadButtonImages("data/ui/options/cntrl_mous_freel"));
|
||||||
|
alwaysFreelook.position = new Vector(365, 269);
|
||||||
|
alwaysFreelook.extent = new Vector(43, 53);
|
||||||
|
alwaysFreelook.buttonType = Toggle;
|
||||||
|
mouseControlsPane.addChild(alwaysFreelook);
|
||||||
|
|
||||||
|
var mouseSensitivity = new GuiSlider(ResourceLoader.getImage("data/ui/options/cntrl_mous_knb.png").toTile());
|
||||||
|
mouseSensitivity.position = new Vector(147, 148);
|
||||||
|
mouseSensitivity.extent = new Vector(254, 34);
|
||||||
|
mouseControlsPane.addChild(mouseSensitivity);
|
||||||
|
|
||||||
|
// INVISIBLE BUTTON SHIT
|
||||||
|
var audioTabBtn = new GuiButton([transparentTile, transparentTile, transparentTile]);
|
||||||
|
audioTabBtn.position = new Vector(213, 39);
|
||||||
|
audioTabBtn.extent = new Vector(92, 42);
|
||||||
|
audioTabBtn.pressedAction = (sender) -> setTab("Audio");
|
||||||
|
mainPane.addChild(audioTabBtn);
|
||||||
|
|
||||||
|
var controlsTabBtn = new GuiButton([transparentTile, transparentTile, transparentTile]);
|
||||||
|
controlsTabBtn.position = new Vector(331, 24);
|
||||||
|
controlsTabBtn.extent = new Vector(117, 42);
|
||||||
|
controlsTabBtn.pressedAction = (sender) -> setTab("Controls");
|
||||||
|
mainPane.addChild(controlsTabBtn);
|
||||||
|
|
||||||
|
var graphicsTabBtn = new GuiButton([transparentTile, transparentTile, transparentTile]);
|
||||||
|
graphicsTabBtn.position = new Vector(70, 48);
|
||||||
|
graphicsTabBtn.extent = new Vector(117, 48);
|
||||||
|
graphicsTabBtn.pressedAction = (sender) -> setTab("Graphics");
|
||||||
|
mainPane.addChild(graphicsTabBtn);
|
||||||
|
|
||||||
setTab = function(tab:String) {
|
setTab = function(tab:String) {
|
||||||
tabs.removeChild(audioTab);
|
tabs.removeChild(audioTab);
|
||||||
tabs.removeChild(controlsTab);
|
tabs.removeChild(controlsTab);
|
||||||
|
|
@ -279,6 +468,7 @@ Extensions: EAX 2.0, EAX 3.0, EAX Unified, and EAX-AC3";
|
||||||
tabs.removeChild(graphicsTab);
|
tabs.removeChild(graphicsTab);
|
||||||
mainPane.removeChild(graphicsPane);
|
mainPane.removeChild(graphicsPane);
|
||||||
mainPane.removeChild(audioPane);
|
mainPane.removeChild(audioPane);
|
||||||
|
mainPane.removeChild(controlsPane);
|
||||||
if (tab == "Graphics") {
|
if (tab == "Graphics") {
|
||||||
tabs.addChild(audioTab);
|
tabs.addChild(audioTab);
|
||||||
tabs.addChild(controlsTab);
|
tabs.addChild(controlsTab);
|
||||||
|
|
@ -299,8 +489,9 @@ Extensions: EAX 2.0, EAX 3.0, EAX Unified, and EAX-AC3";
|
||||||
tabs.addChild(controlsTab);
|
tabs.addChild(controlsTab);
|
||||||
tabs.addChild(boxFrame);
|
tabs.addChild(boxFrame);
|
||||||
tabs.addChild(graphicsTab);
|
tabs.addChild(graphicsTab);
|
||||||
|
mainPane.addChild(controlsPane);
|
||||||
}
|
}
|
||||||
this.render(cast(this.parent, Canvas).scene2d);
|
this.render(MarbleGame.canvas.scene2d);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
||||||
Loading…
Add table
Reference in a new issue