mirror of
https://github.com/RandomityGuy/MBHaxe.git
synced 2026-03-01 17:40:59 +00:00
android attempt fixes
This commit is contained in:
parent
609c5dc1b7
commit
df5f1f0743
7 changed files with 95 additions and 33 deletions
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@ -717,7 +717,7 @@ class Marble extends GameObject {
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var soFar = 0.0;
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for (k in 0...contacts.length) {
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var dist = this._radius - contacts[k].contactDistance;
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var timeToSeparate = 0.1;
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var timeToSeparate = 0.016;
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var vel = this.velocity.sub(contacts[k].velocity);
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var outVel = vel.add(dir.multiply(soFar)).dot(contacts[k].normal);
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if (dist > timeToSeparate * outVel) {
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@ -1508,7 +1508,7 @@ class Marble extends GameObject {
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}
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}
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if (mode == Start) {
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if (mode == Start && startPad != null) {
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var upVec = this.level.currentUp;
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var startpadNormal = startPad.getAbsPos().up();
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this.velocity = upVec.multiply(this.velocity.dot(upVec));
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@ -1,5 +1,6 @@
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package src;
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import gui.MessageBoxOkDlg;
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import src.Replay;
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import touch.TouchInput;
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import src.ResourceLoader;
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@ -1,5 +1,6 @@
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package src;
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import gui.MessageBoxOkDlg;
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import collision.Collision;
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import shapes.MegaMarble;
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import shapes.Blast;
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@ -198,7 +199,7 @@ class MarbleWorld extends Scheduler {
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public function initLoading() {
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this.loadingGui = new LoadingGui(this.mission.title, this.mission.game);
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MarbleGame.canvas.setContent(this.loadingGui);
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// MarbleGame.canvas.setContent(this.loadingGui);
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function scanMission(simGroup:MissionElementSimGroup) {
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for (element in simGroup.elements) {
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@ -231,11 +232,11 @@ class MarbleWorld extends Scheduler {
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scanMission(this.mission.root);
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this.resourceLoadFuncs.push(fwd -> this.initScene(fwd));
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this.resourceLoadFuncs.push(fwd -> this.initMarble(fwd));
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this.resourceLoadFuncs.push(fwd -> {
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this.addSimGroup(this.mission.root);
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this._loadingLength = resourceLoadFuncs.length;
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fwd();
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});
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// this.resourceLoadFuncs.push(fwd -> {
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// this.addSimGroup(this.mission.root);
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// this._loadingLength = resourceLoadFuncs.length;
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// fwd();
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// });
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this.resourceLoadFuncs.push(fwd -> this.loadMusic(fwd));
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this._loadingLength = resourceLoadFuncs.length;
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}
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@ -253,7 +254,8 @@ class MarbleWorld extends Scheduler {
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var musicFileName = 'data/sound/music/' + this.mission.missionInfo.music;
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AudioManager.playMusic(ResourceLoader.getResource(musicFileName, ResourceLoader.getAudio, this.soundResources), this.mission.missionInfo.music);
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MarbleGame.canvas.clearContent();
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this.endPad.generateCollider();
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if (this.endPad != null)
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this.endPad.generateCollider();
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this.playGui.formatGemCounter(this.gemCount, this.totalGems);
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start();
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});
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@ -1249,11 +1251,21 @@ class MarbleWorld extends Scheduler {
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var func = this.resourceLoadFuncs.shift();
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lock = true;
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#if hl
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func(() -> {
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try {
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func(() -> {
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lock = false;
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this._resourcesLoaded++;
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this.loadingGui.setProgress((1 - resourceLoadFuncs.length / _loadingLength));
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});
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} catch (e) {
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lock = false;
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this._resourcesLoaded++;
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this.loadingGui.setProgress((1 - resourceLoadFuncs.length / _loadingLength));
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});
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var errorTxt = new h2d.Text(hxd.res.DefaultFont.get());
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errorTxt.setPosition(20, 20);
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errorTxt.text = e.toString();
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errorTxt.textColor = 0xFFFFFF;
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MarbleGame.canvas.scene2d.addChild(errorTxt);
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}
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#end
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#if js
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func(() -> {
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@ -1516,7 +1528,7 @@ class MarbleWorld extends Scheduler {
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}
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}
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if (this.finishTime == null) {
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if (this.finishTime == null && this.endPad != null) {
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if (spherebounds.collide(this.endPad.finishBounds)) {
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var padUp = this.endPad.getAbsPos().up();
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padUp = padUp.multiply(10);
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@ -22,11 +22,11 @@ import src.Settings;
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class ResourceLoader {
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#if (hl && !android)
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#if MACOS_BUNDLE
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#if MACOS_BUNDLE
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public static var fileSystem:FileSystem = new TorqueFileSystem(Path.normalize(Path.join([Path.directory(Sys.programPath()), "..", "..", ".."])), null);
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#else
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#else
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public static var fileSystem:FileSystem = new TorqueFileSystem(".", null);
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#end
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#end
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#end
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#if (js || android)
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public static var fileSystem:FileSystem = null;
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@ -53,12 +53,12 @@ class ResourceLoader {
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#if (js || android)
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var mfileSystem = ManifestBuilder.create("data");
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var mloader:ManifestLoader = new ManifestLoader(mfileSystem);
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var preloader = new ManifestProgress(mloader, () -> {
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loader = mloader;
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fileSystem = mfileSystem;
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onLoadedFunc();
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}, scene2d);
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#if js
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loader = mloader;
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fileSystem = mfileSystem;
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var loadg = new h2d.Text(hxd.res.DefaultFont.get());
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@ -100,7 +100,10 @@ class ResourceLoader {
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fwd();
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});
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worker.run();
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// preloader.start();
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#end
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#if android
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preloader.start();
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#end
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#end
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#if (hl && !android)
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onLoadedFunc();
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@ -1,6 +1,8 @@
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package src;
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import gui.MessageBoxOkDlg;
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import src.ResourceLoader;
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import src.MarbleGame;
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class ResourceLoaderWorker {
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var tasks:Array<(() -> Void)->Void> = [];
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@ -20,7 +22,11 @@ class ResourceLoaderWorker {
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}
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public function addTaskParallel(task:(() -> Void)->Void) {
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#if (!android)
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paralleltasks.push(task);
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#else
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tasks.push(task);
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#end
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}
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public function run() {
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@ -41,19 +47,59 @@ class ResourceLoaderWorker {
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if (tasks.length > 0) {
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var task = tasks.shift();
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task(() -> {
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if (tasks.length > 0) {
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run();
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} else {
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onFinish();
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}
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});
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try {
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task(() -> {
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if (tasks.length > 0) {
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run();
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} else {
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onFinish();
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}
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});
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} catch (e) {
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var errorTxt = new h2d.Text(hxd.res.DefaultFont.get());
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errorTxt.setPosition(20, 20);
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errorTxt.text = e.toString();
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errorTxt.textColor = 0xFFFFFF;
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MarbleGame.canvas.scene2d.addChild(errorTxt);
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}
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} else {
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onFinish();
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try {
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onFinish();
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} catch (e) {
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var errorTxt = new h2d.Text(hxd.res.DefaultFont.get());
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errorTxt.setPosition(20, 20);
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errorTxt.text = e.toString();
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errorTxt.textColor = 0xFFFFFF;
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MarbleGame.canvas.scene2d.addChild(errorTxt);
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}
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}
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}
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public function loadFile(path:String) {
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paralleltasks.push(fwd -> ResourceLoader.load(path).entry.load(fwd));
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#if (!android)
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paralleltasks.push(fwd -> {
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try {
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ResourceLoader.load(path).entry.load(fwd);
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} catch (e) {
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var errorTxt = new h2d.Text(hxd.res.DefaultFont.get());
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errorTxt.setPosition(20, 20);
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errorTxt.text = e.toString();
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errorTxt.textColor = 0xFFFFFF;
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MarbleGame.canvas.scene2d.addChild(errorTxt);
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}
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});
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#else
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tasks.push(fwd -> {
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try {
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ResourceLoader.load(path).entry.load(fwd);
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} catch (e) {
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var errorTxt = new h2d.Text(hxd.res.DefaultFont.get());
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errorTxt.setPosition(20, 20);
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errorTxt.text = e.toString();
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errorTxt.textColor = 0xFFFFFF;
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MarbleGame.canvas.scene2d.addChild(errorTxt);
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}
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});
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#end
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}
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}
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@ -130,13 +130,13 @@ class ManifestBuilder {
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// try later with another fs
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if (!StringTools.startsWith(file.fullPath, basePath))
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continue;
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var info = {path: file.relPath.toLowerCase(), original: file.relPath};
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var info = {path: file.relPath, original: file.relPath};
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out.push(info);
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var f = fs.get(file.relPath); // convert
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if (f.originalFile != null && f.originalFile != f.file) {
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info.original = f.relPath;
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info.path = StringTools.startsWith(f.file, fs.baseDir) ? f.file.substr(fs.baseDir.length) : f.file;
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info.path = info.path.toLowerCase();
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info.path = info.path;
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}
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}
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@ -267,7 +267,7 @@ class ManifestFileSystem implements FileSystem {
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}
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var entry:ManifestEntry = new ManifestEntry(this, Path.withoutDirectory(original), original, file, original);
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r.contents.push(entry);
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manifest.set(path.toLowerCase(), entry);
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manifest.set(path, entry);
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}
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switch (_manifest.get(0)) {
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@ -298,7 +298,7 @@ class ManifestFileSystem implements FileSystem {
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// JSON
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var json:Array<{path:String, original:String}> = haxe.Json.parse(_manifest.toString());
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for (entry in json) {
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insert(entry.path.toLowerCase(), baseDir + entry.path, entry.original);
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insert(entry.path, baseDir + entry.path, entry.original);
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}
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}
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}
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@ -322,11 +322,11 @@ class ManifestFileSystem implements FileSystem {
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}
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public function exists(path:String) {
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return find(path.toLowerCase()) != null;
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return find(path) != null;
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}
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public function get(path:String) {
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var entry:ManifestEntry = find(path.toLowerCase());
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var entry:ManifestEntry = find(path);
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if (entry == null)
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throw new NotFound(path);
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return entry;
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