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@ -107,6 +107,7 @@ class MPExitGameDlg extends GuiControl {
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quickspawnBtn.extent = new Vector(104, 45);
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quickspawnBtn.vertSizing = Top;
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quickspawnBtn.pressedAction = (e) -> {
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MarbleGame.instance.paused = false;
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@:privateAccess Key.keyPressed[Settings.controlsSettings.respawn] = Key.getFrame() - 1; // jank
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MarbleGame.canvas.popDialog(this);
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}
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