From f6a9880364c318510c22891b9a94a42b1b07dfc6 Mon Sep 17 00:00:00 2001 From: RandomityGuy <31925790+RandomityGuy@users.noreply.github.com> Date: Thu, 13 Jun 2024 23:33:15 +0530 Subject: [PATCH] fix jitter --- src/Marble.hx | 2 +- src/MarbleGame.hx | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/src/Marble.hx b/src/Marble.hx index cd1227ad..b270f560 100644 --- a/src/Marble.hx +++ b/src/Marble.hx @@ -1959,7 +1959,7 @@ class Marble extends GameObject { function calculateNetSmooth() { if (this.netCorrected) { this.netCorrected = false; - this.netSmoothOffset.load(this.lastRenderPos.sub(this.oldPos).sub(this.velocity.multiply(0.032))); + this.netSmoothOffset.load(this.lastRenderPos.sub(this.oldPos)); // this.oldPos.load(this.posStore); } } diff --git a/src/MarbleGame.hx b/src/MarbleGame.hx index 8085538a..de0b0a80 100644 --- a/src/MarbleGame.hx +++ b/src/MarbleGame.hx @@ -41,7 +41,7 @@ class MarbleGame { static var canvas:Canvas; static var instance:MarbleGame; - static var currentVersion = "1.1.1"; + static var currentVersion = "1.1.2"; var world:MarbleWorld; var previewWorld:PreviewWorld;