Commit graph

14 commits

Author SHA1 Message Date
RandomityGuy
16dc9dc718 kind of do powerups and use our own bitstream 2024-05-02 19:24:43 +05:30
RandomityGuy
3bf672df9a get OOBs working sorta without sound 2024-05-02 19:24:41 +05:30
RandomityGuy
d651d32b4c get blasting and server side powerup images working 2024-05-02 19:23:48 +05:30
RandomityGuy
d4fee05a0b some optimization 2024-05-02 19:22:55 +05:30
RandomityGuy
ef92860d89 add dummy connections 2024-05-02 19:21:39 +05:30
RandomityGuy
4484a67057 get powerups sorta working in net 2024-05-02 19:21:12 +05:30
RandomityGuy
ca852396e5 dynamic queue production and consumption 2024-05-02 19:21:10 +05:30
RandomityGuy
43181b687c move sync?? 2024-05-02 19:21:08 +05:30
RandomityGuy
015588feb0 mostly get marble collisions working 2024-05-02 19:21:05 +05:30
RandomityGuy
5e93acd6cf attempt at something 2024-05-02 19:21:03 +05:30
RandomityGuy
dddb39b232 attempt sync 2024-05-02 19:21:00 +05:30
RandomityGuy
b7753511b4 make gravity and blast work independently too 2024-05-02 19:20:58 +05:30
RandomityGuy
70698b37bd refactor a lot to get powerups sorta working 2024-05-02 19:20:56 +05:30
RandomityGuy
e28faee322 make client predict other marbles too 2024-05-02 19:20:53 +05:30