Commit graph

24 commits

Author SHA1 Message Date
RandomityGuy
a169823fa6 netcode tweaks 2024-03-20 18:41:06 +05:30
RandomityGuy
d82c76e09c performance improvement 2024-03-08 01:36:36 +05:30
RandomityGuy
8883602b60 optimize rendering a lil 2024-03-02 21:53:11 +05:30
RandomityGuy
c3962091cd server browser and joining logifwfdqd 2024-03-02 01:33:50 +05:30
RandomityGuy
1988468a8e gems and player list 2024-02-29 00:58:21 +05:30
RandomityGuy
78e477f1e7 get the powerup states network a bit better with compression 2024-02-27 22:47:08 +05:30
RandomityGuy
60b2e9e366 attempt compression 2024-02-27 12:56:02 +05:30
RandomityGuy
66c7061600 kind of do powerups and use our own bitstream 2024-02-25 23:48:17 +05:30
RandomityGuy
15fb7c5cb9 get OOBs working sorta without sound 2024-02-25 14:19:11 +05:30
RandomityGuy
fd74d6653f network helicopter and mega marble properly 2024-02-25 01:33:56 +05:30
RandomityGuy
78c3ed1d67 get blasting and server side powerup images working 2024-02-03 01:06:40 +05:30
RandomityGuy
625cbc104e optimize prediction more 2024-02-02 12:42:09 +05:30
RandomityGuy
aa85fc2faa some optimization 2024-02-02 01:08:10 +05:30
RandomityGuy
99ae6ecf65 add dummy connections 2024-02-01 12:48:28 +05:30
RandomityGuy
c56794b7dc get powerups sorta working in net 2024-01-31 23:50:00 +05:30
RandomityGuy
e01f13a845 dynamic queue production and consumption 2024-01-30 02:04:58 +05:30
RandomityGuy
9eb801cc87 move sync?? 2024-01-30 00:59:47 +05:30
RandomityGuy
0a8c46b0ae mostly get marble collisions working 2024-01-30 00:06:07 +05:30
RandomityGuy
42ec5701e3 attempt at something 2024-01-29 00:15:09 +05:30
RandomityGuy
b1ec446360 attempt sync 2024-01-28 13:13:14 +05:30
RandomityGuy
086553d95a make gravity and blast work independently too 2024-01-26 22:57:21 +05:30
RandomityGuy
bd8527bae6 refactor a lot to get powerups sorta working 2024-01-26 21:57:36 +05:30
RandomityGuy
1fef9a5bdc make client predict other marbles too 2024-01-25 23:41:13 +05:30
RandomityGuy
5ab1bb7a65 begin netcode 2024-01-24 22:37:05 +05:30