# 1.1.13 This update brings feature and bugfix parity with the latest MBP version: - Fixed a ton of bugs that were fixed in MBP since the last update. - Updated the options menu to have more meaningful options and add more options for touch controls. - Added Import and Export Progress to Options menu to transfer game progress between devices. - Made the game files to be case insensitive to allow running the game on case sensitive filesystems without issues. - Improved camera sensitivity on touch devices. - Implemented camera centering for touch controls when free look is disabled. - Various performance improvements and crash fixes. - Implemented console cheat commands. DefaultMarble.attribute = value; to change marble attributes. - Fixed a bug with the timer when playing a replay. - Fixed gravity changes not rewinding properly. # 1.1.12 This update fixes the following bugs: - Fixed marble phasing through interiors when going too fast - Fixed jittery interaction with marble and moving platforms # 1.1.11 This update brings the following fixes: - Minor UI changes. - Optimized rewind to use memory better. - Fixed a handful of memory leaks. - Match with MBG Collision code. # 1.1.10 This update brings the following fixes: - Fixed marble finish animation not working. - Fixed camera movement at varying FPS and sensitivities. - Minor performance improvements. # 1.1.9 This update fixes the following bugs: - Fixed bugs caused by rewinding past the level start. - Fixed crash caused by traplaunch. - Removed the ability to rewind if you finished the level. - Fixed a bug concerning moving platform collisions. - Made moving platforms rewind correctly in case of traplaunches. # 1.1.8 This is the first version to support android! This update adds the following features and bugfixes: - Adds Rewind feature. Open options to enable rewind and configure its settings! - Improved traplaunches, they should now be more easily doable. - Minor physics fixes. - Fixed broken finish pads # 1.1.7 This update brings the following changes: - Added controller support. - Added support to load and play custom levels. (Native only) - Improved replay UX flow. - Improved marble physics a bit. - Fixed Tornado rendering. - Fixed some collision bugs. # 1.1.6 This release backports the fixes from MBP: This is the first build of MBHaxe Gold that has Mac support. Changelog: - FOV is now based on horizontal FOV instead of vertical, matching with original MB. - Fixed the marble getting stuck in the corners. - Fixed broken resolution after pressing the back button in Retina display. - Fixed wrong level order in Intermediate. # 1.1.5 This release backports the fixes from MBP: This is the first build of MBHaxe Gold that has Mac support. Changelog: - Reduced lag caused by end pad. - Fixed inactive button hover sounds. - Fixed OOB animation timings. - Added HighDPI/Retina support. - Fixed the color bugs regarding text input. - Minor performance and physics improvements. - Fixed tornado rendering. # 1.1.4 This release backports the fixes from MBP: - Fixed Pad animations not working - Fixed bugs relating to powerup pickup on respawn. - Fixed marble not using the hitbox of the rotated hitbox for item pickups. - Marble finish animation now matches more closely with the original. - Fixed camera keys not working. - Added keyboard shortcuts to certain buttons on certain dialog boxes. - Fixed lag caused by GJK/Startpad/Endpad. - Fixed being able to press the end game buttons while typing the name. The input box will be focused. - Fixed option sliders not updating values # 1.1.3 This update brings the following changes: - Updated Particle Rendering (improved performance) - Fixed lot of marble physics bugs, they should now be smoother. - Minor performance improvements # 1.1.2 This update brings the following changes: - Added basic state based replays. - Support for asynchronous resource loading on Web target. # 1.1.0 Touch Controls and Performance Improvements Update: - Updated the engine to the latest version - Added touch controls on the web version when it is loaded on mobile, along with its settings. - Improved level loading speed on web version and reduced WebGL crashes - Improved font rendering - Fixed tornado rendering bug - Minor performance and stability improvements overall # 1.0.0 Initial release, windows version.