package gui; import src.MarbleGame; import hxd.res.BitmapFont; import h3d.Vector; import src.ResourceLoader; import src.Settings; import src.Util; class VideoOptionsGui extends GuiImage { var innerCtrl:GuiControl; public function new(pauseGui:Bool = false) { var res = ResourceLoader.getImage("data/ui/xbox/BG_fadeOutSoftEdge.png").resource.toTile(); super(res); var domcasual32fontdata = ResourceLoader.getFileEntry("data/font/DomCasualD.fnt"); var domcasual32b = new BitmapFont(domcasual32fontdata.entry); @:privateAccess domcasual32b.loader = ResourceLoader.loader; var domcasual32 = domcasual32b.toSdfFont(cast 42 * Settings.uiScale, MultiChannel); this.horizSizing = Width; this.vertSizing = Height; this.position = new Vector(); this.extent = new Vector(640, 480); var scene2d = MarbleGame.canvas.scene2d; var offsetX = (scene2d.width - 1280) / 2; var offsetY = (scene2d.height - 720) / 2; var subX = 640 - (scene2d.width - offsetX) * 640 / scene2d.width; var subY = 480 - (scene2d.height - offsetY) * 480 / scene2d.height; innerCtrl = new GuiControl(); innerCtrl.position = new Vector(offsetX, offsetY); innerCtrl.extent = new Vector(640 - subX, 480 - subY); innerCtrl.horizSizing = Width; innerCtrl.vertSizing = Height; this.addChild(innerCtrl); var coliseumfontdata = ResourceLoader.getFileEntry("data/font/ColiseumRR.fnt"); var coliseumb = new BitmapFont(coliseumfontdata.entry); @:privateAccess coliseumb.loader = ResourceLoader.loader; var coliseum = coliseumb.toSdfFont(cast 44 * Settings.uiScale, MultiChannel); var rootTitle = new GuiText(coliseum); rootTitle.position = new Vector(100, 30); rootTitle.extent = new Vector(1120, 80); rootTitle.text.textColor = 0xFFFFFF; rootTitle.text.text = "VIDEO OPTIONS"; rootTitle.text.alpha = 0.5; innerCtrl.addChild(rootTitle); var yPos = 160; var resolutionOpt = new GuiXboxOptionsList(1, "Fullscreen Res", [ "1024 x 800", "1280 x 720", "1366 x 768", "1440 x 900", "1600 x 900", "1920 x 1080" ], 0.35); resolutionOpt.optionText.text.text = '${Settings.optionsSettings.screenWidth} x ${Settings.optionsSettings.screenHeight}'; var curOpt = [ "1024 x 800", "1280 x 720", "1366 x 768", "1440 x 900", "1600 x 900", "1920 x 1080" ].indexOf(resolutionOpt.optionText.text.text); if (curOpt != -1) resolutionOpt.setCurrentOption(curOpt); resolutionOpt.onChangeFunc = (idx) -> { switch (idx) { case 0: Settings.optionsSettings.screenWidth = 1024; Settings.optionsSettings.screenHeight = 800; case 1: Settings.optionsSettings.screenWidth = 1280; Settings.optionsSettings.screenHeight = 720; case 2: Settings.optionsSettings.screenWidth = 1366; Settings.optionsSettings.screenHeight = 768; case 3: Settings.optionsSettings.screenWidth = 1440; Settings.optionsSettings.screenHeight = 900; case 4: Settings.optionsSettings.screenWidth = 1600; Settings.optionsSettings.screenHeight = 900; case 5: Settings.optionsSettings.screenWidth = 1920; Settings.optionsSettings.screenHeight = 1080; } return true; } resolutionOpt.vertSizing = Bottom; resolutionOpt.horizSizing = Right; resolutionOpt.position = new Vector(380, yPos); resolutionOpt.extent = new Vector(815, 94); innerCtrl.addChild(resolutionOpt); yPos += 60; var displayOpt = new GuiXboxOptionsList(1, "Resolution", ["Fullscreen", "Windowed"], 0.35); displayOpt.vertSizing = Bottom; displayOpt.horizSizing = Right; displayOpt.position = new Vector(380, yPos); displayOpt.extent = new Vector(815, 94); displayOpt.setCurrentOption(Settings.optionsSettings.isFullScreen ? 0 : 1); displayOpt.onChangeFunc = (idx) -> { Settings.optionsSettings.isFullScreen = (idx == 0); return true; } innerCtrl.addChild(displayOpt); yPos += 60; var vsyncOpt = new GuiXboxOptionsList(1, "VSync", ["Disabled", "Enabled"], 0.35); vsyncOpt.vertSizing = Bottom; vsyncOpt.horizSizing = Right; vsyncOpt.position = new Vector(380, yPos); vsyncOpt.extent = new Vector(815, 94); vsyncOpt.setCurrentOption(Settings.optionsSettings.vsync ? 1 : 0); vsyncOpt.onChangeFunc = (idx) -> { Settings.optionsSettings.vsync = (idx == 1); return true; } innerCtrl.addChild(vsyncOpt); yPos += 60; function numberRange(start:Int, stop:Int, step:Int) { var range = []; while (start <= stop) { range.push('${start}'); start += step; } return range; } var fovOpt = new GuiXboxOptionsList(1, "Field of Vision", numberRange(60, 140, 5), 0.35); fovOpt.vertSizing = Bottom; fovOpt.horizSizing = Right; fovOpt.position = new Vector(380, yPos); fovOpt.extent = new Vector(815, 94); fovOpt.setCurrentOption(Std.int(Util.clamp(Math.floor(((Settings.optionsSettings.fovX - 60) / (140 - 60)) * 16), 0, 16))); fovOpt.onChangeFunc = (idx) -> { Settings.optionsSettings.fovX = cast(60 + (idx / 16.0) * (140 - 60)); return true; } innerCtrl.addChild(fovOpt); yPos += 60; var rfOpt = new GuiXboxOptionsList(1, "Reflection Detail", ["None", "Sky Only", "Level and Sky", "Level, Sky and Items", "Everything"], 0.35); rfOpt.vertSizing = Bottom; rfOpt.horizSizing = Right; rfOpt.position = new Vector(380, yPos); rfOpt.extent = new Vector(815, 94); rfOpt.setCurrentOption(Settings.optionsSettings.reflectionDetail); rfOpt.onChangeFunc = (idx) -> { Settings.optionsSettings.reflectionDetail = idx; return true; } innerCtrl.addChild(rfOpt); yPos += 60; #if js var pxOpt = new GuiXboxOptionsList(1, "Pixel Ratio", ["Max 0.5", "Max 1", "Max 1.5", "Max 2", "Max Infinity"], 0.35); var curPixelRatioIndex = 1; if (Settings.optionsSettings.maxPixelRatio == 0.5) curPixelRatioIndex = 0; else if (Settings.optionsSettings.maxPixelRatio == 1) curPixelRatioIndex = 1; else if (Settings.optionsSettings.maxPixelRatio == 1.5) curPixelRatioIndex = 2; else if (Settings.optionsSettings.maxPixelRatio == 2) curPixelRatioIndex = 3; else if (Settings.optionsSettings.maxPixelRatio == 100) curPixelRatioIndex = 4; pxOpt.vertSizing = Bottom; pxOpt.horizSizing = Right; pxOpt.position = new Vector(380, yPos); pxOpt.extent = new Vector(815, 94); pxOpt.setCurrentOption(curPixelRatioIndex); pxOpt.onChangeFunc = (idx) -> { if (idx == 0) Settings.optionsSettings.maxPixelRatio = 0.5; else if (idx == 1) Settings.optionsSettings.maxPixelRatio = 1; else if (idx == 2) Settings.optionsSettings.maxPixelRatio = 1.5; else if (idx == 3) Settings.optionsSettings.maxPixelRatio = 2; else if (idx == 4) Settings.optionsSettings.maxPixelRatio = 100; return true; } innerCtrl.addChild(pxOpt); #end var bottomBar = new GuiControl(); bottomBar.position = new Vector(0, 590); bottomBar.extent = new Vector(640, 200); bottomBar.horizSizing = Width; bottomBar.vertSizing = Bottom; innerCtrl.addChild(bottomBar); var backButton = new GuiXboxButton("Ok", 160); backButton.position = new Vector(960, 0); backButton.vertSizing = Bottom; backButton.horizSizing = Right; backButton.gamepadAccelerator = ["A"]; backButton.accelerators = [hxd.Key.ENTER]; if (pauseGui) backButton.pressedAction = (e) -> { Settings.applySettings(); MarbleGame.canvas.popDialog(this); MarbleGame.canvas.pushDialog(new OptionsListGui(true)); } else backButton.pressedAction = (e) -> { Settings.applySettings(); MarbleGame.canvas.setContent(new OptionsListGui()); }; bottomBar.addChild(backButton); } override function onResize(width:Int, height:Int) { var offsetX = (width - 1280) / 2; var offsetY = (height - 720) / 2; var subX = 640 - (width - offsetX) * 640 / width; var subY = 480 - (height - offsetY) * 480 / height; innerCtrl.position = new Vector(offsetX, offsetY); innerCtrl.extent = new Vector(640 - subX, 480 - subY); super.onResize(width, height); } }