//--- OBJECT WRITE BEGIN --- new SimGroup(MissionGroup) { new ScriptObject(MissionInfo) { type = "Intermediate"; time = "60000"; name = "Gauntlet"; level = "16"; desc = "Can you make it up the tower on time?"; startHelpText = "Race to the finish!"; artist = "Alex Swanson"; goldTime = "35000"; }; new MissionArea(MissionArea) { area = "-360 -648 720 1296"; flightCeiling = "300"; flightCeilingRange = "20"; locked = "true"; }; new Sky(Sky) { position = "336 136 0"; rotation = "1 0 0 0"; scale = "1 1 1"; cloudHeightPer[0] = "0"; cloudHeightPer[1] = "0"; cloudHeightPer[2] = "0"; cloudSpeed1 = "0.0001"; cloudSpeed2 = "0.0002"; cloudSpeed3 = "0.0003"; visibleDistance = "500"; useSkyTextures = "1"; renderBottomTexture = "1"; SkySolidColor = "0.600000 0.600000 0.600000 1.000000"; fogDistance = "300"; fogColor = "0.600000 0.600000 0.600000 1.000000"; fogVolume1 = "-1 -1 5.3766e+008"; fogVolume2 = "-1 -1 939076"; fogVolume3 = "-1 -1 0.000699252"; materialList = "~/data/skies/sky_day.dml"; windVelocity = "1 0 0"; windEffectPrecipitation = "0"; noRenderBans = "1"; fogVolumeColor1 = "128.000000 128.000000 128.000000 -1.000000"; fogVolumeColor2 = "128.000000 128.000000 128.000000 -1.000000"; fogVolumeColor3 = "128.000000 128.000000 128.000000 -1.000000"; }; new Sun() { direction = "-0.577735 -0.302742 -0.758004"; color = "1.400000 1.200000 0.400000 1.000000"; ambient = "0.300000 0.300000 0.400000 1.000000"; }; new InteriorInstance() { position = "0 0 0"; rotation = "1 0 0 0"; scale = "1 1 1"; interiorFile = "~/data/interiors/intermediate/gauntlet.dif"; showTerrainInside = "0"; }; new StaticShape(StartPoint) { position = "-98 34 0"; rotation = "0 0 1 90"; scale = "1 1 1"; dataBlock = "StartPad"; }; new StaticShape(EndPoint) { position = "86 -62 41.9875"; rotation = "0 0 1 89.9544"; scale = "1 1 1"; dataBlock = "EndPad"; fixedscale = "1"; }; new Item() { position = "78 -62 12.1999"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "SuperJumpItem"; collideable = "0"; static = "1"; rotate = "1"; }; new Item() { position = "86 -62 20.2055"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "SuperJumpItem"; collideable = "0"; static = "1"; rotate = "1"; }; new Item() { position = "78 -62 28.2012"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "SuperJumpItem"; collideable = "0"; static = "1"; rotate = "1"; }; new Item() { position = "70 -62 36.2018"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "SuperJumpItem"; collideable = "0"; static = "1"; rotate = "1"; }; new Item() { position = "-104 34 0.196215"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "SuperSpeedItem"; collideable = "0"; static = "1"; rotate = "1"; }; new SimGroup(MustChange_g) { new Path() { new Marker() { position = "96.5 -12 14"; rotation = "1 0 0 0"; scale = "1 1 1"; seqNum = "0"; msToNext = "2000"; smoothingType = "Linear"; }; new Marker() { position = "73.5 -12 14"; rotation = "1 0 0 0"; scale = "1 1 1"; seqNum = "1"; msToNext = "2000"; smoothingType = "Linear"; }; new Marker() { position = "96.5 -12 14"; rotation = "1 0 0 0"; scale = "1 1 1"; seqNum = "2"; msToNext = "0"; smoothingType = "Accelerate"; }; }; new PathedInterior(MustChange) { position = "0 0 0"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "PathedDefault"; interiorResource = "marble/data/interiors/intermediate/gauntlet.dif"; interiorIndex = "0"; basePosition = "0 0 0"; baseRotation = "1 0 0 0"; baseScale = "1 1 1"; initialTargetPosition = "-1"; }; }; new SimGroup(MustChange_g) { new Path() { new Marker() { position = "96.5 -16 14"; rotation = "1 0 0 0"; scale = "1 1 1"; seqNum = "0"; msToNext = "2000"; smoothingType = "Linear"; }; new Marker() { position = "73.5 -16 14"; rotation = "1 0 0 0"; scale = "1 1 1"; seqNum = "1"; msToNext = "2000"; smoothingType = "Linear"; }; new Marker() { position = "96.5 -16 14"; rotation = "1 0 0 0"; scale = "1 1 1"; seqNum = "2"; msToNext = "0"; smoothingType = "Accelerate"; }; }; new PathedInterior(MustChange) { position = "0 0 0"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "PathedDefault"; interiorResource = "marble/data/interiors/intermediate/gauntlet.dif"; interiorIndex = "1"; basePosition = "0 0 0"; baseRotation = "1 0 0 0"; baseScale = "1 1 1"; initialTargetPosition = "-2"; initialPosition = "2000"; }; }; new SimGroup(MustChange_g) { new Path() { new Marker() { position = "96.5 -20 14"; rotation = "1 0 0 0"; scale = "1 1 1"; seqNum = "0"; msToNext = "2000"; smoothingType = "Linear"; }; new Marker() { position = "73.5 -20 14"; rotation = "1 0 0 0"; scale = "1 1 1"; seqNum = "1"; msToNext = "2000"; smoothingType = "Linear"; }; new Marker() { position = "96.5 -20 14"; rotation = "1 0 0 0"; scale = "1 1 1"; seqNum = "2"; msToNext = "0"; smoothingType = "Accelerate"; }; }; new PathedInterior(MustChange) { position = "0 0 0"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "PathedDefault"; interiorResource = "marble/data/interiors/intermediate/gauntlet.dif"; interiorIndex = "2"; basePosition = "0 0 0"; baseRotation = "1 0 0 0"; baseScale = "1 1 1"; initialTargetPosition = "-1"; initialPosition = "1000"; }; }; new SimGroup(MustChange_g) { new Path() { new Marker() { position = "96.5 -28 14"; rotation = "1 0 0 0"; scale = "1 1 1"; seqNum = "0"; msToNext = "2000"; smoothingType = "Linear"; }; new Marker() { position = "73.5 -28 14"; rotation = "1 0 0 0"; scale = "1 1 1"; seqNum = "1"; msToNext = "2000"; smoothingType = "Linear"; }; new Marker() { position = "96.5 -28 14"; rotation = "1 0 0 0"; scale = "1 1 1"; seqNum = "2"; msToNext = "0"; smoothingType = "Accelerate"; }; }; new PathedInterior(MustChange) { position = "0 0 0"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "PathedDefault"; interiorResource = "marble/data/interiors/intermediate/gauntlet.dif"; interiorIndex = "3"; basePosition = "0 0 0"; baseRotation = "1 0 0 0"; baseScale = "1 1 1"; initialTargetPosition = "-2"; initialPosition = "2000"; }; }; new SimGroup(MustChange_g) { new Path() { new Marker() { position = "96.5 -32 14"; rotation = "1 0 0 0"; scale = "1 1 1"; seqNum = "0"; msToNext = "2000"; smoothingType = "Linear"; }; new Marker() { position = "73.5 -32 14"; rotation = "1 0 0 0"; scale = "1 1 1"; seqNum = "1"; msToNext = "2000"; smoothingType = "Linear"; }; new Marker() { position = "96.5 -32 14"; rotation = "1 0 0 0"; scale = "1 1 1"; seqNum = "2"; msToNext = "0"; smoothingType = "Accelerate"; }; }; new PathedInterior(MustChange) { position = "0 0 0"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "PathedDefault"; interiorResource = "marble/data/interiors/intermediate/gauntlet.dif"; interiorIndex = "4"; basePosition = "0 0 0"; baseRotation = "1 0 0 0"; baseScale = "1 1 1"; initialTargetPosition = "-1"; }; }; new SimGroup(MustChange_g) { new Path() { new Marker() { position = "96.5 -36 14"; rotation = "1 0 0 0"; scale = "1 1 1"; seqNum = "0"; msToNext = "2000"; smoothingType = "Linear"; }; new Marker() { position = "73.5 -36 14"; rotation = "1 0 0 0"; scale = "1 1 1"; seqNum = "1"; msToNext = "2000"; smoothingType = "Linear"; }; new Marker() { position = "96.5 -36 14"; rotation = "1 0 0 0"; scale = "1 1 1"; seqNum = "2"; msToNext = "0"; smoothingType = "Accelerate"; }; }; new PathedInterior(MustChange) { position = "0 0 0"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "PathedDefault"; interiorResource = "marble/data/interiors/intermediate/gauntlet.dif"; interiorIndex = "5"; basePosition = "0 0 0"; baseRotation = "1 0 0 0"; baseScale = "1 1 1"; initialTargetPosition = "-2"; initialPosition = "1000"; }; }; new Trigger(Bounds) { position = "-109.5 124 -6.31252"; rotation = "1 0 0 0"; scale = "220.5 247 130.313"; dataBlock = "InBoundsTrigger"; polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000"; }; new ScriptObject() { gemCount = "0"; time = "0"; bonusTime = "0"; pad = "1534"; penaltyTime = "0"; powerUp = "0"; }; new StaticShape() { position = "86.0568 -61.5074 49.9071"; rotation = "0 0 -1 42.3989"; scale = "1 1 1"; dataBlock = "SignFinish"; }; new AudioProfile(MusicProfile) { fileName = "~/data/sound/Beach Party.ogg"; description = "AudioMusic"; preload = "0"; }; }; //--- OBJECT WRITE END ---