// UT Tip: Try not to use any powerups along your way... except for the last one. // Rep. by Phil //--- OBJECT WRITE BEGIN --- new SimGroup(MissionGroup) { new ScriptObject(MissionInfo) { level = "18"; name = "Recoil Training"; music = "Rising Temper.ogg"; artist = "Ian"; type = "beginner"; startHelpText = "Control your bounce as you hit the floor!"; desc = "Practice your skills on bouncing!"; goldTime = "22000"; UltimateTime = "17000"; }; new MissionArea(MissionArea) { area = "-360 -648 720 1296"; flightCeiling = "300"; flightCeilingRange = "20"; locked = "true"; }; new Sky(Sky) { position = "336 136 0"; rotation = "1 0 0 0"; scale = "1 1 1"; cloudHeightPer[0] = "0"; cloudHeightPer[1] = "0"; cloudHeightPer[2] = "0"; cloudSpeed1 = "0.0001"; cloudSpeed2 = "0.0002"; cloudSpeed3 = "0.0003"; visibleDistance = "500"; useSkyTextures = "1"; renderBottomTexture = "1"; SkySolidColor = "0.600000 0.600000 0.600000 1.000000"; fogDistance = "300"; fogColor = "0.600000 0.600000 0.600000 1.000000"; fogVolume1 = "-1 7.45949e-031 1.3684e-038"; fogVolume2 = "-1 1.07208e-014 8.756e-014"; fogVolume3 = "-1 5.1012e-010 2.05098e-008"; materialList = "~/data/skies/Beginner/Beginner_Sky.dml"; windVelocity = "1 0 0"; windEffectPrecipitation = "0"; noRenderBans = "1"; fogVolumeColor1 = "128.000000 128.000000 128.000000 0.000000"; fogVolumeColor2 = "128.000000 128.000000 128.000000 0.000004"; fogVolumeColor3 = "128.000000 128.000000 128.000000 14435505.000000"; }; new Sun() { direction = "0.638261 0.459006 -0.61801"; color = "1.400000 1.200000 0.400000 1.000000"; ambient = "0.300000 0.300000 0.400000 1.000000"; }; new InteriorInstance() { position = "0 0 0"; rotation = "1 0 0 0"; scale = "1 1 1"; interiorFile = "~/data/interiors_MBP/RecoilTraining.dif"; showTerrainInside = "0"; }; new StaticShape(EndPoint) { position = "-4 -10 -120"; rotation = "0 0 -1 90"; scale = "1 1 1"; dataBlock = "EndPad"; }; new Item() { position = "-3.5 14.5 -8"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "GemItem"; collideable = "0"; static = "1"; rotate = "1"; }; new Item() { position = "2 20 -12"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "GemItem"; collideable = "0"; static = "1"; rotate = "1"; }; new Item() { position = "11 23 -48"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "GemItem"; collideable = "0"; static = "1"; rotate = "1"; }; new Item() { position = "39 23 -49.5"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "GemItem"; collideable = "0"; static = "1"; rotate = "1"; }; new Item() { position = "35 9 -64"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "GemItem"; collideable = "0"; static = "1"; rotate = "1"; }; new Item() { position = "30 -4 -75.8"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "ShockAbsorberItem"; collideable = "0"; static = "1"; rotate = "1"; }; new Item() { position = "17 23 -47.6"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "SuperBounceItem"; collideable = "0"; static = "1"; rotate = "1"; }; new Item() { position = "11 -10 -112"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "GemItem"; collideable = "0"; static = "1"; rotate = "1"; }; new Item() { position = "9 -10 -111.8"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "ShockAbsorberItem"; collideable = "0"; static = "1"; rotate = "1"; }; new StaticShape(StartPoint) { position = "-3 3 0.5"; rotation = "0 0 -1 45"; scale = "1 1 1"; dataBlock = "StartPad"; }; new Trigger() { position = "16.4953 26.0001 -48"; rotation = "1 0 0 0"; scale = "1 6 3"; dataBlock = "HelpTrigger"; polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000"; text = "Use the Marble Recoil powerup to help your marble bounce higher!"; }; new Trigger() { position = "28 -2 -76"; rotation = "1 0 0 0"; scale = "4 4 3"; dataBlock = "HelpTrigger"; polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000"; text = "The Anti-Recoil Powerup stops the marble from rebounding."; }; new Trigger(Bounds) { position = "-15 35 -126.8"; rotation = "1 0 0 0"; scale = "60 54 166.5"; dataBlock = "InBoundsTrigger"; polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000"; }; new StaticShape() { position = "-4 -11 -115"; rotation = "0 0 1 90"; scale = "1 1 1"; dataBlock = "SignFinish"; }; new StaticShape() { position = "-5.7 3.7 0.5"; rotation = "0 0 -1 20"; scale = "1 1 1"; dataBlock = "SignDownSide"; }; new StaticShape() { position = "28.5 -3 -76"; rotation = "0 0 1 180"; scale = "1 1 1"; dataBlock = "SignDownSide"; }; new StaticShape() { position = "-8 11.6 -4"; rotation = "0 0 1 135"; scale = "1 1 1"; dataBlock = "SignDown"; }; new StaticShape() { position = "-3.3 17.7 -8"; rotation = "0 0 1 135"; scale = "1 1 1"; dataBlock = "SignDown"; }; new StaticShape() { position = "4 22 -12"; rotation = "0 0 1 180"; scale = "1 1 1"; dataBlock = "SignDown"; }; new StaticShape() { position = "41 20.8 -49.5"; rotation = "0 0 -1 90"; scale = "1 1 1"; dataBlock = "SignDownSide"; }; new StaticShape() { position = "37.2 6.2 -64"; rotation = "0 0 -1 90"; scale = "1 1 1"; dataBlock = "SignDownSide"; }; new Item() { position = "4 -6 -43"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "SuperBounceItem"; collideable = "0"; static = "1"; rotate = "1"; }; new Item() { position = "4 -14 -48.3"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "SuperJumpItem"; collideable = "0"; static = "1"; rotate = "1"; }; new Item() { position = "14 28.8 16.4"; rotation = "1 0 0 50"; scale = "1 1 1.3"; dataBlock = "EasterEgg"; collideable = "0"; static = "1"; rotate = "1"; }; new AudioProfile(MusicProfile) { fileName = "~/data/sound/Seaside Revisited.ogg"; description = "AudioMusic"; preload = "0"; }; }; //--- OBJECT WRITE END ---