// UT Tip: Go diagonally and aim with the Speed Booster carefully straight to the goal. Very easy, actually. // Rep. by Matan //--- OBJECT WRITE BEGIN --- new SimGroup(MissionGroup) { new ScriptObject(MissionInfo) { level = "5"; name = "Training Towers"; artist = "Ian"; startHelpText = "Remember to slow down after landing from using a powerup."; type = "beginner"; music = "Endurance.ogg"; desc = "Learn how to use moving platforms, Jump Boosts and Speed Boosters!"; goldTime = "10000"; UltimateTime = "6250"; }; new MissionArea(MissionArea) { area = "-360 -648 720 1296"; flightCeiling = "300"; flightCeilingRange = "20"; locked = "true"; }; new Sky(Sky) { position = "336 136 0"; rotation = "1 0 0 0"; scale = "1 1 1"; cloudHeightPer[0] = "0"; cloudHeightPer[1] = "0"; cloudHeightPer[2] = "0"; cloudSpeed1 = "0.0001"; cloudSpeed2 = "0.0002"; cloudSpeed3 = "0.0003"; visibleDistance = "500"; useSkyTextures = "1"; renderBottomTexture = "1"; SkySolidColor = "0.600000 0.600000 0.600000 1.000000"; fogDistance = "300"; fogColor = "0.600000 0.600000 0.600000 1.000000"; fogVolume1 = "-1 7.45949e-031 1.3684e-038"; fogVolume2 = "-1 1.07208e-014 8.756e-014"; fogVolume3 = "-1 5.1012e-010 2.05098e-008"; materialList = "~/data/skies/Beginner/Beginner_Sky.dml"; windVelocity = "1 0 0"; windEffectPrecipitation = "0"; noRenderBans = "1"; fogVolumeColor1 = "128.000000 128.000000 128.000000 0.000000"; fogVolumeColor2 = "128.000000 128.000000 128.000000 0.000004"; fogVolumeColor3 = "128.000000 128.000000 128.000000 14435505.000000"; }; new Sun() { direction = "0.638261 0.459006 -0.61801"; color = "1.400000 1.200000 0.400000 1.000000"; ambient = "0.300000 0.300000 0.400000 1.000000"; }; new InteriorInstance() { position = "0 0 0"; rotation = "1 0 0 0"; scale = "1 1 1"; interiorFile = "~/data/interiors_MBP/TrainingTowers.dif"; showTerrainInside = "0"; }; new StaticShape(StartPoint) { position = "120 0 101.594"; rotation = "0 0 -1 90"; scale = "1 1 1"; dataBlock = "StartPad"; }; new Item() { position = "44.4375 0 104.5"; rotation = "1 0 0 0"; scale = "1 1 1.3"; dataBlock = "EasterEgg"; collideable = "0"; static = "1"; rotate = "1"; }; new Item() { position = "98.9688 0 101.875"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "SuperJumpItem"; collideable = "0"; static = "1"; rotate = "1"; }; new Item() { position = "51.1563 0 106.759"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "SuperSpeedItem"; collideable = "0"; static = "1"; rotate = "1"; }; new StaticShape(EndPoint) { position = "-71.9688 0 110.656"; rotation = "0 0 -1 90"; scale = "1 1 1"; dataBlock = "EndPad"; }; new SimGroup(MustChange_g) { new Path() { new Marker() { position = "-21 0 108.75"; rotation = "1 0 0 0"; scale = "1 1 1"; seqNum = "0"; msToNext = "5000"; smoothingType = "Accelerate"; }; new Marker() { position = "-53 0 110.156"; rotation = "1 0 0 0"; scale = "1 1 1"; seqNum = "1"; msToNext = "2000"; smoothingType = "Accelerate"; }; new Marker() { position = "-53 0 110.156"; rotation = "1 0 0 0"; scale = "1 1 1"; seqNum = "2"; msToNext = "5000"; smoothingType = "Linear"; }; new Marker() { position = "-21 0 108.75"; rotation = "1 0 0 0"; scale = "1 1 1"; seqNum = "3"; msToNext = "2000"; smoothingType = "Accelerate"; }; new Marker() { position = "-21 0 108.75"; rotation = "1 0 0 0"; scale = "1 1 1"; seqNum = "4"; msToNext = "1"; smoothingType = "Accelerate"; }; }; new PathedInterior(MustChange) { position = "0 0 0"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "PathedDefault"; interiorResource = $usermods @ "/data/interiors_MBP/TrainingTowers.dif"; interiorIndex = "0"; basePosition = "0 0 0"; baseRotation = "1 0 0 0"; baseScale = "1 1 1"; initialTargetPosition = "-1"; }; }; new Trigger(Bounds) { position = "-90 18 85"; rotation = "1 0 0 0"; scale = "217 36 50"; dataBlock = "InBoundsTrigger"; polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000"; }; new StaticShape() { position = "-72 -0.78 119"; rotation = "0 0 1 90"; scale = "1 1 1"; dataBlock = "SignFinish"; }; new Trigger(felloff) { position = "-57 5 100"; rotation = "1 0 0 0"; scale = "40 10 2.5"; dataBlock = "OutOfBoundsTrigger"; polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000"; }; new StaticShape() { position = "95.2542 3.9868 101.593"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "SignUp"; }; new Trigger(helptrig) { position = "97 4 100"; rotation = "1 0 0 0"; scale = "5 5 5"; dataBlock = "HelpTrigger"; polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000"; text = "The Jump Boost powerup will give you a big jump up!"; }; new Trigger(helptrig) { position = "49 2 106"; rotation = "1 0 0 0"; scale = "5 5 5"; dataBlock = "HelpTrigger"; polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000"; text = "The Speed Booster powerup will shoot you forward at a huge speed!"; }; new Trigger(helptrig) { position = "-12 15 109"; rotation = "1 0 0 0"; scale = "5 32 5"; dataBlock = "HelpTrigger"; polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000"; text = "Ride the moving platform across the gap!"; }; new AudioProfile(MusicProfile) { fileName = "~/data/sound/Seaside Revisited.ogg"; description = "AudioMusic"; preload = "0"; }; }; //--- OBJECT WRITE END ---