// UT Tip: Go right first, then head towards the Jump Boost. //--- OBJECT WRITE BEGIN --- new SimGroup(MissionGroup) { new ScriptObject(MissionInfo) { name = "Medieval Maze"; desc = "Go through the castle\'s maze to find the diamonds!"; artist = "Lonestar"; music = "Seaside Revisited.ogg"; level = "4"; type = "Intermediate"; goldTime = "45000"; UltimateTime = "28000"; }; new MissionArea(MissionArea) { area = "-360 -648 720 1296"; flightCeiling = "300"; flightCeilingRange = "20"; locked = "true"; }; new Sky(Sky) { position = "336 136 0"; rotation = "1 0 0 0"; scale = "1 1 1"; cloudHeightPer[0] = "0"; cloudHeightPer[1] = "0"; cloudHeightPer[2] = "0"; cloudSpeed1 = "0.0001"; cloudSpeed2 = "0.0002"; cloudSpeed3 = "0.0003"; visibleDistance = "500"; useSkyTextures = "1"; renderBottomTexture = "1"; SkySolidColor = "0.600000 0.600000 0.600000 1.000000"; fogDistance = "300"; fogColor = "0.600000 0.600000 0.600000 1.000000"; fogVolume1 = "-1 4.66411e-010 3.38651e-010"; fogVolume2 = "-1 2.29841e-011 3.67511e-022"; fogVolume3 = "-1 1.6533e-037 1.19576e-030"; materialList = "~/data/skies/Intermediate/Intermediate_Sky.dml"; windVelocity = "1 0 0"; windEffectPrecipitation = "0"; noRenderBans = "1"; fogVolumeColor1 = "128.000000 128.000000 128.000000 0.000000"; fogVolumeColor2 = "128.000000 128.000000 128.000000 0.000000"; fogVolumeColor3 = "128.000000 128.000000 128.000000 -1095659807425551500000000000000000000.000000"; }; new Sun() { direction = "0.57735 0.57735 -0.57735"; color = "0.600000 0.600000 0.600000 1.000000"; ambient = "0.400000 0.400000 0.400000 1.000000"; }; new StaticShape(StartPoint) { position = "-0.273645 18.1053 0.68"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "StartPad"; }; new StaticShape(EndPoint) { position = "-2.3 42 20.65"; rotation = "0 0 -1 105"; scale = "1 1 1"; dataBlock = "EndPad"; }; new Item() { position = "-16.2883 60.0902 0.934057"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "SuperJumpItem"; collideable = "0"; static = "1"; rotate = "1"; }; new StaticShape() { position = "-1.10133 42.1996 29.4722"; rotation = "0 0 1 75"; scale = "1 1 1"; dataBlock = "SignFinish"; }; new InteriorInstance() { position = "22.0724 36.9391 -1.38099"; rotation = "1 0 0 0"; scale = "1 1 1"; interiorFile = "~/data/interiors_MBP/MedievalMaze.dif"; showTerrainInside = "0"; }; new Trigger() { position = "-51.7091 86.9588 -5.08007"; rotation = "1 0 0 0"; scale = "100 100 50"; dataBlock = "InBoundsTrigger"; polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000"; }; new Item() { position = "13.6632 38.1036 1.48406"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "SuperJumpItem"; collideable = "0"; static = "1"; rotate = "1"; }; new Item() { position = "15.6951 60.07 0.75225"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "GemItemRed"; collideable = "0"; static = "1"; rotate = "1"; }; new Item() { position = "13.7205 50.0707 0.70225"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "GemItemRed"; collideable = "0"; static = "1"; rotate = "1"; }; new Item() { position = "-7.25444 56.0522 1.70404"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "GemItemRed"; collideable = "0"; static = "1"; rotate = "1"; }; new Item() { position = "2.69381 24.0356 4.3124"; rotation = "1 0 0 0"; scale = "1 1 1.2"; dataBlock = "EasterEgg"; collideable = "0"; static = "1"; rotate = "1"; }; new Item() { position = "-20.2883 64.0402 1.88406"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "SuperJumpItem"; collideable = "0"; static = "1"; rotate = "1"; }; new AudioProfile(MusicProfile) { fileName = "~/data/sound/Seaside Revisited.ogg"; description = "AudioMusic"; preload = "0"; }; }; //--- OBJECT WRITE END ---