// UT Tip: You can hit with the helicopter and slant and then hit the next diamond // and the ring instead of going normally. Then, grab all the diamonds on the last part // and bounce twice to the finish! // Rep. by Phil //--- OBJECT WRITE BEGIN --- new SimGroup(MissionGroup) { new ScriptObject(MissionInfo) { name = "Ring Stunts"; artist = "Andrew"; startHelpText = "Be sure you have the right speed and height before going through the rings!"; desc = "Jump or fly through the rings to get the diamonds."; type = "Advanced"; music = "Rising Temper.ogg"; level = "19"; goldTime = "55000"; UltimateTime = "37000"; }; new MissionArea(MissionArea) { area = "-360 -648 720 1296"; flightCeiling = "300"; flightCeilingRange = "20"; locked = "true"; }; new Sky(Sky) { position = "336 136 0"; rotation = "1 0 0 0"; scale = "1 1 1"; cloudHeightPer[0] = "0"; cloudHeightPer[1] = "0"; cloudHeightPer[2] = "0"; cloudSpeed1 = "0.0001"; cloudSpeed2 = "0.0002"; cloudSpeed3 = "0.0003"; visibleDistance = "500"; useSkyTextures = "1"; renderBottomTexture = "1"; SkySolidColor = "0.600000 0.600000 0.600000 1.000000"; fogDistance = "300"; fogColor = "0.600000 0.600000 0.600000 1.000000"; fogVolume1 = "-1 7.45949e-031 1.3684e-038"; fogVolume2 = "-1 1.07208e-014 8.756e-014"; fogVolume3 = "-1 5.1012e-010 2.05098e-008"; materialList = "~/data/skies/Advanced/Advanced_Sky.dml"; windVelocity = "1 0 0"; windEffectPrecipitation = "0"; noRenderBans = "1"; fogVolumeColor1 = "128.000000 128.000000 128.000000 0.000000"; fogVolumeColor2 = "128.000000 128.000000 128.000000 0.000004"; fogVolumeColor3 = "128.000000 128.000000 128.000000 14435505.000000"; }; new Sun() { direction = "0.638261 0.459006 -0.61801"; color = "1.400000 1.200000 0.400000 1.000000"; ambient = "0.300000 0.300000 0.400000 1.000000"; }; new InteriorInstance() { position = "0 0 0"; rotation = "1 0 0 0"; scale = "1 1 1"; interiorFile = "~/data/interiors_MBP/RingStunts.dif"; showTerrainInside = "0"; }; new Item() { position = "-2 12 0.25"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "SuperJumpItem"; collideable = "0"; static = "1"; rotate = "1"; }; new Item() { position = "-2 26 10"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "GemItem"; collideable = "0"; static = "1"; rotate = "1"; }; new StaticShape(StartPoint) { position = "-2 2 0"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "StartPad"; }; new Item() { position = "14 40 10"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "GemItem"; collideable = "0"; static = "1"; rotate = "1"; }; new Item() { position = "20 40 7"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "GemItem"; collideable = "0"; static = "1"; rotate = "1"; }; new Item() { position = "1 40 0.25"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "SuperJumpItem"; collideable = "0"; static = "1"; rotate = "1"; }; new Item() { position = "30 52.5 4.25"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "GemItem"; collideable = "0"; static = "1"; rotate = "1"; }; new Item() { position = "30 63.5 4.5"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "GemItem"; collideable = "0"; static = "1"; rotate = "1"; }; new Item() { position = "30 75.5 4"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "GemItem"; collideable = "0"; static = "1"; rotate = "1"; }; new Item() { position = "30 91.5 2"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "GemItem"; collideable = "0"; static = "1"; rotate = "1"; }; new Item() { position = "29.5 43 -0.25"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "HelicopterItem"; collideable = "0"; static = "1"; rotate = "1"; }; new Item() { position = "30 105 -1"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "ShockAbsorberItem"; collideable = "0"; static = "1"; rotate = "1"; }; new Item() { position = "0 131.5 23"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "GemItem"; collideable = "0"; static = "1"; rotate = "1"; }; new StaticShape() { position = "10.5 131 8"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "Tornado"; }; new Item() { position = "-6 161 17"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "GemItem"; collideable = "0"; static = "1"; rotate = "1"; }; new Item() { position = "-26.5 171.5 17"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "GemItem"; collideable = "0"; static = "1"; rotate = "1"; }; new Item() { position = "2 168 17"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "GemItem"; collideable = "0"; static = "1"; rotate = "1"; }; new Item() { position = "-22.25 159.5 17"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "GemItem"; collideable = "0"; static = "1"; rotate = "1"; }; new Item() { position = "-15.75 171 17"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "GemItem"; collideable = "0"; static = "1"; rotate = "1"; }; new Item() { position = "-6.75 178 17"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "GemItem"; collideable = "0"; static = "1"; rotate = "1"; }; new StaticShape(EndPoint) { position = "-12 212 24"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "EndPad"; }; new Trigger(Bounds) { position = "-43.9405 229.976 -10"; rotation = "1 0 0 0"; scale = "100 232 110"; dataBlock = "InBoundsTrigger"; polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000"; }; new StaticShape() { position = "-11.8619 211.865 31.6222"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "SignFinish"; }; new AudioProfile(MusicProfile) { fileName = "~/data/sound/Seaside Revisited.ogg"; description = "AudioMusic"; preload = "0"; }; }; //--- OBJECT WRITE END ---