// UT Tip: The key is to jump... //--- OBJECT WRITE BEGIN --- new SimGroup(MissionGroup) { new ScriptObject(MissionInfo) { name = "Quaked Path"; artist = "Phil"; startHelpText = "Just hang on, marble!"; desc = "Follow the path moving back and forth! The key is not to jump..."; type = "advanced"; music = "Seaside Revisited.ogg"; level = "22"; goldTime = "18000"; UltimateTime = "9000"; }; new MissionArea(MissionArea) { area = "-360 -648 720 1296"; flightCeiling = "300"; flightCeilingRange = "20"; locked = "true"; }; new Sky(Sky) { position = "336 136 0"; rotation = "1 0 0 0"; scale = "1 1 1"; cloudHeightPer[0] = "0"; cloudHeightPer[1] = "0"; cloudHeightPer[2] = "0"; cloudSpeed1 = "0.0001"; cloudSpeed2 = "0.0002"; cloudSpeed3 = "0.0003"; visibleDistance = "500"; useSkyTextures = "1"; renderBottomTexture = "1"; SkySolidColor = "0.600000 0.600000 0.600000 1.000000"; fogDistance = "300"; fogColor = "0.600000 0.600000 0.600000 1.000000"; fogVolume1 = "-1 7.45949e-031 1.3684e-038"; fogVolume2 = "-1 1.07208e-014 8.756e-014"; fogVolume3 = "-1 5.1012e-010 2.05098e-008"; materialList = "~/data/skies/Advanced/Advanced_Sky.dml"; windVelocity = "1 0 0"; windEffectPrecipitation = "0"; noRenderBans = "1"; fogVolumeColor1 = "128.000000 128.000000 128.000000 0.000000"; fogVolumeColor2 = "128.000000 128.000000 128.000000 0.000004"; fogVolumeColor3 = "128.000000 128.000000 128.000000 14435505.000000"; }; new Sun() { direction = "0.57735 0.57735 -0.57735"; color = "0.600000 0.600000 0.600000 1.000000"; ambient = "0.400000 0.400000 0.400000 1.000000"; }; new InteriorInstance() { position = "0 0 0"; rotation = "1 0 0 0"; scale = "1 1 1"; interiorFile = "~/data/interiors_MBP/mbp_quakedpath.dif"; showTerrainInside = "0"; }; new StaticShape(StartPoint) { position = "-10 -2 2"; rotation = "0 0 1 90"; scale = "1 1 1"; dataBlock = "StartPad"; }; new StaticShape(EndPoint) { position = "-22 38 -5"; rotation = "0 0 1 90"; scale = "1 1 1"; dataBlock = "EndPad"; }; new Item() { position = "-33 34 -6"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "GemItem"; collideable = "0"; static = "1"; rotate = "1"; }; new SimGroup(MustChange_g) { new Path() { new Marker() { position = "-9.25 13.25 -4.25"; rotation = "1 0 0 0"; scale = "1 1 1"; seqNum = "0"; msToNext = "600"; smoothingType = "Accelerate"; }; new Marker() { position = "-10.75 14.75 -4.25"; rotation = "1 0 0 0"; scale = "1 1 1"; seqNum = "1"; msToNext = "600"; smoothingType = "Accelerate"; }; new Marker() { position = "-9.25 13.25 -4.25"; rotation = "1 0 0 0"; scale = "1 1 1"; seqNum = "2"; msToNext = "0"; smoothingType = "Linear"; }; }; new PathedInterior(MustChange) { position = "0 0 0"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "PathedDefault"; interiorResource = $usermods @ "/data/interiors_MBP/mbp_quakedpath.dif"; interiorIndex = "0"; basePosition = "0 0 0"; baseRotation = "1 0 0 0"; baseScale = "1 1 1"; initialTargetPosition = "-1"; }; }; new SimGroup(MustChange_g) { new Path() { new Marker() { position = "-5 22 -3.75"; rotation = "1 0 0 0"; scale = "1 1 1"; seqNum = "0"; msToNext = "1500"; smoothingType = "Accelerate"; }; new Marker() { position = "-5 22 -0.25"; rotation = "1 0 0 0"; scale = "1 1 1"; seqNum = "1"; msToNext = "1500"; smoothingType = "Accelerate"; }; new Marker() { position = "-5 22 -3.75"; rotation = "1 0 0 0"; scale = "1 1 1"; seqNum = "2"; msToNext = "0"; smoothingType = "Accelerate"; }; }; new PathedInterior(MustChange) { position = "0 0 0"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "PathedDefault"; interiorResource = $usermods @ "/data/interiors_MBP/mbp_quakedpath.dif"; interiorIndex = "1"; basePosition = "0 0 0"; baseRotation = "1 0 0 0"; baseScale = "1 1 1"; initialTargetPosition = "-1"; }; }; new Trigger(Bounds) { position = "-43 47 -17.4"; rotation = "1 0 0 0"; scale = "60 60 116"; dataBlock = "InBoundsTrigger"; polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000"; }; new StaticShape() { position = "-22.3296 37.0778 0.0222499"; rotation = "0 0 1 73.9572"; scale = "1 1 1"; dataBlock = "SignFinish"; }; new Item() { position = "-35 33.5 -8.35"; rotation = "1 0 0 0"; scale = "1 1 1.3"; dataBlock = "EasterEgg"; collideable = "0"; static = "1"; rotate = "1"; }; new AudioProfile(MusicProfile) { fileName = "~/data/sound/Seaside Revisited.ogg"; description = "AudioMusic"; preload = "0"; }; }; //--- OBJECT WRITE END ---