// UT Tip: Amazingly, at some points if you go at a certain direction, // it will just help you go straightforwards in the direction you wanted. // Use the sloped edges to stop your marble on each island. // Ah, you did practice your spin, right? //--- OBJECT WRITE BEGIN --- new SimGroup(MissionGroup) { new ScriptObject(MissionInfo) { name = "Random Mayhem"; desc = "Navigate your marble to its destinations while fighting off the hardest force of them all!"; startHelpText = "Can you handle the randomness?"; level = "34"; type = "Advanced"; artist = "Matan"; music = "Rising Temper.ogg"; goldTime = "100000"; UltimateTime = "45000"; }; new MissionArea(MissionArea) { area = "-360 -648 720 1296"; flightCeiling = "300"; flightCeilingRange = "20"; locked = "true"; }; new Sky(Sky) { position = "336 136 0"; rotation = "1 0 0 0"; scale = "1 1 1"; cloudHeightPer[0] = "0"; cloudHeightPer[1] = "0"; cloudHeightPer[2] = "0"; cloudSpeed1 = "0.0001"; cloudSpeed2 = "0.0002"; cloudSpeed3 = "0.0003"; visibleDistance = "500"; useSkyTextures = "1"; renderBottomTexture = "1"; SkySolidColor = "0.600000 0.600000 0.600000 1.000000"; fogDistance = "300"; fogColor = "0.600000 0.600000 0.600000 1.000000"; fogVolume1 = "-1 7.45949e-031 1.3684e-038"; fogVolume2 = "-1 1.07208e-014 8.756e-014"; fogVolume3 = "-1 5.1012e-010 2.05098e-008"; materialList = "~/data/skies/Advanced/Advanced_Sky.dml"; windVelocity = "1 0 0"; windEffectPrecipitation = "0"; noRenderBans = "1"; fogVolumeColor1 = "128.000000 128.000000 128.000000 0.000000"; fogVolumeColor2 = "128.000000 128.000000 128.000000 0.000004"; fogVolumeColor3 = "128.000000 128.000000 128.000000 14435505.000000"; }; new Sun() { direction = "0.638261 0.459006 -0.61801"; color = "1.400000 1.200000 0.400000 1.000000"; ambient = "0.300000 0.300000 0.400000 1.000000"; }; new StaticShape(StartPoint) { position = "-10.4 -18.2 -0.065"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "StartPad"; }; new InteriorInstance() { position = "16.5681 -1.12404 -0.315071"; rotation = "1 0 0 0"; scale = "1 1 1"; interiorFile = "~/data/interiors_MBP/RandomMayhem.dif"; showTerrainInside = "0"; }; new StaticShape() { position = "-9.2 48 4.4"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "SignFinish"; }; new StaticShape(EndPoint) { position = "-10.4 48 -0.065"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "EndPad"; }; new Item() { position = "-11 15.4 0.6"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "SuperSpeedItem"; collideable = "0"; static = "1"; rotate = "1"; }; new Item() { position = "2.8 23.8 0.9"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "TimeTravelItem"; collideable = "0"; static = "1"; rotate = "1"; }; new Item() { position = "-33.4 -4.8 0.4"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "GemItem"; collideable = "0"; static = "1"; rotate = "1"; }; new Item() { position = "-29.2 13.2 0.4"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "GemItem"; collideable = "0"; static = "1"; rotate = "1"; }; new Item() { position = "-34.6 34.8 0.4"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "GemItem"; collideable = "0"; static = "1"; rotate = "1"; }; new Item() { position = "-13 2.6 0.4"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "GemItem"; collideable = "0"; static = "1"; rotate = "1"; }; new Item() { position = "2.6 -7 0.4"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "GemItem"; collideable = "0"; static = "1"; rotate = "1"; }; new Item() { position = "12.6 4.8 0.4"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "GemItem"; collideable = "0"; static = "1"; rotate = "1"; }; new Item() { position = "13.6 39.1 0.4"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "GemItem"; collideable = "0"; static = "1"; rotate = "1"; }; new Item() { position = "-11.1 33.6 0.4"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "GemItem"; collideable = "0"; static = "1"; rotate = "1"; }; new Item() { position = "-25.4 36.8 0.5"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "TimeTravelItem"; collideable = "0"; static = "1"; rotate = "1"; }; new Item() { position = "1.4 37.4 -0.05"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "GemItem"; collideable = "0"; static = "1"; rotate = "1"; }; new Item() { position = "-23 3.8 -0.05"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "GemItem"; collideable = "0"; static = "1"; rotate = "1"; }; new Item() { position = "-21.8 25.2 -0.05"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "GemItem"; collideable = "0"; static = "1"; rotate = "1"; }; new Item() { position = "0.4 5.2 -0.05"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "GemItem"; collideable = "0"; static = "1"; rotate = "1"; }; new Item() { position = "12.6 -9.1 -0.05"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "GemItem"; collideable = "0"; static = "1"; rotate = "1"; }; new Item() { position = "-13 -6.5 -0.05"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "GemItem"; collideable = "0"; static = "1"; rotate = "1"; }; new Item() { position = "-37.8 17.8 0.5"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "TimeTravelItem"; collideable = "0"; static = "1"; rotate = "1"; }; new Trigger(stayhere) { position = "-63.5 66 -10"; rotation = "1 0 0 0"; scale = "100 100 40"; dataBlock = "InBoundsTrigger"; polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000"; }; new Item() { position = "-10.6 48 4.5"; rotation = "1 0 0 0"; scale = "1 1 1.3"; dataBlock = "EasterEgg"; collideable = "0"; static = "1"; rotate = "1"; }; new StaticShape() { position = "19.6 16 -0.065"; rotation = "0 0 -1 90"; scale = "1 1 1"; dataBlock = "checkPoint"; }; new StaticShape() { position = "-46.4 16 -0.065"; rotation = "0 0 1 90"; scale = "1 1 1"; dataBlock = "checkPoint"; }; new AudioProfile(MusicProfile) { fileName = "~/data/sound/Rising Temper.ogg"; description = "AudioMusic"; preload = "0"; }; }; //--- OBJECT WRITE END ---