//--- OBJECT WRITE BEGIN --- new SimGroup(MissionGroup) { new ScriptObject(MissionInfo) { type = "Beginner"; name = "Shock Absorber"; startHelpText = "Use the Shock Absorber PowerUp to avoid bouncing off when you land!"; desc = "Learn to use the shock absorber to make falling easier."; level = "13"; artist = "Alex Swanson"; goldTime = "4000"; }; new MissionArea(MissionArea) { area = "-360 -648 720 1296"; flightCeiling = "300"; flightCeilingRange = "20"; locked = "true"; }; new Sky(Sky) { position = "336 136 0"; rotation = "1 0 0 0"; scale = "1 1 1"; cloudHeightPer[0] = "0"; cloudHeightPer[1] = "0"; cloudHeightPer[2] = "0"; cloudSpeed1 = "0.0001"; cloudSpeed2 = "0.0002"; cloudSpeed3 = "0.0003"; visibleDistance = "500"; useSkyTextures = "1"; renderBottomTexture = "1"; SkySolidColor = "0.600000 0.600000 0.600000 1.000000"; fogDistance = "300"; fogColor = "0.600000 0.600000 0.600000 1.000000"; fogVolume1 = "-1 -1.73483e+009 -1.73483e+009"; fogVolume2 = "-1 -1.73483e+009 -1.73483e+009"; fogVolume3 = "-1 -1.73483e+009 -1.73483e+009"; materialList = "~/data/skies/sky_day.dml"; windVelocity = "1 0 0"; windEffectPrecipitation = "0"; noRenderBans = "1"; fogVolumeColor1 = "128.000000 128.000000 128.000000 -1734829824.000000"; fogVolumeColor2 = "128.000000 128.000000 128.000000 -1734829824.000000"; fogVolumeColor3 = "128.000000 128.000000 128.000000 -1734829824.000000"; }; new Sun() { direction = "0.581654 -0.481653 -0.655506"; color = "1.400000 1.200000 0.400000 1.000000"; ambient = "0.300000 0.300000 0.400000 1.000000"; }; new InteriorInstance() { position = "0 0 0"; rotation = "1 0 0 0"; scale = "1 1 1"; interiorFile = "~/data/interiors/beginner/training_shock.dif"; showTerrainInside = "0"; }; new StaticShape(StartPoint) { position = "0 -4 0.5"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "StartPad"; }; new StaticShape(EndPoint) { position = "0 -4 -41"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "EndPad"; }; new Item() { position = "0 0 0.641146"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "ShockAbsorberItem"; collideable = "0"; static = "1"; rotate = "1"; showHelpOnPickup = "1"; }; new Trigger(Bounds) { position = "-11.5 27.3165 -46"; rotation = "1 0 0 0"; scale = "23 38.8165 67"; dataBlock = "InBoundsTrigger"; polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000"; }; new StaticShape() { position = "0.182871 -3.82329 -34.5778"; rotation = "0 0 -1 11.4591"; scale = "1 1 1"; dataBlock = "SignFinish"; }; new ScriptObject() { penaltyTime = "0"; time = "0"; powerUp = "0"; pad = "1492"; bonusTime = "0"; gemCount = "0"; }; new ScriptObject() { penaltyTime = "0"; time = "0"; powerUp = "0"; pad = "4298"; bonusTime = "0"; gemCount = "0"; }; new AudioProfile(MusicProfile) { fileName = "~/data/sound/Beach Party.ogg"; description = "AudioMusic"; preload = "0"; }; }; //--- OBJECT WRITE END ---