//--- OBJECT WRITE BEGIN --- new SimGroup(MissionGroup) { new ScriptObject(MissionInfo) { time = "150000"; artist = "Alex Swanson"; type = "beginner"; level = "20"; difficulty = "4"; name = "Upward Spiral"; game = "Ultra"; music = "Tim Trance.ogg"; goldTime = "37000"; ultimateTime = "14000"; }; new MissionArea(MissionArea) { area = "-360 -648 720 1296"; flightCeiling = "300"; flightCeilingRange = "20"; locked = "true"; }; new Sky(Sky) { position = "336 136 0"; rotation = "1 0 0 0"; scale = "1 1 1"; materialList = "~/data/skies/Cloudy/cloudy.dml"; cloudHeightPer[0] = "0"; cloudHeightPer[1] = "0"; cloudHeightPer[2] = "0"; cloudSpeed1 = "0.0001"; cloudSpeed2 = "0.0002"; cloudSpeed3 = "0.0003"; visibleDistance = "10000"; fogDistance = "1000"; fogColor = "0.600000 0.600000 0.600000 1.000000"; fogVolume1 = "-1 -1 0.711231"; fogVolume2 = "-1 -1 0.129878"; fogVolume3 = "-1 -3.35192e+038 -3.3785e+038"; windVelocity = "1 0 0"; windEffectPrecipitation = "0"; SkySolidColor = "0.600000 0.600000 0.600000 1.000000"; useSkyTextures = "1"; renderBottomTexture = "1"; noRenderBans = "1"; fogVolumeColor1 = "128.000000 128.000000 128.000000 -263245941870854330000000000000000000000.000000"; fogVolumeColor2 = "128.000000 128.000000 128.000000 -335191624087289120000000000000000000000.000000"; fogVolumeColor3 = "128.000000 128.000000 128.000000 -335191603804879520000000000000000000000.000000"; }; new StaticShape() { position = "0 0 0"; rotation = "1 0 0 0"; scale = "5000 5000 5000"; dataBlock = "clear"; }; new Sun() { direction = "0.573201 0.275357 -0.771764"; color = "1.080000 1.030000 0.900000 1.000000"; ambient = "0.400000 0.400000 0.500000 1.000000"; shadowColor = "0.000000 0.000000 0.150000 0.350000"; }; new InteriorInstance() { position = "14 -0.2 72"; rotation = "1 0 0 0"; scale = "1 1 1"; interiorFile = "~/data/interiors_mbu/beginner/upward.dif"; showTerrainInside = "0"; }; new Item() { position = "30 9.03125 37.6245"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "SuperSpeedItem"; collideable = "0"; static = "1"; rotate = "1"; }; new Item() { position = "-16.55 -73.15 63.1558"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "SuperSpeedItem"; collideable = "0"; static = "1"; rotate = "1"; }; new Item() { position = "30.7 -69.975 88.19"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "SuperJumpItem"; collideable = "0"; static = "1"; rotate = "1"; }; new Item() { position = "30.8 -16.375 106.758"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "SuperJumpItem"; collideable = "0"; static = "1"; rotate = "1"; }; new SimGroup(SpawnPoints) { new StaticShape(StartPoint) { position = "10 9 0.5"; rotation = "0 0 -1 89.9544"; scale = "1 1 1"; dataBlock = "StartPad"; }; }; new Trigger() { position = "8.5 10.5 0.5"; rotation = "1 0 0 0"; scale = "3 3 2"; dataBlock = "HelpTrigger"; polyhedron = "0.0 0.0 0.0 1.0 0.0 0.0 0.0 -1.0 0.0 0.0 0.0 1.0"; text = "Climb upward to reach the goal!"; }; new StaticShape(EndPoint) { position = "-1.17426 -10.1432 124.35"; rotation = "0 0 1 90"; scale = "1 1 1"; dataBlock = "EndPad"; }; new Item() { position = "20 -10.05 113.093"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "SuperSpeedItem"; collideable = "0"; static = "1"; rotate = "1"; }; new Trigger(Bounds) { position = "-48.5625 24.2544 -1.75715"; rotation = "1 0 0 0"; scale = "107 112 5000"; dataBlock = "InBoundsTrigger"; polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000"; }; new Item() { position = "-19.4873 -39.9033 63.5453"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "TimeTravelItem"; collideable = "0"; static = "1"; rotate = "1"; }; new Item() { position = "-15.0438 -8.5134 63.6054"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "TimeTravelItem"; collideable = "0"; static = "1"; rotate = "1"; }; new Item() { position = "-17.1986 -25.7457 63.6054"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "TimeTravelItem"; collideable = "0"; static = "1"; rotate = "1"; }; new Item() { position = "-33.1286 9.1095 12.687"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "SuperSpeedItem"; collideable = "0"; static = "1"; rotate = "1"; }; new StaticShape() { position = "-18.5009 -2.25027 64.0263"; rotation = "-0.0199986 0.00283448 0.999796 196.131"; scale = "1 1 1"; dataBlock = "SignCautionCaution"; }; new Item() { position = "30.7954 -67.1584 88.462"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "TimeTravelItem"; collideable = "0"; static = "1"; rotate = "1"; }; new Item() { position = "0.764446 -10.3039 128.063"; rotation = "1 0 0 0"; scale = "1 1 1.2"; dataBlock = "EasterEgg"; collideable = "0"; static = "1"; rotate = "1"; }; new SimGroup() { new Trigger() { position = "-42.9986 20.2592 12.223"; rotation = "1 0 0 0"; scale = "16.3627 15.4914 2.41893"; dataBlock = "CheckPointTrigger"; polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000"; respawnPoint = "check1"; }; new TSStatic(check1) { position = "-35.0178 8.78253 12.5036"; rotation = "0 0 1 89.9544"; scale = "0.5 0.5 0.5"; shapename = "~/data/shapes/buttons/checkpoint.dts"; }; }; new SimGroup() { new Trigger() { position = "-28.47 14.8665 62.8858"; rotation = "1 0 0 0"; scale = "16.3627 15.4914 2.41893"; dataBlock = "CheckPointTrigger"; polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000"; respawnPoint = "check2"; }; new TSStatic(check2) { position = "-19.2515 8.79817 62.9787"; rotation = "0 0 1 179.909"; scale = "0.5 0.5 0.5"; shapename = "~/data/shapes/buttons/checkpoint.dts"; }; }; new SimGroup() { new Trigger() { position = "22.7512 -69.0284 87.8074"; rotation = "1 0 0 0"; scale = "16.3627 15.4914 2.41893"; dataBlock = "CheckPointTrigger"; polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000"; respawnPoint = "check3"; }; new TSStatic(check3) { position = "28.7281 -77.2512 87.9152"; rotation = "1 0 0 0"; scale = "0.5 0.5 0.5"; shapename = "~/data/shapes/buttons/checkpoint.dts"; }; }; }; //--- OBJECT WRITE END ---