package gui;
import src.Http;
import src.MarbleGame;
import hxd.res.BitmapFont;
import h3d.Vector;
import src.ResourceLoader;
import src.Settings;
class VersionGui extends GuiImage {
var innerCtrl:GuiControl;
public function new() {
var res = ResourceLoader.getImage("data/ui/xbox/BG_fadeOutSoftEdge.png").resource.toTile();
super(res);
this.horizSizing = Width;
this.vertSizing = Height;
this.position = new Vector();
this.extent = new Vector(640, 480);
var scene2d = MarbleGame.canvas.scene2d;
var offsetX = (scene2d.width - 1280) / 2;
var offsetY = (scene2d.height - 720) / 2;
var subX = 640 - (scene2d.width - offsetX) * 640 / scene2d.width;
var subY = 480 - (scene2d.height - offsetY) * 480 / scene2d.height;
innerCtrl = new GuiControl();
innerCtrl.position = new Vector(offsetX, offsetY);
innerCtrl.extent = new Vector(640 - subX, 480 - subY);
innerCtrl.horizSizing = Width;
innerCtrl.vertSizing = Height;
this.addChild(innerCtrl);
var coliseumfontdata = ResourceLoader.getFileEntry("data/font/ColiseumRR.fnt");
var coliseumb = new BitmapFont(coliseumfontdata.entry);
@:privateAccess coliseumb.loader = ResourceLoader.loader;
var coliseum = coliseumb.toSdfFont(cast 44 * Settings.uiScale, MultiChannel);
var rootTitle = new GuiText(coliseum);
rootTitle.position = new Vector(100, 30);
rootTitle.extent = new Vector(1120, 80);
rootTitle.text.textColor = 0xFFFFFF;
rootTitle.text.text = "CHANGELOG";
rootTitle.text.alpha = 0.5;
innerCtrl.addChild(rootTitle);
var wnd = new GuiImage(ResourceLoader.getResource("data/ui/xbox/helpWindow.png", ResourceLoader.getImage, this.imageResources).toTile());
wnd.position = new Vector(260, 107);
wnd.extent = new Vector(736, 460);
wnd.horizSizing = Right;
wnd.vertSizing = Bottom;
innerCtrl.addChild(wnd);
var arial14fontdata = ResourceLoader.getFileEntry("data/font/Arial Bold.fnt");
var arial14b = new BitmapFont(arial14fontdata.entry);
@:privateAccess arial14b.loader = ResourceLoader.loader;
var arial14 = arial14b.toSdfFont(cast 21 * Settings.uiScale, h2d.Font.SDFChannel.MultiChannel);
var arial14big = arial14b.toSdfFont(cast 30 * Settings.uiScale, h2d.Font.SDFChannel.MultiChannel);
var arial14med = arial14b.toSdfFont(cast 26 * Settings.uiScale, h2d.Font.SDFChannel.MultiChannel);
var bottomBar = new GuiControl();
bottomBar.position = new Vector(0, 590);
bottomBar.extent = new Vector(640, 200);
bottomBar.horizSizing = Width;
bottomBar.vertSizing = Bottom;
innerCtrl.addChild(bottomBar);
var backButton = new GuiXboxButton("Ok", 160);
backButton.position = new Vector(960, 0);
backButton.vertSizing = Bottom;
backButton.horizSizing = Right;
backButton.gamepadAccelerator = ["A"];
backButton.accelerators = [hxd.Key.ENTER];
backButton.pressedAction = (e) -> MarbleGame.canvas.setContent(new MainMenuGui());
bottomBar.addChild(backButton);
var textCtrl = new GuiConsoleScrollCtrl(ResourceLoader.getResource("data/ui/common/osxscroll.png", ResourceLoader.getImage, this.imageResources)
.toTile());
textCtrl.position = new Vector(30, 33);
textCtrl.extent = new Vector(683, 403);
textCtrl.scrollToBottom = false;
wnd.addChild(textCtrl);
function mlFontLoader(text:String) {
switch (text) {
case "ArialBig":
return arial14big;
case "ArialMed":
return arial14med;
default:
return arial14;
}
}
var wndTxtBg = new GuiMLText(arial14, mlFontLoader);
wndTxtBg.position = new Vector(2, 7);
wndTxtBg.extent = new Vector(683, 343);
wndTxtBg.text.textColor = 0x101010;
wndTxtBg.text.text = "Loading changelog, please wait.
";
wndTxtBg.scrollable = true;
textCtrl.addChild(wndTxtBg);
var wndTxt = new GuiMLText(arial14, mlFontLoader);
wndTxt.position = new Vector(0, 5);
wndTxt.extent = new Vector(683, 343);
wndTxt.text.textColor = 0xEBEBEB;
wndTxt.text.text = "Loading changelog, please wait.
";
wndTxt.scrollable = true;
textCtrl.addChild(wndTxt);
Http.get("https://raw.githubusercontent.com/RandomityGuy/MBHaxe/mbu-port/CHANGELOG.md", (res) -> {
var mdtext = res.toString();
var res = "";
wndTxt.text.text = "";
wndTxtBg.text.text = "";
for (line in mdtext.split("\n")) {
if (StringTools.startsWith(line, "#")) {
line = StringTools.replace(line, "#", "");
line = '' + line + "";
}
res += line + "
";
}
wndTxt.text.text += res;
wndTxtBg.text.text += res;
textCtrl.setScrollMax(wndTxt.text.textHeight);
}, (e) -> {
wndTxt.text.text = "Failed to fetch changelog.";
wndTxtBg.text.text = "Failed to fetch changelog.";
});
}
public static function checkVersion() {
Http.get("https://raw.githubusercontent.com/RandomityGuy/MBHaxe/mbu-port/CHANGELOG.md", (res) -> {
var mdtext = res.toString();
var firstline = mdtext.split("\n")[0];
firstline = StringTools.replace(firstline, "#", "");
firstline = StringTools.trim(firstline);
if (firstline != MarbleGame.currentVersion) {
// We need to update lol
var mbo = new MessageBoxOkDlg("New version available! Please update your game.");
MarbleGame.canvas.pushDialog(mbo);
}
}, (e) -> {});
}
override function onResize(width:Int, height:Int) {
var offsetX = (width - 1280) / 2;
var offsetY = (height - 720) / 2;
var subX = 640 - (width - offsetX) * 640 / width;
var subY = 480 - (height - offsetY) * 480 / height;
innerCtrl.position = new Vector(offsetX, offsetY);
innerCtrl.extent = new Vector(640 - subX, 480 - subY);
super.onResize(width, height);
}
}