// UT Tip: There're two ways to collect the gems and both ways beat the UT. // Which way will you go? // Rep. by Pablo //--- OBJECT WRITE BEGIN --- new SimGroup(MissionGroup) { new ScriptObject(MissionInfo) { name = "Diamond Round-Up"; artist = "Ian"; startHelpText = "Find all the diamonds, then roll for the finish pad!"; type = "beginner"; music = "Pianoforte.ogg"; level = "3"; desc = "If a level has diamonds, you must pick them all up before you can finish."; goldTime = "21000"; UltimateTime = "16500"; }; new MissionArea(MissionArea) { area = "-360 -648 720 1296"; flightCeiling = "300"; flightCeilingRange = "20"; locked = "true"; }; new Sky(Sky) { position = "336 136 0"; rotation = "1 0 0 0"; scale = "1 1 1"; cloudHeightPer[0] = "0.349971"; cloudHeightPer[1] = "0.3"; cloudHeightPer[2] = "0.199973"; cloudSpeed1 = "0.0005"; cloudSpeed2 = "0.001"; cloudSpeed3 = "0.0003"; visibleDistance = "500"; useSkyTextures = "1"; renderBottomTexture = "1"; SkySolidColor = "0.600000 0.600000 0.600000 1.000000"; fogDistance = "300"; fogColor = "0.600000 0.600000 0.600000 1.000000"; fogVolume1 = "0 0 0"; fogVolume2 = "0 0 0"; fogVolume3 = "0 0 0"; materialList = "~/data/skies/Beginner/Beginner_Sky.dml"; windVelocity = "1 1 0"; windEffectPrecipitation = "1"; noRenderBans = "1"; fogVolumeColor1 = "128.000000 128.000000 128.000000 -222768174765569860000000000000000000000.000000"; fogVolumeColor2 = "128.000000 128.000000 128.000000 0.000000"; fogVolumeColor3 = "128.000000 128.000000 128.000000 -170698929442160050000000000000000000000.000000"; locked = "true"; }; new Sun() { direction = "-0.473121 -0.225982 -0.851521"; color = "1.400000 1.200000 0.400000 1.000000"; ambient = "0.300000 0.300000 0.400000 1.000000"; scale = "1 1 1"; locked = "true"; position = "0 0 0"; rotation = "1 0 0 0"; }; new SimGroup(CheckPoints) { new StaticShape(StartPoint) { position = "30 7 500.25"; rotation = "0 0 1 90"; scale = "1 1 1"; dataBlock = "StartPad"; }; new StaticShape(EndPoint) { position = "48 17 500.25"; rotation = "0 0 1 90"; scale = "1 1 1"; dataBlock = "EndPad"; }; }; new Item() { position = "31 14.2 510.25"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "GemItem"; collideable = "0"; static = "1"; rotate = "1"; }; new InteriorInstance() { position = "32 18 500"; rotation = "1 0 0 0"; scale = "1 1 1"; interiorFile = "~/data/interiors_MBP/DiamondRoundUp.dif"; showTerrainInside = "0"; }; new Item() { position = "47 7 500.25"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "GemItem"; collideable = "0"; static = "1"; rotate = "1"; }; new Item() { position = "31 10.4 495.25"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "GemItem"; collideable = "0"; static = "1"; rotate = "1"; }; new Trigger(Bounds) { position = "21 40 492"; rotation = "1 0 0 0"; scale = "50 50 30"; dataBlock = "InBoundsTrigger"; polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000"; }; new StaticShape() { position = "48.1983 15.6909 505.319"; rotation = "0 0 1 90"; scale = "1 1 1"; dataBlock = "SignFinish"; }; new StaticShape() { position = "60.7726 -1.14667 500.25"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "SignUpSide"; }; new StaticShape() { position = "61.1105 27.7926 510.218"; rotation = "0 0 1 90"; scale = "1 1 1"; dataBlock = "SignSide"; }; new StaticShape() { position = "62.2184 14.9995 500.25"; rotation = "0 0 1 180"; scale = "1 1 1"; dataBlock = "SignDownSide"; }; new StaticShape() { position = "61.8315 0.233737 495.25"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "SignUpSide"; }; new StaticShape() { position = "60.6315 -0.566262 495.25"; rotation = "0 0 1 90"; scale = "1 1 1"; dataBlock = "SignSide"; }; new StaticShape() { position = "35.6334 12.3055 510.125"; rotation = "-0.10674 0.151496 0.982678 67.3723"; scale = "1 1 1"; dataBlock = "SignDownSide"; }; new Item() { position = "66.4 15 500.75"; rotation = "0.577504 -0.577503 -0.577044 240"; scale = "1 1 1"; dataBlock = "HelicopterItem"; collideable = "0"; static = "1"; rotate = "1"; }; new AudioProfile(MusicProfile) { fileName = "~/data/sound/Seaside Revisited.ogg"; description = "AudioMusic"; preload = "0"; }; }; //--- OBJECT WRITE END ---