// UT Tip: You can loop exit straight to the finish! // Rep. by Phil and Pablo //--- OBJECT WRITE BEGIN --- new SimGroup(MissionGroup) { new ScriptObject(MissionInfo) { type = "Intermediate"; artist = "Andrew"; startHelpText = "Use the Speed Boosters ahead to your advantage!"; desc = "Loops have never been so much fun! "; name = "Loop Exits"; level = "17"; music = "Endurance.ogg"; goldTime = "11000"; UltimateTime = "7500"; }; new MissionArea(MissionArea) { area = "-360 -648 720 1296"; flightCeiling = "300"; flightCeilingRange = "20"; locked = "true"; }; new Sky(Sky) { position = "336 136 0"; rotation = "1 0 0 0"; scale = "1 1 1"; cloudHeightPer[0] = "0"; cloudHeightPer[1] = "0"; cloudHeightPer[2] = "0"; cloudSpeed1 = "0.0001"; cloudSpeed2 = "0.0002"; cloudSpeed3 = "0.0003"; visibleDistance = "500"; useSkyTextures = "1"; renderBottomTexture = "1"; SkySolidColor = "0.600000 0.600000 0.600000 1.000000"; fogDistance = "300"; fogColor = "0.600000 0.600000 0.600000 1.000000"; fogVolume1 = "-1 7.45949e-031 1.3684e-038"; fogVolume2 = "-1 1.07208e-014 8.756e-014"; fogVolume3 = "-1 5.1012e-010 2.05098e-008"; materialList = "~/data/skies/Intermediate/Intermediate_Sky.dml"; windVelocity = "1 0 0"; windEffectPrecipitation = "0"; noRenderBans = "1"; fogVolumeColor1 = "128.000000 128.000000 128.000000 0.000000"; fogVolumeColor2 = "128.000000 128.000000 128.000000 0.000004"; fogVolumeColor3 = "128.000000 128.000000 128.000000 14435505.000000"; }; new Sun() { direction = "0.638261 0.459006 -0.61801"; color = "1.400000 1.200000 0.400000 1.000000"; ambient = "0.300000 0.300000 0.400000 1.000000"; }; new InteriorInstance() { position = "0 0 0"; rotation = "1 0 0 0"; scale = "1 1 1"; interiorFile = "~/data/interiors_MBP/LoopExits.dif"; showTerrainInside = "0"; }; new StaticShape(StartPoint) { position = "-3 3 0.5"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "StartPad"; }; new Item() { position = "-3 24 0.75"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "SuperSpeedItem"; collideable = "0"; static = "1"; rotate = "1"; }; new Item() { position = "-3 28 0.75"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "SuperSpeedItem"; collideable = "0"; static = "1"; rotate = "1"; }; new Item() { position = "-3 260 4.75"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "SuperSpeedItem"; collideable = "0"; static = "1"; rotate = "1"; }; new StaticShape(EndPoint) { position = "-3 291.03 52.59"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "EndPad"; }; new Trigger(Bounds) { position = "-31 327 -5"; rotation = "1 0 0 0"; scale = "54 346 116"; dataBlock = "InBoundsTrigger"; polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000"; }; new Item() { position = "-2.7 58.93 47.09"; rotation = "1 0 0 0"; scale = "1 1 1.25"; dataBlock = "EasterEgg"; collideable = "0"; static = "1"; rotate = "1"; }; new StaticShape() { position = "-3 291.03 61.49"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "SignFinish"; }; new Trigger(loop1) { position = "-6.45364 12.8631 0.425557"; rotation = "1 0 0 0"; scale = "7 2 3"; dataBlock = "HelpTrigger"; polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000"; text = "After activating the Speed Boosters, exit the loop on either side to send you high, far, and fast!"; }; new Trigger(loop2) { position = "-6.40849 32.132 0.40719"; rotation = "1 0 0 0"; scale = "7 2 3"; dataBlock = "HelpTrigger"; polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000"; text = "Do a loop exit to make it to the next loop ahead."; }; new Trigger(loop3) { position = "-17.274 240.955 4.16493"; rotation = "1 0 0 0"; scale = "30 2 50"; dataBlock = "HelpTrigger"; polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000"; text = "Do a loop exit to make it to the finish on top of the loop."; }; new AudioProfile(MusicProfile) { fileName = "~/data/sound/Seaside Revisited.ogg"; description = "AudioMusic"; preload = "0"; }; }; //--- OBJECT WRITE END ---