mirror of
https://github.com/RandomityGuy/MBHaxe.git
synced 2025-10-30 08:11:25 +00:00
277 lines
6.9 KiB
Text
277 lines
6.9 KiB
Text
// UT Tip: You can hit with the helicopter and slant and then hit the next diamond
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// and the ring instead of going normally. Then, grab all the diamonds on the last part
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// and bounce twice to the finish!
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// Rep. by Phil
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//--- OBJECT WRITE BEGIN ---
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new SimGroup(MissionGroup) {
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new ScriptObject(MissionInfo) {
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name = "Ring Stunts";
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artist = "Andrew";
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startHelpText = "Be sure you have the right speed and height before going through the rings!";
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desc = "Jump or fly through the rings to get the diamonds.";
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type = "Advanced";
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music = "Rising Temper.ogg";
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level = "19";
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goldTime = "55000";
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UltimateTime = "37000";
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};
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new MissionArea(MissionArea) {
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area = "-360 -648 720 1296";
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flightCeiling = "300";
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flightCeilingRange = "20";
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locked = "true";
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};
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new Sky(Sky) {
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position = "336 136 0";
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rotation = "1 0 0 0";
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scale = "1 1 1";
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cloudHeightPer[0] = "0";
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cloudHeightPer[1] = "0";
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cloudHeightPer[2] = "0";
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cloudSpeed1 = "0.0001";
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cloudSpeed2 = "0.0002";
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cloudSpeed3 = "0.0003";
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visibleDistance = "500";
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useSkyTextures = "1";
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renderBottomTexture = "1";
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SkySolidColor = "0.600000 0.600000 0.600000 1.000000";
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fogDistance = "300";
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fogColor = "0.600000 0.600000 0.600000 1.000000";
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fogVolume1 = "-1 7.45949e-031 1.3684e-038";
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fogVolume2 = "-1 1.07208e-014 8.756e-014";
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fogVolume3 = "-1 5.1012e-010 2.05098e-008";
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materialList = "~/data/skies/Advanced/Advanced_Sky.dml";
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windVelocity = "1 0 0";
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windEffectPrecipitation = "0";
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noRenderBans = "1";
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fogVolumeColor1 = "128.000000 128.000000 128.000000 0.000000";
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fogVolumeColor2 = "128.000000 128.000000 128.000000 0.000004";
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fogVolumeColor3 = "128.000000 128.000000 128.000000 14435505.000000";
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};
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new Sun() {
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direction = "0.638261 0.459006 -0.61801";
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color = "1.400000 1.200000 0.400000 1.000000";
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ambient = "0.300000 0.300000 0.400000 1.000000";
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};
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new InteriorInstance() {
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position = "0 0 0";
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rotation = "1 0 0 0";
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scale = "1 1 1";
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interiorFile = "~/data/interiors_MBP/RingStunts.dif";
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showTerrainInside = "0";
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};
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new Item() {
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position = "-2 12 0.25";
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rotation = "1 0 0 0";
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scale = "1 1 1";
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dataBlock = "SuperJumpItem";
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collideable = "0";
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static = "1";
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rotate = "1";
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};
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new Item() {
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position = "-2 26 10";
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rotation = "1 0 0 0";
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scale = "1 1 1";
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dataBlock = "GemItem";
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collideable = "0";
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static = "1";
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rotate = "1";
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};
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new StaticShape(StartPoint) {
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position = "-2 2 0";
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rotation = "1 0 0 0";
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scale = "1 1 1";
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dataBlock = "StartPad";
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};
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new Item() {
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position = "14 40 10";
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rotation = "1 0 0 0";
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scale = "1 1 1";
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dataBlock = "GemItem";
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collideable = "0";
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static = "1";
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rotate = "1";
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};
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new Item() {
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position = "20 40 7";
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rotation = "1 0 0 0";
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scale = "1 1 1";
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dataBlock = "GemItem";
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collideable = "0";
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static = "1";
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rotate = "1";
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};
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new Item() {
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position = "1 40 0.25";
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rotation = "1 0 0 0";
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scale = "1 1 1";
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dataBlock = "SuperJumpItem";
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collideable = "0";
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static = "1";
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rotate = "1";
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};
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new Item() {
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position = "30 52.5 4.25";
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rotation = "1 0 0 0";
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scale = "1 1 1";
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dataBlock = "GemItem";
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collideable = "0";
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static = "1";
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rotate = "1";
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};
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new Item() {
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position = "30 63.5 4.5";
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rotation = "1 0 0 0";
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scale = "1 1 1";
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dataBlock = "GemItem";
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collideable = "0";
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static = "1";
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rotate = "1";
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};
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new Item() {
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position = "30 75.5 4";
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rotation = "1 0 0 0";
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scale = "1 1 1";
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dataBlock = "GemItem";
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collideable = "0";
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static = "1";
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rotate = "1";
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};
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new Item() {
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position = "30 91.5 2";
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rotation = "1 0 0 0";
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scale = "1 1 1";
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dataBlock = "GemItem";
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collideable = "0";
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static = "1";
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rotate = "1";
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};
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new Item() {
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position = "29.5 43 -0.25";
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rotation = "1 0 0 0";
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scale = "1 1 1";
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dataBlock = "HelicopterItem";
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collideable = "0";
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static = "1";
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rotate = "1";
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};
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new Item() {
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position = "30 105 -1";
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rotation = "1 0 0 0";
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scale = "1 1 1";
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dataBlock = "ShockAbsorberItem";
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collideable = "0";
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static = "1";
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rotate = "1";
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};
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new Item() {
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position = "0 131.5 23";
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rotation = "1 0 0 0";
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scale = "1 1 1";
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dataBlock = "GemItem";
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collideable = "0";
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static = "1";
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rotate = "1";
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};
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new StaticShape() {
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position = "10.5 131 8";
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rotation = "1 0 0 0";
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scale = "1 1 1";
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dataBlock = "Tornado";
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};
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new Item() {
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position = "-6 161 17";
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rotation = "1 0 0 0";
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scale = "1 1 1";
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dataBlock = "GemItem";
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collideable = "0";
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static = "1";
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rotate = "1";
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};
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new Item() {
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position = "-26.5 171.5 17";
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rotation = "1 0 0 0";
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scale = "1 1 1";
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dataBlock = "GemItem";
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collideable = "0";
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static = "1";
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rotate = "1";
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};
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new Item() {
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position = "2 168 17";
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rotation = "1 0 0 0";
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scale = "1 1 1";
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dataBlock = "GemItem";
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collideable = "0";
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static = "1";
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rotate = "1";
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};
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new Item() {
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position = "-22.25 159.5 17";
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rotation = "1 0 0 0";
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scale = "1 1 1";
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dataBlock = "GemItem";
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collideable = "0";
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static = "1";
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rotate = "1";
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};
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new Item() {
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position = "-15.75 171 17";
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rotation = "1 0 0 0";
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scale = "1 1 1";
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dataBlock = "GemItem";
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collideable = "0";
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static = "1";
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rotate = "1";
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};
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new Item() {
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position = "-6.75 178 17";
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rotation = "1 0 0 0";
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scale = "1 1 1";
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dataBlock = "GemItem";
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collideable = "0";
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static = "1";
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rotate = "1";
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};
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new StaticShape(EndPoint) {
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position = "-12 212 24";
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rotation = "1 0 0 0";
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scale = "1 1 1";
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dataBlock = "EndPad";
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};
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new Trigger(Bounds) {
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position = "-43.9405 229.976 -10";
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rotation = "1 0 0 0";
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scale = "100 232 110";
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dataBlock = "InBoundsTrigger";
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polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000";
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};
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new StaticShape() {
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position = "-11.8619 211.865 31.6222";
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rotation = "1 0 0 0";
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scale = "1 1 1";
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dataBlock = "SignFinish";
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};
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new AudioProfile(MusicProfile) {
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fileName = "~/data/sound/Seaside Revisited.ogg";
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description = "AudioMusic";
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preload = "0";
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};
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};
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//--- OBJECT WRITE END ---
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