mirror of
				https://github.com/RandomityGuy/MBHaxe.git
				synced 2025-10-30 08:11:25 +00:00 
			
		
		
		
	
		
			
				
	
	
		
			259 lines
		
	
	
	
		
			7.1 KiB
		
	
	
	
		
			Text
		
	
	
	
	
	
			
		
		
	
	
			259 lines
		
	
	
	
		
			7.1 KiB
		
	
	
	
		
			Text
		
	
	
	
	
	
// UT Tip: Try not to use any powerups along your way... except for the last one.
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// Rep. by Phil
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//--- OBJECT WRITE BEGIN ---
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new SimGroup(MissionGroup) {
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   new ScriptObject(MissionInfo) {
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         level = "18";
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         name = "Recoil Training";
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         music = "Rising Temper.ogg";
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         artist = "Ian";
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         type = "beginner";
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         startHelpText = "Control your bounce as you hit the floor!";
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         desc = "Practice your skills on bouncing!";
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         goldTime = "22000";
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         UltimateTime = "17000";
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   };
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   new MissionArea(MissionArea) {
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      area = "-360 -648 720 1296";
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      flightCeiling = "300";
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      flightCeilingRange = "20";
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         locked = "true";
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   };
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   new Sky(Sky) {
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      position = "336 136 0";
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      rotation = "1 0 0 0";
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      scale = "1 1 1";
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      cloudHeightPer[0] = "0";
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      cloudHeightPer[1] = "0";
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      cloudHeightPer[2] = "0";
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      cloudSpeed1 = "0.0001";
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      cloudSpeed2 = "0.0002";
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      cloudSpeed3 = "0.0003";
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      visibleDistance = "500";
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      useSkyTextures = "1";
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      renderBottomTexture = "1";
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      SkySolidColor = "0.600000 0.600000 0.600000 1.000000";
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      fogDistance = "300";
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      fogColor = "0.600000 0.600000 0.600000 1.000000";
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      fogVolume1 = "-1 7.45949e-031 1.3684e-038";
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      fogVolume2 = "-1 1.07208e-014 8.756e-014";
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      fogVolume3 = "-1 5.1012e-010 2.05098e-008";
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      materialList = "~/data/skies/Beginner/Beginner_Sky.dml";
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      windVelocity = "1 0 0";
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      windEffectPrecipitation = "0";
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      noRenderBans = "1";
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      fogVolumeColor1 = "128.000000 128.000000 128.000000 0.000000";
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      fogVolumeColor2 = "128.000000 128.000000 128.000000 0.000004";
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      fogVolumeColor3 = "128.000000 128.000000 128.000000 14435505.000000";
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   };
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   new Sun() {
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      direction = "0.638261 0.459006 -0.61801";
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      color = "1.400000 1.200000 0.400000 1.000000";
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      ambient = "0.300000 0.300000 0.400000 1.000000";
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   };
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   new InteriorInstance() {
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      position = "0 0 0";
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      rotation = "1 0 0 0";
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      scale = "1 1 1";
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      interiorFile = "~/data/interiors_MBP/RecoilTraining.dif";
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      showTerrainInside = "0";
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   };
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   new StaticShape(EndPoint) {
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      position = "-4 -10 -120";
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      rotation = "0 0 -1 90";
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      scale = "1 1 1";
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      dataBlock = "EndPad";
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   };
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   new Item() {
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      position = "-3.5 14.5 -8";
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      rotation = "1 0 0 0";
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      scale = "1 1 1";
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      dataBlock = "GemItem";
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      collideable = "0";
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      static = "1";
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      rotate = "1";
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   };
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   new Item() {
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      position = "2 20 -12";
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      rotation = "1 0 0 0";
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      scale = "1 1 1";
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      dataBlock = "GemItem";
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      collideable = "0";
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      static = "1";
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      rotate = "1";
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   };
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   new Item() {
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      position = "11 23 -48";
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      rotation = "1 0 0 0";
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      scale = "1 1 1";
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      dataBlock = "GemItem";
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      collideable = "0";
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      static = "1";
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      rotate = "1";
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   };
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   new Item() {
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      position = "39 23 -49.5";
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      rotation = "1 0 0 0";
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      scale = "1 1 1";
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      dataBlock = "GemItem";
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      collideable = "0";
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      static = "1";
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      rotate = "1";
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   };
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   new Item() {
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      position = "35 9 -64";
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      rotation = "1 0 0 0";
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      scale = "1 1 1";
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      dataBlock = "GemItem";
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      collideable = "0";
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      static = "1";
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      rotate = "1";
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   };
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   new Item() {
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      position = "30 -4 -75.8";
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      rotation = "1 0 0 0";
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      scale = "1 1 1";
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      dataBlock = "ShockAbsorberItem";
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      collideable = "0";
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      static = "1";
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      rotate = "1";
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   };
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   new Item() {
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      position = "17 23 -47.6";
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      rotation = "1 0 0 0";
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      scale = "1 1 1";
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      dataBlock = "SuperBounceItem";
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      collideable = "0";
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      static = "1";
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      rotate = "1";
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   };
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   new Item() {
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      position = "11 -10 -112";
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      rotation = "1 0 0 0";
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      scale = "1 1 1";
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      dataBlock = "GemItem";
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      collideable = "0";
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      static = "1";
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      rotate = "1";
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   };
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   new Item() {
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      position = "9 -10 -111.8";
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      rotation = "1 0 0 0";
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      scale = "1 1 1";
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      dataBlock = "ShockAbsorberItem";
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      collideable = "0";
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      static = "1";
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      rotate = "1";
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   };
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   new StaticShape(StartPoint) {
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      position = "-3 3 0.5";
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      rotation = "0 0 -1 45";
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      scale = "1 1 1";
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      dataBlock = "StartPad";
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   };
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   new Trigger() {
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      position = "16.4953 26.0001 -48";
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      rotation = "1 0 0 0";
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      scale = "1 6 3";
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      dataBlock = "HelpTrigger";
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      polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000";
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         text = "Use the Marble Recoil powerup to help your marble bounce higher!";
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   };
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   new Trigger() {
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      position = "28 -2 -76";
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      rotation = "1 0 0 0";
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      scale = "4 4 3";
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      dataBlock = "HelpTrigger";
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      polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000";
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         text = "The Anti-Recoil Powerup stops the marble from rebounding.";
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   };
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   new Trigger(Bounds) {
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      position = "-15 35 -126.8";
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      rotation = "1 0 0 0";
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      scale = "60 54 166.5";
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      dataBlock = "InBoundsTrigger";
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      polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000";
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   };
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   new StaticShape() {
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      position = "-4 -11 -115";
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      rotation = "0 0 1 90";
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      scale = "1 1 1";
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      dataBlock = "SignFinish";
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   };
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   new StaticShape() {
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      position = "-5.7 3.7 0.5";
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      rotation = "0 0 -1 20";
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      scale = "1 1 1";
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      dataBlock = "SignDownSide";
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   };
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   new StaticShape() {
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      position = "28.5 -3 -76";
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      rotation = "0 0 1 180";
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      scale = "1 1 1";
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      dataBlock = "SignDownSide";
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   };
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   new StaticShape() {
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      position = "-8 11.6 -4";
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      rotation = "0 0 1 135";
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      scale = "1 1 1";
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      dataBlock = "SignDown";
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   };
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   new StaticShape() {
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      position = "-3.3 17.7 -8";
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      rotation = "0 0 1 135";
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      scale = "1 1 1";
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      dataBlock = "SignDown";
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   };
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   new StaticShape() {
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      position = "4 22 -12";
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      rotation = "0 0 1 180";
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      scale = "1 1 1";
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      dataBlock = "SignDown";
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   };
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   new StaticShape() {
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      position = "41 20.8 -49.5";
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      rotation = "0 0 -1 90";
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      scale = "1 1 1";
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      dataBlock = "SignDownSide";
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   };
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   new StaticShape() {
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      position = "37.2 6.2 -64";
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      rotation = "0 0 -1 90";
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      scale = "1 1 1";
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      dataBlock = "SignDownSide";
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   };
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   new Item() {
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      position = "4 -6 -43";
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      rotation = "1 0 0 0";
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      scale = "1 1 1";
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      dataBlock = "SuperBounceItem";
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      collideable = "0";
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      static = "1";
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      rotate = "1";
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   };
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   new Item() {
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      position = "4 -14 -48.3";
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      rotation = "1 0 0 0";
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      scale = "1 1 1";
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      dataBlock = "SuperJumpItem";
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      collideable = "0";
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      static = "1";
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      rotate = "1";
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   };
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   new Item() {
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      position = "14 28.8 16.4";
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      rotation = "1 0 0 50";
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      scale = "1 1 1.3";
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      dataBlock = "EasterEgg";
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      collideable = "0";
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      static = "1";
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      rotate = "1";
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   };
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   new AudioProfile(MusicProfile) {
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      fileName = "~/data/sound/Seaside Revisited.ogg";
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      description = "AudioMusic";
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      preload = "0";
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   };
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};
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//--- OBJECT WRITE END ---
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