MBHaxe/data/missions_mbp/beginner/LearnTheWall-Hit.mis
2022-11-21 00:08:13 +05:30

178 lines
6.2 KiB
Text

// UT Tip: Instead of slowing down after the first wall hit, you can just hit the wall normally instead of jumping.
// This will get you to the first diamond much faster.
// Rep. by Matan
//--- OBJECT WRITE BEGIN ---
new SimGroup(MissionGroup) {
new ScriptObject(MissionInfo) {
name = "Learn the Wall-Hit";
artist = "Andrew";
startHelpText = "Wall-hits are used when you must reach a platform that is too high to jump to.";
type = "beginner";
music = "Pianoforte.ogg";
desc = "Learn how to do wall-hits to make yourself go higher.";
level = "12";
goldTime = "18000";
UltimateTime = "14500";
};
new MissionArea(MissionArea) {
area = "-360 -648 720 1296";
flightCeiling = "300";
flightCeilingRange = "20";
locked = "true";
};
new Sky(Sky) {
position = "336 136 0";
rotation = "1 0 0 0";
scale = "1 1 1";
cloudHeightPer[0] = "0.349971";
cloudHeightPer[1] = "0.3";
cloudHeightPer[2] = "0.199973";
cloudSpeed1 = "0.0005";
cloudSpeed2 = "0.001";
cloudSpeed3 = "0.0003";
visibleDistance = "500";
useSkyTextures = "1";
renderBottomTexture = "1";
SkySolidColor = "0.900000 0.900000 0.900000 1.000000";
fogDistance = "300";
fogColor = "0.600000 0.600000 0.600000 1.000000";
fogVolume1 = "0 0 0";
fogVolume2 = "0 0 0";
fogVolume3 = "0 0 0";
materialList = "~/data/skies/Beginner/Beginner_Sky.dml";
windVelocity = "1 1 0";
windEffectPrecipitation = "1";
noRenderBans = "1";
fogVolumeColor1 = "128.000000 128.000000 128.000000 -222768174765569860000000000000000000000.000000";
fogVolumeColor2 = "128.000000 128.000000 128.000000 0.000000";
fogVolumeColor3 = "128.000000 128.000000 128.000000 -170698929442160050000000000000000000000.000000";
locked = "true";
};
new Sun() {
direction = "0.544508 0.439467 -0.714409";
color = "1.400000 1.200000 0.400000 1.000000";
ambient = "0.300000 0.300000 0.400000 1.000000";
scale = "1 1 1";
locked = "true";
position = "0 0 0";
rotation = "1 0 0 0";
};
new Trigger(IBT) {
position = "-55 11 536";
rotation = "1 0 0 0";
scale = "100 80 50";
dataBlock = "InBoundsTrigger";
polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000";
};
new Trigger(congrats) {
position = "-33.2883 0.538779 542.452";
rotation = "1 0 0 0";
scale = "10 10 3";
dataBlock = "HelpTrigger";
polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000";
text = "Congratulations! You have made your first successful wall-hit!";
};
new StaticShape(StartPoint) {
position = "-38.3089 -56.3419 539.4";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "StartPad";
};
new Trigger(wall2) {
position = "-43.3264 -15.3648 539.298";
rotation = "1 0 0 0";
scale = "10 2 2";
dataBlock = "HelpTrigger";
polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000";
text = "Do a wall-hit on the wall ahead to reach the platform above and to the right of you.";
};
new Trigger(wall3) {
position = "-33.2964 -29.4496 542.452";
rotation = "1 0 0 0";
scale = "10 2 3";
dataBlock = "HelpTrigger";
polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000";
text = "Rebound off the wall to your left to make it to the platform above.";
};
new Item() {
position = "-28.3839 -19.4084 542.7";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "GemItem";
collideable = "0";
static = "1";
rotate = "1";
};
new StaticShape() {
position = "-24.0829 -4.5634 542.652";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "SignSide";
};
new InteriorInstance() {
position = "-43.3421 -59.3551 531.59";
rotation = "0 0 1 90";
scale = "1 1 1";
interiorFile = "~/data/interiors_MBP/WallHit.dif";
showTerrainInside = "0";
};
new StaticShape(EndPoint) {
position = "19.9448 -54.3791 551.65";
rotation = "0 0 -1 90";
scale = "1 1 1";
dataBlock = "EndPad";
};
new Trigger(wall1) {
position = "-43.303 -43.4689 539.298";
rotation = "1 0 0 0";
scale = "10 2 2";
dataBlock = "HelpTrigger";
polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000";
text = "To do a wall-hit, get a running start, jump, and rebound off the wall!";
};
new Item() {
position = "-15.4009 -54.4367 545.7";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "GemItem";
collideable = "0";
static = "1";
rotate = "1";
};
new StaticShape() {
position = "20 -55.4 556.3";
rotation = "0 0 1 90";
scale = "1 1 1";
dataBlock = "SignFinish";
};
new Trigger(wall4) {
position = "-7.41268 -49.3329 545.474";
rotation = "1 0 0 0";
scale = "2 10 3";
dataBlock = "HelpTrigger";
polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000";
text = "Get a running start and rebound off the wall ahead to make it to the finish.";
};
new StaticShape() {
position = "-28.4 -58.7 545.65";
rotation = "0 0 -1 90";
scale = "1 1 1";
dataBlock = "SignSide";
};
new Item() {
position = "20 -54 556.4";
rotation = "1 0 0 0";
scale = "1 1 1.3";
dataBlock = "EasterEgg";
collideable = "0";
static = "1";
rotate = "1";
};
new AudioProfile(MusicProfile) {
fileName = "~/data/sound/Seaside Revisited.ogg";
description = "AudioMusic";
preload = "0";
};
};
//--- OBJECT WRITE END ---