mirror of
https://github.com/RandomityGuy/MBHaxe.git
synced 2025-10-30 08:11:25 +00:00
27 lines
585 B
Haxe
27 lines
585 B
Haxe
package shaders;
|
|
|
|
class UVRotAnim extends hxsl.Shader {
|
|
static var SRC = {
|
|
@global var global:{
|
|
var time:Float;
|
|
};
|
|
@param var offset:Vec2;
|
|
@param var uvRotSpeed:Float;
|
|
var calculatedUV:Vec2;
|
|
function vertex() {
|
|
var s = sin(global.time * uvRotSpeed);
|
|
var c = cos(global.time * uvRotSpeed);
|
|
var v = calculatedUV - offset;
|
|
var vx = v.x * c - v.y * s;
|
|
var vy = v.x * s + v.y * c;
|
|
|
|
calculatedUV += vec2(offset.x + vx, offset.y + vy);
|
|
}
|
|
};
|
|
|
|
public function new(vx = 0., vy = 0., speed = 1.) {
|
|
super();
|
|
offset.set(vx, vy);
|
|
uvRotSpeed = speed;
|
|
}
|
|
}
|