MBHaxe/src
2022-12-18 13:25:22 -08:00
..
collision use different BVH implementation 2022-12-18 23:09:28 +05:30
dif make marble shaders better match original, attempt fix internal edge collisions 2022-12-12 22:52:36 +05:30
dts mbu marbles, fix cubemap rendering, fix js 2022-12-09 20:38:35 +05:30
fs add blast button for touch controls 2022-12-11 14:51:48 +05:30
gui slider 2022-12-18 01:29:17 +05:30
mis par time alarm 2022-11-20 12:48:19 +05:30
octree speed up a little and fix camera bug 2022-08-15 22:27:33 +05:30
shaders make marble shaders better match original, attempt fix internal edge collisions 2022-12-12 22:52:36 +05:30
shapes improve gjk a bit to reduce some lag 2022-12-17 23:23:32 +05:30
touch add blast support to replay, fix mega bugs 2022-12-14 18:51:20 +05:30
triggers add blast support to replay, fix mega bugs 2022-12-14 18:51:20 +05:30
AudioManager.hx working jukebox 2022-11-25 22:25:13 +05:30
CameraController.hx accelerator key fixes and fix camera on unpause 2022-12-17 14:39:47 +05:30
DifBuilder.hx make marble shaders better match original, attempt fix internal edge collisions 2022-12-12 22:52:36 +05:30
DtsObject.hx fix CCD and internal edges again this time by using mb methods, and other small lag fixes 2022-12-13 23:40:18 +05:30
DynamicPolygon.hx make compatible with latest heaps repo 2022-02-12 19:50:52 +05:30
ForceObject.hx bugfixes and nuke pbr 2021-06-23 17:49:13 +05:30
GameObject.hx fix CCD and internal edges again this time by using mb methods, and other small lag fixes 2022-12-13 23:40:18 +05:30
InstanceManager.hx fix some bugs 2022-12-10 21:20:38 +05:30
InteriorObject.hx finally async resource loading 2022-10-31 23:13:10 +05:30
JSPlatform.hx start working on touch, for web 2022-08-03 19:51:50 +05:30
Macros.hx partial checkpoint and some macro refactoring 2022-11-16 00:42:49 +05:30
Main.hx async shape resource loading 2022-11-29 23:11:35 +05:30
Marble.hx add better nudge logic that rollbacks velocity too 2022-12-18 21:30:44 +05:30
MarbleGame.hx touch ui bugfixes and improves 2022-11-25 23:44:14 +05:30
MarbleWorld.hx improve gjk a bit to reduce some lag 2022-12-17 23:23:32 +05:30
Mission.hx replay support 2022-11-27 23:42:58 +05:30
MissionList.hx hypercube mbg logic 2022-12-17 20:30:38 +05:30
ParticleSystem.hx impl blast 2022-12-06 22:31:24 +05:30
PathedInterior.hx fix pathedinterior bug 2022-11-13 14:37:48 +05:30
PathedInteriorMarker.hx pathedinterior stuff 2021-05-29 21:40:19 +05:30
ProfilerUI.hx fps meter 2022-11-20 12:22:51 +05:30
Replay.hx add blast support to replay, fix mega bugs 2022-12-14 18:51:20 +05:30
Resource.hx ccd test 2021-10-17 00:36:36 +05:30
ResourceLoader.hx Use defs to compile for macOS directories 2022-12-18 13:25:22 -08:00
ResourceLoaderWorker.hx fix parallel 2022-11-01 12:44:45 +05:30
Settings.hx Use defs to compile for macOS directories 2022-12-18 13:25:22 -08:00
Sky.hx fix some bugs 2022-12-10 21:20:38 +05:30
TimeState.hx Change to use TimeStates everywhere 2021-06-11 15:57:07 +05:30
Util.hx replay support 2022-11-27 23:42:58 +05:30