| .. |
|
collision
|
use different BVH implementation
|
2022-12-18 23:09:28 +05:30 |
|
dif
|
make marble shaders better match original, attempt fix internal edge collisions
|
2022-12-12 22:52:36 +05:30 |
|
dts
|
mbu marbles, fix cubemap rendering, fix js
|
2022-12-09 20:38:35 +05:30 |
|
fs
|
add blast button for touch controls
|
2022-12-11 14:51:48 +05:30 |
|
gui
|
slider
|
2022-12-18 01:29:17 +05:30 |
|
mis
|
par time alarm
|
2022-11-20 12:48:19 +05:30 |
|
octree
|
speed up a little and fix camera bug
|
2022-08-15 22:27:33 +05:30 |
|
shaders
|
make marble shaders better match original, attempt fix internal edge collisions
|
2022-12-12 22:52:36 +05:30 |
|
shapes
|
improve gjk a bit to reduce some lag
|
2022-12-17 23:23:32 +05:30 |
|
touch
|
add blast support to replay, fix mega bugs
|
2022-12-14 18:51:20 +05:30 |
|
triggers
|
add blast support to replay, fix mega bugs
|
2022-12-14 18:51:20 +05:30 |
|
AudioManager.hx
|
working jukebox
|
2022-11-25 22:25:13 +05:30 |
|
CameraController.hx
|
accelerator key fixes and fix camera on unpause
|
2022-12-17 14:39:47 +05:30 |
|
DifBuilder.hx
|
make marble shaders better match original, attempt fix internal edge collisions
|
2022-12-12 22:52:36 +05:30 |
|
DtsObject.hx
|
fix CCD and internal edges again this time by using mb methods, and other small lag fixes
|
2022-12-13 23:40:18 +05:30 |
|
DynamicPolygon.hx
|
make compatible with latest heaps repo
|
2022-02-12 19:50:52 +05:30 |
|
ForceObject.hx
|
bugfixes and nuke pbr
|
2021-06-23 17:49:13 +05:30 |
|
GameObject.hx
|
fix CCD and internal edges again this time by using mb methods, and other small lag fixes
|
2022-12-13 23:40:18 +05:30 |
|
InstanceManager.hx
|
fix some bugs
|
2022-12-10 21:20:38 +05:30 |
|
InteriorObject.hx
|
finally async resource loading
|
2022-10-31 23:13:10 +05:30 |
|
JSPlatform.hx
|
start working on touch, for web
|
2022-08-03 19:51:50 +05:30 |
|
Macros.hx
|
partial checkpoint and some macro refactoring
|
2022-11-16 00:42:49 +05:30 |
|
Main.hx
|
async shape resource loading
|
2022-11-29 23:11:35 +05:30 |
|
Marble.hx
|
add better nudge logic that rollbacks velocity too
|
2022-12-18 21:30:44 +05:30 |
|
MarbleGame.hx
|
touch ui bugfixes and improves
|
2022-11-25 23:44:14 +05:30 |
|
MarbleWorld.hx
|
improve gjk a bit to reduce some lag
|
2022-12-17 23:23:32 +05:30 |
|
Mission.hx
|
replay support
|
2022-11-27 23:42:58 +05:30 |
|
MissionList.hx
|
hypercube mbg logic
|
2022-12-17 20:30:38 +05:30 |
|
ParticleSystem.hx
|
impl blast
|
2022-12-06 22:31:24 +05:30 |
|
PathedInterior.hx
|
fix pathedinterior bug
|
2022-11-13 14:37:48 +05:30 |
|
PathedInteriorMarker.hx
|
pathedinterior stuff
|
2021-05-29 21:40:19 +05:30 |
|
ProfilerUI.hx
|
fps meter
|
2022-11-20 12:22:51 +05:30 |
|
Replay.hx
|
add blast support to replay, fix mega bugs
|
2022-12-14 18:51:20 +05:30 |
|
Resource.hx
|
ccd test
|
2021-10-17 00:36:36 +05:30 |
|
ResourceLoader.hx
|
Use defs to compile for macOS directories
|
2022-12-18 13:25:22 -08:00 |
|
ResourceLoaderWorker.hx
|
fix parallel
|
2022-11-01 12:44:45 +05:30 |
|
Settings.hx
|
Use defs to compile for macOS directories
|
2022-12-18 13:25:22 -08:00 |
|
Sky.hx
|
fix some bugs
|
2022-12-10 21:20:38 +05:30 |
|
TimeState.hx
|
Change to use TimeStates everywhere
|
2021-06-11 15:57:07 +05:30 |
|
Util.hx
|
replay support
|
2022-11-27 23:42:58 +05:30 |