MBHaxe/src/collision
2024-11-05 20:25:58 +05:30
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gjk fix dumb lag issue 2022-12-19 18:09:32 +05:30
BoxCollisionEntity.hx holy shit finally nuke shadows out of the engine 2024-07-12 00:54:54 +05:30
BVHTree.hx slightly faster raycasts 2024-06-19 12:17:11 +05:30
CCDCollision.hx ccd test 2021-10-17 00:36:36 +05:30
Collision.hx fix a lot of things, camera (attempt), improve pathedinteriors scalability, touch support things, spectator mode mobile camera 2024-07-12 00:38:10 +05:30
CollisionEntity.hx swappable spawns 2024-07-17 22:24:19 +05:30
CollisionHull.hx separate out marble logic and apply optimizations from mbu branch, prepare for netcode 2024-06-14 14:53:58 +05:30
CollisionInfo.hx separate out marble logic and apply optimizations from mbu branch, prepare for netcode 2024-06-14 14:53:58 +05:30
CollisionPool.hx separate out marble logic and apply optimizations from mbu branch, prepare for netcode 2024-06-14 14:53:58 +05:30
CollisionSurface.hx optimize raycast 2024-07-14 20:00:01 +05:30
CollisionWorld.hx fix dynamic grid broadphase being broken 2024-11-05 20:25:58 +05:30
Grid.hx lmao fix 2024-08-02 01:19:48 +05:30
GridBroadphase.hx fix dynamic grid broadphase being broken 2024-11-05 20:25:58 +05:30
SphereCollisionEntity.hx optimize raycast 2024-07-14 20:00:01 +05:30