MBHaxe/data/missions_mbu/intermediate/treehouse_ultra.mis
2022-12-09 18:37:41 +05:30

598 lines
17 KiB
Text

//--- OBJECT WRITE BEGIN ---
new SimGroup(MissionGroup) {
new ScriptObject(MissionInfo) {
artist = "Tim Aste";
difficulty = "7";
level = "20";
name = "Tree House";
time = "180000";
type = "intermediate";
game = "Ultra";
music = "Tim Trance.ogg";
goldTime = "70000";
ultimateTime = "38500";
};
new MissionArea(MissionArea) {
Area = "-360 -648 720 1296";
flightCeiling = "300";
flightCeilingRange = "20";
locked = "true";
};
new Sky(GlobalSky) {
position = "336 136 0";
rotation = "1 0 0 0";
scale = "1 1 1";
materialList = "~/data/skies/Cloudy/cloudy.dml";
cloudHeightPer[0] = "0";
cloudHeightPer[1] = "0";
cloudHeightPer[2] = "0";
cloudSpeed1 = "0.0001";
cloudSpeed2 = "0.0002";
cloudSpeed3 = "0.0003";
visibleDistance = "10000";
fogDistance = "300";
fogColor = "0.6 0.6 0.6 1";
fogVolume1 = "-1 -0.0747422 -0.275978";
fogVolume2 = "-1 0.297545 -0.879715";
fogVolume3 = "-1 -0.350002 -0.690976";
windVelocity = "1 0 0";
SkySolidColor = "0.6 0.6 0.6 1";
useSkyTextures = "1";
renderBottomTexture = "1";
noRenderBans = "1";
windEffectPrecipitation = "0";
};
new Sun() {
color = "1.080000 1.030000 0.900000 1.000000";
ambient = "0.400000 0.400000 0.500000 1.000000";
direction = "0.573201 0.275357 -0.771764";
shadowColor = "0.000000 0.000000 0.150000 0.350000";
};
new StaticShape() {
position = "0 0 0";
rotation = "1 0 0 0";
scale = "5000 5000 5000";
dataBlock = "dusk";
};
new InteriorInstance() {
position = "0 0 0";
rotation = "1 0 0 0";
scale = "1 1 1";
interiorFile = "~/data/interiors_mbu/intermediate/treehouse.dif";
showTerrainInside = "0";
};
new SimGroup(SpawnPoints) {
new StaticShape(StartPoint) {
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rotation = "1 0 0 0";
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dataBlock = "StartPad";
};
};
new StaticShape(EndPoint) {
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rotation = "1 0 0 0";
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dataBlock = "EndPad";
};
new Item() {
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rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "GemItem";
collideable = "0";
static = "1";
rotate = "1";
rotate2 = "0";
};
new Item() {
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rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "GemItem";
collideable = "0";
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};
new Item() {
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dataBlock = "GemItem";
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new Item() {
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dataBlock = "GemItem";
collideable = "0";
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};
new Item() {
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dataBlock = "GemItem";
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new Item() {
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new Item() {
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dataBlock = "SuperJumpItem";
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};
new Item() {
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scale = "1 1 1";
dataBlock = "SuperJumpItem";
collideable = "0";
static = "1";
rotate = "1";
rotate2 = "0";
};
new Item() {
position = "0 37 38.5";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "HelicopterItem";
collideable = "0";
static = "1";
rotate = "1";
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};
new Item() {
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rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "HelicopterItem";
collideable = "0";
static = "1";
rotate = "1";
rotate2 = "0";
};
new SimGroup(MustChange_g) {
new Path() {
isLooping = "1";
new Marker() {
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new Marker() {
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new PathedInterior(MustChange) {
position = "0 0 0";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "PathedDefault";
interiorResource = $usermods @ "/data/interiors_mbu/intermediate/treehouse.dif";
interiorIndex = "0";
basePosition = "0 0 0";
baseRotation = "1 0 0 0";
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initialTargetPosition = "-1";
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new SimGroup(MustChange_g) {
new Path() {
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new PathedInterior(MustChange) {
position = "0 0 0";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "PathedDefault";
interiorResource = $usermods @ "/data/interiors_mbu/intermediate/treehouse.dif";
interiorIndex = "1";
basePosition = "0 0 0";
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new SimGroup(MustChange_g) {
new Path() {
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new Marker() {
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new PathedInterior(MustChange) {
position = "0 0 0";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "PathedDefault";
interiorResource = $usermods @ "/data/interiors_mbu/intermediate/treehouse.dif";
interiorIndex = "2";
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new SimGroup(MustChange_g) {
new Path() {
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new Marker() {
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new PathedInterior(MustChange) {
position = "0 0 0";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "PathedDefault";
interiorResource = $usermods @ "/data/interiors_mbu/intermediate/treehouse.dif";
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new SimGroup(MustChange_g) {
new Path() {
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new Marker() {
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new PathedInterior(MustChange) {
position = "0 0 0";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "PathedDefault";
interiorResource = $usermods @ "/data/interiors_mbu/intermediate/treehouse.dif";
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new SimGroup(MustChange_g) {
new Path() {
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new PathedInterior(MustChange) {
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interiorResource = $usermods @ "/data/interiors_mbu/intermediate/treehouse.dif";
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new Trigger(Bounds) {
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new Item() {
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new SimGroup() {
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new TSStatic(check1) {
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new SimGroup() {
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interiorFile = "~/data/interiors_mbu/parts/vertical_support.dif";
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new InteriorInstance() {
position = "-1.5 143.25 16.5";
rotation = "1 0 0 0";
scale = "1 1 1";
interiorFile = "~/data/interiors_mbu/parts/vertical_support.dif";
showTerrainInside = "0";
};
};
//--- OBJECT WRITE END ---