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collision
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add playernames to radar
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2024-05-19 13:34:16 +05:30 |
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dif
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add multiplayer levels and make them load properly, speed up loading times
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2023-06-26 01:15:45 +05:30 |
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dts
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astrolabe and other stuff
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2023-06-13 23:33:32 +05:30 |
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fs
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minor js fixes
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2023-07-22 21:16:46 +05:30 |
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gui
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versioning for hosted servers
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2024-05-30 23:18:43 +05:30 |
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mesh
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refactor a lot to get powerups sorta working
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2024-01-26 21:57:36 +05:30 |
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mis
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build pls
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2023-07-09 23:13:17 +05:30 |
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modes
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fix weird crash, fix timer on mid-game join, fix client game state on end
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2024-05-28 01:53:48 +05:30 |
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net
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more state checks
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2024-05-31 21:44:09 +05:30 |
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octree
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add profiler modes and improve alloc in raycasts
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2024-05-09 23:21:46 +05:30 |
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rewind
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get OOBs working sorta without sound
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2024-02-25 14:19:11 +05:30 |
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shaders
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player timeouts
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2024-05-01 14:23:33 +05:30 |
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shapes
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fix radar
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2024-05-28 20:54:50 +05:30 |
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touch
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fix touch buttons, make master server async on native, fix minor crash
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2024-05-25 19:48:36 +05:30 |
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triggers
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get OOBs working sorta without sound
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2024-02-25 14:19:11 +05:30 |
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Analytics.hx
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update this
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2023-10-02 23:15:14 +05:30 |
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AudioManager.hx
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tweaks
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2023-06-20 22:48:40 +05:30 |
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CameraController.hx
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make gravity and blast work independently too
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2024-01-26 22:57:21 +05:30 |
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Console.hx
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add profiler modes and improve alloc in raycasts
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2024-05-09 23:21:46 +05:30 |
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Debug.hx
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get blasting and server side powerup images working
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2024-02-03 01:06:40 +05:30 |
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DifBuilder.hx
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optimize shader stuff a bit
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2024-03-02 19:04:41 +05:30 |
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DtsObject.hx
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dts optimization: share node transforms
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2024-03-30 13:49:05 +05:30 |
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DynamicPolygon.hx
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begin netcode
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2024-01-24 22:37:05 +05:30 |
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ForceObject.hx
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bugfixes and nuke pbr
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2021-06-23 17:49:13 +05:30 |
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GameObject.hx
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refactor a lot to get powerups sorta working
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2024-01-26 21:57:36 +05:30 |
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Gamepad.hx
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Fix js crashing on mobile, respect deadzone and make configurable
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2023-02-11 15:53:45 -05:00 |
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Http.hx
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reduce bg threads cause not needed
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2024-05-25 00:05:27 +05:30 |
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InstanceManager.hx
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speed up radar rendering
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2024-03-25 00:31:12 +05:30 |
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InteriorObject.hx
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finally implement marble picker
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2023-06-28 01:12:36 +05:30 |
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JSPlatform.hx
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start working on touch, for web
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2022-08-03 19:51:50 +05:30 |
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LRUCache.hx
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cache that expires
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2023-06-26 02:07:47 +05:30 |
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Macros.hx
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fix some bugs and clean up stuff
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2023-06-28 19:58:52 +05:30 |
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Main.hx
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add profiler modes and improve alloc in raycasts
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2024-05-09 23:21:46 +05:30 |
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Marble.hx
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rubberband the client marble too
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2024-05-31 23:29:45 +05:30 |
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MarbleGame.hx
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more webrtc logging
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2024-05-23 23:43:04 +05:30 |
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Marbleland.hx
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update marbleland links-
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2023-06-05 21:20:34 +05:30 |
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MarbleWorld.hx
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network powerup particles (roughly)
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2024-05-30 20:59:01 +05:30 |
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MeshBatch.hx
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shader optim
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2024-02-02 14:33:41 +05:30 |
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Mission.hx
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more ultra stuff and fixes
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2023-06-16 00:25:17 +05:30 |
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MissionList.hx
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minor tweaks and update textures to be even more accurate
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2023-07-03 14:16:06 +05:30 |
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ParticleSystem.hx
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particle fix
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2024-05-26 13:59:18 +05:30 |
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PathedInterior.hx
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fix pathedinterior timings
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2023-07-23 19:23:43 +05:30 |
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PathedInteriorMarker.hx
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pathedinterior stuff
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2021-05-29 21:40:19 +05:30 |
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PreviewWorld.hx
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actual stencil shadows to match mbu
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2024-05-30 01:21:55 +05:30 |
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ProfilerUI.hx
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oops
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2024-05-25 22:34:18 +05:30 |
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Radar.hx
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fix radar
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2024-05-28 20:54:50 +05:30 |
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RandomLCG.hx
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deterministic gem hunt spawn
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2023-07-19 01:59:41 +05:30 |
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Renderer.hx
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actual stencil shadows to match mbu
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2024-05-30 01:21:55 +05:30 |
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Replay.hx
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minor replay bugfixes
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2023-07-03 23:43:19 +05:30 |
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Resource.hx
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more console support
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2022-12-26 22:17:55 +05:30 |
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ResourceLoader.hx
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speed load
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2023-07-08 21:54:05 +05:30 |
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ResourceLoaderWorker.hx
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speed load
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2023-07-08 21:54:05 +05:30 |
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Settings.hx
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add MP achievements
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2024-05-23 23:27:27 +05:30 |
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Sky.hx
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sky fixes
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2023-07-02 14:35:47 +05:30 |
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TimeState.hx
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get blasting and server side powerup images working
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2024-02-03 01:06:40 +05:30 |
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Util.hx
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clean up lobby join leave stuff
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2024-04-25 00:23:34 +05:30 |