A Haxe port of Marble Blast Gold, Platinum and Ultra with 99% identical physics and cross platform multiplayer, runs on Windows, Mac, Web and Android!
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2021-07-07 13:53:04 +05:30
data fix stuff 2021-07-06 15:06:29 +05:30
src fix collision stuff with stretched interiors, fix keyname discrepancies, add oobclick respawn, fix CCD timesteps being too small 2021-07-07 13:53:04 +05:30
.gitignore fix stuff 2021-07-06 15:06:29 +05:30
compile-c.hxml Small Fixes 2021-06-28 22:27:21 +05:30
compile.bat bugfixes and nuke pbr 2021-06-23 17:49:13 +05:30
compile.hxml fix stuff 2021-07-06 15:06:29 +05:30
marblegame.hl fix collision stuff with stretched interiors, fix keyname discrepancies, add oobclick respawn, fix CCD timesteps being too small 2021-07-07 13:53:04 +05:30
README.md update readme 2021-07-01 17:26:55 +05:30

MBHaxe

A Haxe port of Marble Blast Gold, name subject to change. Its currently a WIP at the time of writing. The marble physics code was taken from OpenMBU along with my own collision detection code, game logic was partially from scratch and taken with permission from Marble Blast Web Port.

Build

Requires Haxe 4.2.2
You require the following Haxe libraries:

You also have to compile your own version of Hashlink with https://github.com/HaxeFoundation/hashlink/pull/444 applied
After all that has been setup, compile to hashlink by doing haxe compile.hxml and then running the game by hl marblegame.hl To compile to C, use the instructions in https://gist.github.com/Yanrishatum/d69ed72e368e35b18cbfca726d81279a