MBHaxe/data/missions_mbp/beginner/LearnTheFriction.mis
2022-11-21 00:08:13 +05:30

164 lines
6.2 KiB
Text

// UT Tip: Stolen off MBU.
//--- OBJECT WRITE BEGIN ---
new SimGroup(MissionGroup) {
new ScriptObject(MissionInfo) {
type = "beginner";
goldTime = "7750";
startHelpText = "Learn the friction forces that appear in this game!";
music = "Endurance.ogg";
UltimateTime = "4750";
desc = "Use several examples that will teach you about the friction forces in this game.";
name = "Learn the Friction!";
artist = "Matan";
level = "4";
};
new MissionArea(MissionArea) {
area = "-360 -648 720 1296";
flightCeiling = "300";
flightCeilingRange = "20";
locked = "true";
};
new Sky(Sky) {
position = "336 136 0";
rotation = "1 0 0 0";
scale = "1 1 1";
cloudHeightPer[0] = "0";
cloudHeightPer[1] = "0";
cloudHeightPer[2] = "0";
cloudSpeed1 = "0.0001";
cloudSpeed2 = "0.0002";
cloudSpeed3 = "0.0003";
visibleDistance = "500";
useSkyTextures = "1";
renderBottomTexture = "1";
SkySolidColor = "0.600000 0.600000 0.600000 1.000000";
fogDistance = "300";
fogColor = "0.600000 0.600000 0.600000 1.000000";
fogVolume1 = "-1 -1.73483e+009 -1.73483e+009";
fogVolume2 = "-1 -1.73483e+009 -1.73483e+009";
fogVolume3 = "-1 -1.73483e+009 -1.73483e+009";
materialList = "~/data/skies/Beginner/Beginner_Sky.dml";
windVelocity = "1 0 0";
windEffectPrecipitation = "0";
noRenderBans = "1";
fogVolumeColor1 = "128.000000 128.000000 128.000000 -1734829824.000000";
fogVolumeColor2 = "128.000000 128.000000 128.000000 -1734829824.000000";
fogVolumeColor3 = "128.000000 128.000000 128.000000 -1734829824.000000";
};
new Sun() {
direction = "0.701976 -0.52137 -0.485184";
color = "1.400000 1.200000 0.400000 1.000000";
ambient = "0.300000 0.300000 0.400000 1.000000";
};
new Trigger() {
position = "-3.4 10.4 0";
rotation = "1 0 0 0";
scale = "7 1 3";
dataBlock = "HelpTrigger";
polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000";
text = "This is grass.\nIt will slow down your movement a little but it allows for a faster break.";
};
new StaticShape(StartPoint) {
position = "0 0 0";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "StartPad";
};
new InteriorInstance() {
position = "-15.2 50 0";
rotation = "1 0 0 0";
scale = "0.3 0.2 0.2";
interiorFile = "~/data/interiors_MBP/mbp_chevron_friction.dif";
showTerrainInside = "0";
};
new Trigger() {
position = "-4 45.6 0.4";
rotation = "1 0 0 0";
scale = "1 7 3";
dataBlock = "HelpTrigger";
polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000";
text = "This is sand. It\'s of high friction and can slow you down pretty fast.\nIt\'s great for emergency stops.";
};
new StaticShape(EndPoint) {
position = "0 -5.4 0";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "EndPad";
};
new StaticShape() {
position = "0.8 -6 10";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "SignFinish";
};
new Trigger() {
position = "-22 57.6 -1";
rotation = "1 0 0 0";
scale = "1 7 7";
dataBlock = "HelpTrigger";
polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000";
text = "These are carpet and rug. They\'re very frictional and can stop you very easily.\nHowever, they can do things that no other friction force can.";
};
new InteriorInstance() {
position = "3 -2.6 -0.25";
rotation = "1 0 0 0";
scale = "1 1 1";
interiorFile = "~/data/interiors_MBP/LearnTheFriction.dif";
showTerrainInside = "0";
};
new Trigger(stayhere) {
position = "-40 62 -4.4";
rotation = "1 0 0 0";
scale = "60 80 20";
dataBlock = "InBoundsTrigger";
polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000";
};
new Item() {
position = "-15.8777 50.5678 -1";
rotation = "1 0 0 0";
scale = "1 1 1.3";
dataBlock = "EasterEgg";
collideable = "0";
static = "1";
rotate = "1";
};
new Trigger() {
position = "9 33.4 2.5";
rotation = "1 0 0 0";
scale = "6 6 3";
dataBlock = "HelpTrigger";
polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000";
text = "This is Tarmac.\nIt\'s a little bit more slippery than the normal floor.";
};
new Trigger() {
position = "-33.8 33.4 -0.2";
rotation = "1 0 0 0";
scale = "7 7 13";
dataBlock = "HelpTrigger";
polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000";
text = "This is water.\nWhile it is highly frictional, it\'s the only friction force that acts like an Anti-Recoil, stopping the marble\'s fall with ease.";
};
new Trigger() {
position = "-9 -8.6 0";
rotation = "1 0 0 0";
scale = "6 6 3";
dataBlock = "HelpTrigger";
polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000";
text = "Congratulations!\nYou\'ve learned about almost every single friction force in this game!";
};
new Trigger() {
position = "-15 21.8 0";
rotation = "1 0 0 0";
scale = "1 7 3";
dataBlock = "HelpTrigger";
polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000";
text = "This is ice, a friction force which is the slipperiest of them all!\nDon\'t muck around it for it is pretty hazardous.";
};
new AudioProfile(MusicProfile) {
fileName = "~/data/sound/Pianoforte.ogg";
description = "AudioMusic";
preload = "0";
};
};
//--- OBJECT WRITE END ---