mirror of
https://github.com/RandomityGuy/MBHaxe.git
synced 2025-10-30 08:11:25 +00:00
164 lines
6.2 KiB
Text
164 lines
6.2 KiB
Text
// UT Tip: Stolen off MBU.
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//--- OBJECT WRITE BEGIN ---
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new SimGroup(MissionGroup) {
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new ScriptObject(MissionInfo) {
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type = "beginner";
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goldTime = "7750";
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startHelpText = "Learn the friction forces that appear in this game!";
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music = "Endurance.ogg";
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UltimateTime = "4750";
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desc = "Use several examples that will teach you about the friction forces in this game.";
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name = "Learn the Friction!";
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artist = "Matan";
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level = "4";
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};
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new MissionArea(MissionArea) {
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area = "-360 -648 720 1296";
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flightCeiling = "300";
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flightCeilingRange = "20";
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locked = "true";
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};
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new Sky(Sky) {
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position = "336 136 0";
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rotation = "1 0 0 0";
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scale = "1 1 1";
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cloudHeightPer[0] = "0";
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cloudHeightPer[1] = "0";
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cloudHeightPer[2] = "0";
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cloudSpeed1 = "0.0001";
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cloudSpeed2 = "0.0002";
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cloudSpeed3 = "0.0003";
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visibleDistance = "500";
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useSkyTextures = "1";
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renderBottomTexture = "1";
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SkySolidColor = "0.600000 0.600000 0.600000 1.000000";
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fogDistance = "300";
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fogColor = "0.600000 0.600000 0.600000 1.000000";
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fogVolume1 = "-1 -1.73483e+009 -1.73483e+009";
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fogVolume2 = "-1 -1.73483e+009 -1.73483e+009";
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fogVolume3 = "-1 -1.73483e+009 -1.73483e+009";
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materialList = "~/data/skies/Beginner/Beginner_Sky.dml";
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windVelocity = "1 0 0";
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windEffectPrecipitation = "0";
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noRenderBans = "1";
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fogVolumeColor1 = "128.000000 128.000000 128.000000 -1734829824.000000";
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fogVolumeColor2 = "128.000000 128.000000 128.000000 -1734829824.000000";
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fogVolumeColor3 = "128.000000 128.000000 128.000000 -1734829824.000000";
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};
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new Sun() {
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direction = "0.701976 -0.52137 -0.485184";
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color = "1.400000 1.200000 0.400000 1.000000";
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ambient = "0.300000 0.300000 0.400000 1.000000";
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};
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new Trigger() {
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position = "-3.4 10.4 0";
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rotation = "1 0 0 0";
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scale = "7 1 3";
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dataBlock = "HelpTrigger";
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polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000";
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text = "This is grass.\nIt will slow down your movement a little but it allows for a faster break.";
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};
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new StaticShape(StartPoint) {
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position = "0 0 0";
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rotation = "1 0 0 0";
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scale = "1 1 1";
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dataBlock = "StartPad";
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};
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new InteriorInstance() {
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position = "-15.2 50 0";
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rotation = "1 0 0 0";
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scale = "0.3 0.2 0.2";
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interiorFile = "~/data/interiors_MBP/mbp_chevron_friction.dif";
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showTerrainInside = "0";
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};
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new Trigger() {
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position = "-4 45.6 0.4";
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rotation = "1 0 0 0";
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scale = "1 7 3";
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dataBlock = "HelpTrigger";
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polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000";
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text = "This is sand. It\'s of high friction and can slow you down pretty fast.\nIt\'s great for emergency stops.";
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};
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new StaticShape(EndPoint) {
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position = "0 -5.4 0";
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rotation = "1 0 0 0";
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scale = "1 1 1";
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dataBlock = "EndPad";
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};
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new StaticShape() {
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position = "0.8 -6 10";
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rotation = "1 0 0 0";
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scale = "1 1 1";
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dataBlock = "SignFinish";
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};
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new Trigger() {
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position = "-22 57.6 -1";
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rotation = "1 0 0 0";
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scale = "1 7 7";
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dataBlock = "HelpTrigger";
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polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000";
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text = "These are carpet and rug. They\'re very frictional and can stop you very easily.\nHowever, they can do things that no other friction force can.";
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};
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new InteriorInstance() {
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position = "3 -2.6 -0.25";
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rotation = "1 0 0 0";
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scale = "1 1 1";
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interiorFile = "~/data/interiors_MBP/LearnTheFriction.dif";
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showTerrainInside = "0";
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};
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new Trigger(stayhere) {
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position = "-40 62 -4.4";
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rotation = "1 0 0 0";
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scale = "60 80 20";
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dataBlock = "InBoundsTrigger";
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polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000";
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};
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new Item() {
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position = "-15.8777 50.5678 -1";
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rotation = "1 0 0 0";
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scale = "1 1 1.3";
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dataBlock = "EasterEgg";
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collideable = "0";
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static = "1";
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rotate = "1";
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};
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new Trigger() {
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position = "9 33.4 2.5";
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rotation = "1 0 0 0";
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scale = "6 6 3";
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dataBlock = "HelpTrigger";
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polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000";
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text = "This is Tarmac.\nIt\'s a little bit more slippery than the normal floor.";
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};
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new Trigger() {
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position = "-33.8 33.4 -0.2";
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rotation = "1 0 0 0";
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scale = "7 7 13";
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dataBlock = "HelpTrigger";
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polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000";
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text = "This is water.\nWhile it is highly frictional, it\'s the only friction force that acts like an Anti-Recoil, stopping the marble\'s fall with ease.";
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};
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new Trigger() {
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position = "-9 -8.6 0";
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rotation = "1 0 0 0";
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scale = "6 6 3";
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dataBlock = "HelpTrigger";
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polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000";
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text = "Congratulations!\nYou\'ve learned about almost every single friction force in this game!";
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};
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new Trigger() {
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position = "-15 21.8 0";
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rotation = "1 0 0 0";
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scale = "1 7 3";
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dataBlock = "HelpTrigger";
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polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000";
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text = "This is ice, a friction force which is the slipperiest of them all!\nDon\'t muck around it for it is pretty hazardous.";
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};
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new AudioProfile(MusicProfile) {
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fileName = "~/data/sound/Pianoforte.ogg";
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description = "AudioMusic";
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preload = "0";
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};
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};
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//--- OBJECT WRITE END ---
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