MBHaxe/data/missions_mbp/intermediate/LoopExits.mis
2022-11-21 00:08:13 +05:30

153 lines
4.9 KiB
Text

// UT Tip: You can loop exit straight to the finish!
// Rep. by Phil and Pablo
//--- OBJECT WRITE BEGIN ---
new SimGroup(MissionGroup) {
new ScriptObject(MissionInfo) {
type = "Intermediate";
artist = "Andrew";
startHelpText = "Use the Speed Boosters ahead to your advantage!";
desc = "Loops have never been so much fun! ";
name = "Loop Exits";
level = "17";
music = "Endurance.ogg";
goldTime = "11000";
UltimateTime = "7500";
};
new MissionArea(MissionArea) {
area = "-360 -648 720 1296";
flightCeiling = "300";
flightCeilingRange = "20";
locked = "true";
};
new Sky(Sky) {
position = "336 136 0";
rotation = "1 0 0 0";
scale = "1 1 1";
cloudHeightPer[0] = "0";
cloudHeightPer[1] = "0";
cloudHeightPer[2] = "0";
cloudSpeed1 = "0.0001";
cloudSpeed2 = "0.0002";
cloudSpeed3 = "0.0003";
visibleDistance = "500";
useSkyTextures = "1";
renderBottomTexture = "1";
SkySolidColor = "0.600000 0.600000 0.600000 1.000000";
fogDistance = "300";
fogColor = "0.600000 0.600000 0.600000 1.000000";
fogVolume1 = "-1 7.45949e-031 1.3684e-038";
fogVolume2 = "-1 1.07208e-014 8.756e-014";
fogVolume3 = "-1 5.1012e-010 2.05098e-008";
materialList = "~/data/skies/Intermediate/Intermediate_Sky.dml";
windVelocity = "1 0 0";
windEffectPrecipitation = "0";
noRenderBans = "1";
fogVolumeColor1 = "128.000000 128.000000 128.000000 0.000000";
fogVolumeColor2 = "128.000000 128.000000 128.000000 0.000004";
fogVolumeColor3 = "128.000000 128.000000 128.000000 14435505.000000";
};
new Sun() {
direction = "0.638261 0.459006 -0.61801";
color = "1.400000 1.200000 0.400000 1.000000";
ambient = "0.300000 0.300000 0.400000 1.000000";
};
new InteriorInstance() {
position = "0 0 0";
rotation = "1 0 0 0";
scale = "1 1 1";
interiorFile = "~/data/interiors_MBP/LoopExits.dif";
showTerrainInside = "0";
};
new StaticShape(StartPoint) {
position = "-3 3 0.5";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "StartPad";
};
new Item() {
position = "-3 24 0.75";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "SuperSpeedItem";
collideable = "0";
static = "1";
rotate = "1";
};
new Item() {
position = "-3 28 0.75";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "SuperSpeedItem";
collideable = "0";
static = "1";
rotate = "1";
};
new Item() {
position = "-3 260 4.75";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "SuperSpeedItem";
collideable = "0";
static = "1";
rotate = "1";
};
new StaticShape(EndPoint) {
position = "-3 291.03 52.59";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "EndPad";
};
new Trigger(Bounds) {
position = "-31 327 -5";
rotation = "1 0 0 0";
scale = "54 346 116";
dataBlock = "InBoundsTrigger";
polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000";
};
new Item() {
position = "-2.7 58.93 47.09";
rotation = "1 0 0 0";
scale = "1 1 1.25";
dataBlock = "EasterEgg";
collideable = "0";
static = "1";
rotate = "1";
};
new StaticShape() {
position = "-3 291.03 61.49";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "SignFinish";
};
new Trigger(loop1) {
position = "-6.45364 12.8631 0.425557";
rotation = "1 0 0 0";
scale = "7 2 3";
dataBlock = "HelpTrigger";
polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000";
text = "After activating the Speed Boosters, exit the loop on either side to send you high, far, and fast!";
};
new Trigger(loop2) {
position = "-6.40849 32.132 0.40719";
rotation = "1 0 0 0";
scale = "7 2 3";
dataBlock = "HelpTrigger";
polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000";
text = "Do a loop exit to make it to the next loop ahead.";
};
new Trigger(loop3) {
position = "-17.274 240.955 4.16493";
rotation = "1 0 0 0";
scale = "30 2 50";
dataBlock = "HelpTrigger";
polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000";
text = "Do a loop exit to make it to the finish on top of the loop.";
};
new AudioProfile(MusicProfile) {
fileName = "~/data/sound/Seaside Revisited.ogg";
description = "AudioMusic";
preload = "0";
};
};
//--- OBJECT WRITE END ---